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Old 05-02-2012, 02:37 AM   #93
Quote:
Originally Posted by Chrono Gear View Post
Figured I'd play a quick round of Bullet Soul to try it out. Heck of a lot of fun but beating it in on my first play is somehow a little disappointing. Awesome that it kept raining achievements though. I'd give it a B+ in the few minutes I played. Worth the import. Going to have to snag the DLC from the JP market and find out what it's all about.
You'll be able to beat 95% of all Xbox 360 shmups on the first attempt since only a few like Ikaruga and Omega Five limit continues. That said, you have to reach the second loop of Bullet Soul (and most Cave games) in order to see the true boss and ending. That means beating the first loop without continuing and meeting a few other conditions. The true boss is just stupidly evil, much more in line with a Cave game than the rest of Bullet Soul's bosses. And yeah, it'll take plenty of practice to beat the second loop without continuing and/or get the rest of the game's Achievements.

Quote:
Originally Posted by Bloomy View Post
It's a region free Japanese release, bullet hell shooter.

http://en.wikipedia.org/wiki/Mushihime-sama_Futari

Wonder who does the translations for the marketplace. I know about the r/l and v/b swapping, but don't think I've seen h swapped for f.
The line of hiragana that the Japanese character comes from is the "H" sound line. The other characters in that line are: ha, hi, he, and ho. The 'fu' character, grouped with those other four, does make an 'f' sound but someone who only looked at a character chart and didn't know about pronunciation would likely get that wrong.

Quote:
Originally Posted by Thrinn View Post
I was so glad that we got DeathSmiles 2 via GoD. I really wish they'd do the same with the rest of Cave's games. It seems like Cave and MS are leaving some money on the table.
To learn more about why Cave doesn't dig Games on Demand, check out my interview with one of their producers!
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