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Quote:
Originally Posted by GuardianE
Those aren't graphical glitches or bugs. DMC1 textures look like ass? How many of these HD collections redo the texture work? The answer is none. DMC1 came out in 2001... the fact that it looks good at all is a testament to how classic the game is. I can't speak for DMC2, but quite frankly, you should not be evaluating the merits of this collection based on that game. It was essentially included as a "freebie." I mean, it should be taken into account for a final review, but ultimately I don't think it should influence anybody.
The 4:3 menus, I can understand, but... they're just menus. I mean, really. And the majority of cutscenes are in-game, and 16:9, not 4:3. The pre-rendered cutscenes are unfortunately 4:3, but that simply can't be changed without completely remaking the FMVs, which is impractical.
Also, you are aware that they didn't stretch the image to 16:9, they actually expanded the view to widescreen, right? There is no taller/slimmer effect in either DMC1 or DMC3 (again, can't speak on DMC2, but I'd wager the same thing in that one). I don't mean to be rude, but if you were reviewing the HD collection for a site, I hope that you would acknowledge these differences from actual glitches... and in the case of ratio, you're flat out wrong.
If this is your least favorite collection, then you clearly didn't play the Silent Hill Collection, or the RE4 HD release.
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Taken from Capcom's press releases: "Upgraded visuals – Experience the stylish gothic action that the series is best known for in stunning HD, with updated textures and widescreen support"
I'm entitled to wanting a remaster to touch up the things that stick out the most. With so many of the pre-rendered cutscenes and menus just looking out of place, I had to wonder if Foundation 9 gave up part way.
Don't get me wrong, I love the series and didn't mind paying $40. I just wish that the collection transitioned better. The updated controls in DMC1 alone would've been enough for me to buy the game.