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Originally Posted by JadedJedi
Thanks for developing a mobile version of the website instead of an iphone app. Not everybody owns an iphone, especially people who are on other networks. Apple, Apple, Apple, it all you guys talk about when it comes to computers.
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Maybe now that Steam is on Apple we can get Steam ID's added to the profiles instead of xfire id's.
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Originally Posted by Issue13
Pulling off a fatality *is* a skill in MortalKombat. It would be fine to have one or two quick time fatalities... but there should also be traditional skill based fatalities that are worth more points, are more gruesome, etc., etc.
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Quote:
Originally Posted by lokizz
thats a bullshit excuse im no hardcore mk player but it doesnt take much to find one character you like and learn their moves. if he can pull off a fireball in street fighter or a tiger uppercut why is one mk fatality too much to learn? hes stated time and again that hes a lazy gamer who often plays games on easy just to get through them.
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Why is there always so much resistance to making these games more accessible? I think the QTE fatality is the one time where a QTE actually makes sense in a game, the fatality is really just an arbitrary set of button combinations anyways, why make players search out a menu, moves list, or youtube video to figure out the game? Don't make getting to the fun such a difficult process for the average gamer.
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Originally Posted by FriskyTanuki
There are over 40 $15 or $20 games on XBLA, so they are pretty common since most of those came out in the past two years. Microsoft needs to start treating its marketplace like a marketplace and allow price drops so some of the $15 games can get a new life at $10 since only successful games can drop their price right now when they become Arcade Hits, which isn't a solution to that issue. As an example, the two Penny Arcade games are $15 and $20 on XBLA, $5 each on Steam, and you can get a $15 bundle of both episodes on PSN.
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Agreed, I have a much bigger issue with the price rigidity of the XBLA marketplace, than I do with any one games initial release price.