Quantcast GGT 199 thinks it can review games - Page 17
Check out the Price Tracker to see all of today's price drops! Follow CAG USA Video Game Deals on Twitter CAG Facebook CAG RSS Feed
Home

Search Bar

This search bar is a powerful tool for navigating CAG. You can use it to find the lowest prices on games, trade-in values, search members, forum and blog topics, and much more.

After searching for a game title, click the icon to pop-up a window with pricing information.

After typing in what you are looking for, you can filter your results by clicking on one of the tabs that pops up from the top of the search bar.

Tips

Looking for a game on a specific platform? Type in the platform name with the title!
Example: guitar hero 360

You don't need to click a pop-up tab to filter results. Just type what you are looking for right into the search bar.
Example: gears of war prices
Example: ninjatown review

Go Back   Cheap Ass Gamer > Forums > Video Game Discussions > General Gaming & Industry News > GGT 199 thinks it can review games
Register FAQ Social Groups Calendar Search Today's Posts Mark Forums Read

Notices

General Gaming & Industry News - Want to discuss multiplatform games, industry news, or video games in general? This is the place for you.

GGT 199 thinks it can review games

504 replies / 13328 views
Closed Thread
Thread Tools
Old 10-12-2012, 07:48 PM   #321
Quote:
Originally Posted by j-cart View Post
Like I can play a non-attacking unit aka infestors

Lets put it this way, if I don't win within 20 minutes, my chances of losing increases ten fold.
That's... a pretty big problem, then.

Infestors are kinda... zerg's best unit...
__________________

Old 10-12-2012, 07:49 PM   #322
Oh yeah, Yang in 3s is sweet. I fought maigo from the PSN thread and his yang setups made me give him a shot.
Old 10-12-2012, 08:02 PM   #323
luv ur avatar joel!
Old 10-12-2012, 08:04 PM   #324
Quote:
Originally Posted by Indignate View Post
luv ur avatar joel!
Make me a new one, plz.
Old 10-12-2012, 08:05 PM   #325
Advertisement
Register for free to remove this ad

Are there any specifics you want?
Old 10-12-2012, 08:10 PM   #326
Quote:
Originally Posted by Indignate View Post
Are there any specifics you want?
Nope.
Old 10-12-2012, 08:14 PM   #327
Quote:
Originally Posted by Indignate View Post
Are there any specifics you want?
Gotta be a scene gurl.


Mains in fighters? Uh, dunno, I get stuck on a character, use them for a while, then move on.
__________________

Quote:
Originally Posted by The Mana Knight View Post
I like how this one black guy manager at my nearest KFC rejected the chicken and told the employees to make me some new chicken. He understood how us black folks like our friend chicken fresh and not hard.
Quote:
Originally Posted by The Mana Knight View Post
I love me some fried food. I eat friend food all the time and I'm still super skinny. I can eat all the friend chicken and other unhealthy foods never getting fat.
Old 10-12-2012, 08:21 PM   #328
Quote:
Originally Posted by Indignate View Post
luv ur avatar joel!
<3

I have a gaggle of them.
__________________
Old 10-12-2012, 08:21 PM   #329
You'll find that I only play charge characters
__________________
Old 10-12-2012, 08:43 PM   #330
Since I've been a real Negative Nancy Reagan, here's a little story about why I actually really like the new Xcom and also how my life got flipped, turned upside down.

Special mission: aliens have set up a bomb in the middle of Paris. The skyranger drops my squad of six off in a graveyard in the dead of night. Three turns to find and disable the bomb. Scattered about the graveyard are power nodes that I can disable to delay the explosion. In the centre of the graveyard there is a mausoleum, where I figure the bomb will be.

I fan out to find as many nodes as possible. To the left I send my two best front-line fighters: the absurdly durable Wardog (the game automatically applies nicknames to experienced soldiers, though you can change them if you wish), who charges enemy lines to take on the most powerful of enemies with his shotgun, and the heavy-weapons-specialist Kingpin, with his heavy laser and rocket launcher. The right side gets two highly inexperienced soldiers, plus my best medic, Atlas, and cover from my sniper, Hex.

The left side finds little resistance as it makes its way across the map, stopping to kill the occasional alien and deactivate the power nodes. The right side, though?

That poor right flank...

Xcom throws a lot of "special missions" at you, see, and most of the enemies on those mission are of the "Thin Man" variety. Extremely human-looking aliens. Very fragile, but very accurate. The fact that my sniper could kill an enemy with every shot did little to help the soldiers of the right flank: one dead enemy every turn doesn't help you much when you've got a ticking timer and 10+ enemies gunning for you. The right flank ran into a solid wall of entrenched Thin Men. The right flank buckled, and it panicked, and it broke. The rookie soldiers began refusing orders, firing wildly. The Thin Men cut one down, though Atlas and Hex were able to save the other during the retreat.

