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#41 | ||||||
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#42 | ||||
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Holy crap everything was cheap tonight! We literally couldnt do anything as the Blue and Purple factions teamed up on us Reds. They were swarming us with tanks and planes, and we couldnt even get a plane up to fight back. I got a tank at one point, and started firing on a plane that had landed and was already smoking. 5 shells into it, and it was still not destroyed. The infantry hopped out and laid down regular machine gun fire on me, and dropped my armor fast. I kept firing at the plane, but everyone hopped back in and they flew off. I was able to run 1 guy down, then another plane strafed me and I died.
Even without the vehicle advantage, we couldnt do much. Why in the world can I hit a Medic square in the face with a rocket, and he just turns around and kills me in like 3 shots? Some guy named Gaaz seemed to be after me, if I went Infiltrator he somehow snuck into our base and shot me in the back. If I went Heavy, he popped up in a tank near me. If I was a Engineer, he landed a rocket on me as soon as my turret was deployed. This is all with me respawning at random places. One time I went infiltrator and decided to go cap a point nowhere nearby. I ran cross country for like 5 minutes, went in an empty base, and started capturing it. Then he pops up behind me again >.< Also, team killing is annoying as hell. I captured a point with like 2 other guys. We had been capping/losing the point over and over. So I camped there after we capped it. Some guy, on my team, came up and started moving back and forth in front of me. So I moved towards the other wall, and he unloaded a full clip in my back. Really? He had nothing better to do? So I respawn, and we lose that point before I can even get back there. From what I saw in chat today, the different factions weapons are not really the same. I figured the base sniper rifle for each side would be about the same but with a different model and effects. I guess not, because people were complaining that one faction's SR was a 1-shot kill. And they were right, I was getting 1-shotted with full shields. |
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#43 | ||||
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Yep, each faction has different strengths and weaknesses. It was in PS1 as well, so I don't mind it. I'm fairly certain the NC sniper needs to be a clean hit or headshot to 1-shot people though. As for FF, I do hope it's optional on some servers because coming from BF3, it's really taxing to shift from a shoot first mentality and tank shelling can splash friendlies which makes my job 20x harder laying down suppressing fire. Realism in games can really suck the fun out with stuff like that.
The whole 2v1 thing is something that won't really be an issue on live servers unless factions are skewed. Right now beta is restricted to one map, so it's really a population balance issue. |
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#44 | ||||
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I'd probably be happy if they fixed the issue with people magically not taking damage.
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#46 | ||||
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With the Alpha Squad now being available, I was seeing some weapons that I didnt see before. Couple of Maxes were running around with flame throwers, and some people were using different vehicle turrets. No way I can drop $40 on it though, plus I'm not sure I'd want to.
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#47 | ||||
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What I find kind of stupid is how their certing works, in that upgrades are applied when you spawn the vehicle, not who is commanding/gunning. This is a step backwards from what BF3 does well and they've copied so much already, this really needs changing badly. Tired of having no zoom optics in the gunners chair despite having it unlocked.
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#48 | ||||
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Well, only having the upgrades available when it spawns makes sense, but I can see where it is frustrating. I started a Vanu character (well actually I started using the one my friend started to try the game out), and I like the weapons and vehicles much better. I spent awhile just merrily running people down with a tank, before someone in a plane took me out. Also I put a infrared scope on a sniper rifle, MUCH better.
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#49 | ||||
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It doesn't make sense because it's the player that should make a difference. Every vehicle should spawn with no upgrades and only the commander/gunner should have access to those upgrades, just like BF3 does it. It's a work in progress though, because they only added gunner seats to tanks recently. The tank commander also needs to be able to see the gunner's ammunition supply for when they're low or bingo. No real excuse for that information to not be there since they put such an emphasis on supply lines.
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#50 | ||||
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Wow good times last night. I got in and was invited to a squad. We were Vanu pushing on a TR base. We were about to get a couple caps in when the NC showed up and ruined our plans. We tried to cap this same point for awhile, but there were too many to fight between the other two factions. So our platoon leader got annoyed, and had everyone meet clear on the far East side of the map. Then we just pushed upwards. We took all the NC territory in a line up the East side, then was working on a large base towards the center. We capped it without much trouble, then the NC tried to take it back. We all loaded up in a Sunderer (a full load of 12!) and retook a couple outlying points. While we did that, NC were able to get a good lock down on B and C points, so we had to take them back. At this time, the Squad had become a full 3 squad platoon, and I somehow was in charge of Beta Squad. Our platoon leader was giving orders, and people actually followed them. He had A Squad (his squad) suit up as Maxes, Heavy Infantry, and Engineers, C Squad defended points, and my Squad all took tanks and took out their vehicle support.
We took back the points, and all the surrounding area. When we were done we had taken the entire right side of the map, and partway into the left. NC only had a couple small territories left, and the rest was TR territory. We were estimating we had 70% of the map when I finally went to bed. This game is SO much better with a group who knows what they are doing. |
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#51 | ||||
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Yeah, sometimes things just click like that. All too often what happens is there's not a strong group of players to lead the lemmings and everything breaks down. Once a group does start smashing though, everyone wants to be in on it. It takes a strong community to pull off and sadly guilds like that have died off ever since MMOs started being carebear for the casuals.
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#55 | ||||||
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#57 | ||||
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Game comes out 11/20/12!
Amerish reveal: Kind of stale video and I'm a bit worried just how 'varied' planets are going to be. Just from watching that, it didn't appear to be a huge difference from the original beta map. |
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#58 | |||||||||
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Last edited by Draekon; 10-21-2012 at 09:02 AM.. |
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