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Old 12-26-2008, 12:08 AM   #53
I have to agree with Wombat, to a degree, about the controls in Resident Evil 5. Having to stop and shoot makes the game far more tense than if you can simply run around shooting from the hip. But, I am eternally grateful Capcom finally added strafing to non-combat movement. I was so worried the main character would once again control like a tank.
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