Question for Wombat:
I, like you, didn't think Alan Wake was quite as amazing as the gaming press (and Shipwreck/Cheapy) did. It had repetitive environments, gameplay elements, etc., but the story and atmosphere made it an above average game.
So why do you think the gaming press isn't championing Enslaved to the same level? It works even better in the gameplay dept, and its story and atmosphere are extremely well-developed from a writing standpoint. Is it because it's not horror? Not a shooter? What?