This left a big problem, though. Over half the power nodes on the right side were still going. The bomb - which turned out to be some distance behind the mausoleum in the middle - was extraordinarily well covered by the Thin Men that the right flank had been unable to kill. And I only had one turn to get to the bomb.

There was no other choice, see. And just because he was my absolutely favourite soldier doesn't mean I was about to save scum just to keep him alive. I'd said to myself much earlier that if Wardog died, I wanted him to go out like a glorious motherer. The bomb was just outside of his movement range, but the power node just shy of it - the last one on the left flank - was at the very edge of his sprinting distance. Hex, Kingpin, and Atlas converged on the mausoleum to prepare a concentrated push on the bomb.

Wardog sprinted from his cover to the power node. Five of the six Thin Men took reaction shots at him; all misses. He crouched behind the node, disabled it, and blasted the nearest alien with his shotgun. Five remaining, two of them behind him. Enemy turn.

The first Thin Man fired. Wardog - already a little scratched up from fighting earlier in the mission - loses ~40% of his remaining HP. Another Thin Man fires. Miss. Another fires. Hit. Down to 2 HP of his original total of 22 with two enemies - two god damn accurate enemies - remaining, and his cover far too small to adequately protect him. The fourth Thin Man shoots: miss. The fifth decides, ", you guys are stupid. Just walk around his cover and shoot him in the back!" One of Wardog's abilities, however, is to automatically take a reaction shot at any enemy that gets too close to him. The thin man erupts a few feet away.

Thin Men explode into a poisonous cloud when they die, see. The area around Wardog was an oily fog of you. But Wardog was alive.

Last chance to get that bomb. The squad cleans up the remaining Thin Men and uses the very last of its actions to shut down it down.

And six more Thin Men rush in from the edge of the map, completely surrounding us.

Kingpin proves his worth, killing two with one salvo from his RPG. Atlas and Hex get one each with their rifles. Two enemies left, and all I've got is a nearly-dead Wardog. I did want him to have a chance to die well, right?

He charges the enemy, dodging both their reaction shots. Kills one and hides behind a tombstone. Enemy turn: the Thin Man moves around for a flank. One final reaction shot from Wardog. The last enemy goes down.

Mission success. One dead squad member, two in the infirmary for god-damn-ever.

in' Wardog, man.

Last edited by The Crotch; 10-12-2012 at 09:05 PM..
Old 10-12-2012, 08:52 PM   #331
Quote:
Originally Posted by hankmecrankme View Post
Mains in fighters? Uh, dunno, I get stuck on a character, use them for a while, then move on.
No you don't.
Old 10-12-2012, 09:02 PM   #332
Quote:
Originally Posted by distgfx View Post
No you don't.
Yes, I do. For example, I used to main Paul in Tekken, now I don't pick him often. Not that I don't like him, I just like trying different characters.
Old 10-12-2012, 09:04 PM   #333
Quote:
Originally Posted by hankmecrankme View Post
Yes, I do. For example, I used to main Paul in Tekken, now I don't pick him often. Not that I don't like him, I just like trying different characters.
You're so full of shit.
Old 10-12-2012, 09:11 PM   #334
I also don't like to main characters.

Random every time, baby.
Old 10-12-2012, 09:20 PM   #335
im changing mains in AE, this is a turning point in my life
Old 10-12-2012, 09:28 PM   #336
Quote:
Originally Posted by panzerfaust View Post
im changing mains in AE, this is a turning point in my life
To who?
Old 10-12-2012, 09:29 PM   #337
Wardog is the only main I need.
Old 10-12-2012, 09:47 PM   #338
Quote:
Originally Posted by distgfx View Post
You're so full of shit.
I am, and I love it.
Quote:
Originally Posted by panzerfaust View Post
im changing mains in AE, this is a turning point in my life
Better off changing games at this point.
Old 10-12-2012, 09:48 PM   #339
Quote:
Originally Posted by hankmecrankme View Post
Better off changing games at this point.
This post is better.
Old 10-12-2012, 11:03 PM   #340
$20 off of Origin games that aren't preorders, Sta Wars the Mold Repugnant, or a month old, here you go. OS3874XVC
Closed Thread

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
HTML code is Off


Go Back  Cheap Ass Gamer > Forums > Video Game Discussions > General Gaming & Industry News > GGT 199 thinks it can review games

Contact us
All times are GMT -4. The time now is 04:51 PM.