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Originally Posted by foltzie
*It is interesting to see Nintendo so far behind on this aspect. Previously Nintendo has been a trendsetter in distribution, ect. The Satellite systems and the flashable cartridges were ahead of the their time in Japan. I understand their currnet focus on party gaming, but one would think they need not be such singularly focused.
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I think it is a combination of them not seeing it coming, and lots of focus on "party gaming" as you say. Personally, I get more out of group gaming with the people in the room rather than the rather detached online gaming. I've never quite embraced online gaming like others have.
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Originally Posted by dmaul1114
But who would want to play with that clunky behemoth of a controller, vs. a nice, ergonomically sound controller like the 360 controller?
I see that being a hard sale. The tablet controller just looks uncomfortable and unwieldy compared to a 360 controller or a dual shock controller. I can't see many people seeing that controller and saying "I'd rather play Modern Warefare 4 with that than my Xbox controller."
If Nintendo really wants to make a push for core gamers, they need to pack in a wireless, Wavebird like controller with every console so there's a standard controller that comes with every console that third party developers can program for as they know everyone has one. It won't work if it's sold separately like the Classic Controller Pro as people never develop much for peripheral accessories that not every console owner has.
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Then, where's the incentive to move on from another console, if all you are doing is mimicing the other consoles? I've already said that I don't think faster CPU/better graphics are going to be enough anymore.
Fact is, the controller is going to be a key in the success of the WiiU to find creative ways of using it for gameplay that you can't get with just a gamepad. I expect growing pains with it just like with the motion controls of the Wii.