More Braid talk...
You can see from my GamerCard that I've barely played this game. In fact I've only played the demo, but that is all it took for me to realize that this is THE game that I've always dreamed I could make. As a software engineer and aspiring video game creator I've always dreamed of making a platformer for the modern day. I was in the first story screen when I realized someone had already created my dream and done a much better job than I ever would. The music paired with that first text moved me in a way that I never would have dreamed possible in a game, let alone a simple platformer. I immedately fell in love with the game and hated it simultaneously. Opening that first door and actually playing that first world made me just love it.
However, the $15 dollars still seemed too high for me. Part of that might have been the fear that additional worlds opened the possibility that the demo level was just a fluke of a perfect creation and the rest of the game would taint that. Part of it was my aversion to digital only games. Part of it was just that $15 seems like a lot to me.
Luckily my wife has none of the hangups that I did about price. When it comes to games if she is excited by the game the price is worth it.
I want to finish up the Orange Box before I start Braid, but I can honestly say that I have not been this excited to expirience a game in a long time.