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Go Back   Cheap Ass Gamer > Forums > Video Game Discussions > Microsoft Gaming > Xbox 360 > Mass Effect 3 Discussion Thread - Citadel DLC Out Today! (1200 MS Points)
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Mass Effect 3 Discussion Thread - Citadel DLC Out Today! (1200 MS Points)

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Old 10-24-2012, 01:04 AM   #7681
I'm late to the party, but here are my 2 cents. So Leviathan was not worth $10 imo. Luckily I rented an account from the the ps3 gameshare thread so I'm only out a dollar. I guess thats one way to not support Bioware, but still play the dlc. The best part was the jeans & jacket casual outfit for Shep, finally something a renegade Shep would wear, and the weapon mods were cool. The story was pretty good especially the lore behind Leviathan. The detective gameplay was a good change of pace, but it was too simple and it felt a bit tedious at times. That shadow broker DLC was easily the best and Leviathan doesn't compare in intensity, action and difficulty so for a $10 tag I don't feel it did enough imo.

I play an Infiltrator Shep with Ashley & Garrus both spec'd for weapon damage using Blk Widows & Revenants for the party and squad disruptor/cryo ammo. Anyone else rock this? Like I said I'm late for the party.
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Old 10-24-2012, 09:52 AM   #7682
Anyone else having difficulty logging into the N7 HQ website? After I type my email and password it just reloads the login page. No error message or anything. Could be that I'm trying from my phone but it has always worked before. ??

Edit:
Nevermind, works now. Must have been a glitch.

Last edited by Feeni; 10-24-2012 at 01:01 PM..
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Old 10-24-2012, 02:05 PM   #7683
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Originally Posted by Ryuukishi View Post
Developers are always going to be between a rock and a hard place with DLC. Make it cosmetic and unnecessary like weapon or costume packs, and fans demand something more substantial. Make something that feels substantial and necessary to the full experience, and fans complain that it should have been included in the base game. There's no magic formula for doing DLC the correct way and pleasing everyone.
Yeah I initially thought, as I was reading that, man Rockstar really f'n blew it out of the park with their DLC, Episodes from Liberty City, for GTAIV. That's how you do DLC, very different experiences and most of the time I pick up DLC that supports that role. Shivering Isles for Oblivion and Undead Nightmare for Red Dead Redemption are two perfect examples of what I'm talking about.
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Old 10-24-2012, 02:40 PM   #7684
Asari Valkyrie Sentinel kit now available as a new Rare card

New hazard maps available this week are Firebase Glacier and Firebase White

Krogan Shaman
Now moves at the same speed as other Krogan when carrying objectives
Added skin tone as a customization option

Turian Ghost and Havok
Now move at the same speed as other Turians when carrying objectives

Reaper Husk
Score rewards for kills and assists on Husks increased by 50%

Reaper Brute
(Silver) Armor increased from 7500 to 9000
(Gold) Armor increased from 9000 to 13500
(Platinum) Armor increased from 11700 to 15210

Cerberus Wave Data
(Bronze) Wave 9: Removed 1 Dragoon and added 1 Engineer
(Silver) Wave 9: Removed 1 Dragoon and added 1 Centurion
(Silver) Extraction: Removed 1 Dragoon and added 1 Centurion

Geth Wave Data
(Bronze) Extraction: Removed 1 Hunter and added 1 Trooper
(Silver) Wave 10: Removed 1 Prime and both Hunters and added 3 Troopers
(Silver) Extraction: Removed 1 Prime and both Bombers and added 3 Rocket Troopers

Geth Prime
(All Difficulties) Cooldown for spawning Turrets and Drones increased by 50%

Geth Hunter
Delay between shotgun bursts increased from [0.9-1.5] to [1.2-1.8]
Shotgun rate of fire decreased from 60 to 45
The hit reaction chance multiplier is the chance for players to hit react the Hunter
(Bronze) Hit reaction chance multiplier went from 80% to 90%
(Silver) Hit reaction chance multiplier went from 65% to 75%
(Silver) Movement speed modifier while cloaked decreased from 90% to 80%
(Gold) Hit reaction chance multiplier went from 50% to 60%
(Gold) Movement speed modifier while cloaked decreased from 110% to 90%
(Platinum) Hit reaction chance multiplier went from 40% to 50%
(Platinum) Movement speed modifier while cloaked decreased from 110% to 100%

Drell Assassin Passive Power (All Drell Kits)
Rank 1 power damage bonus increased from 5% to 10%
Evolution 1 weapon damage bonus increased from 7.5% to 10%
Evolution 2 power damage bonus increased from 10% to 15%
Evolution 3 power damage bonus increased from 15% to 20%
Evolution 4 head shot damage bonus increased from 20% to 30%
Evolution 6 weapon damage bonus increased from 10% to 12.5%

Turian Veteran Passive Power (Original 2 Turian Kits)
Rank 1 weapon damage bonus increased from 7.5% to 10%
Evolution 1 weapon damage bonus increased from 7.5% to 10%
Evolution 2 power damage bonus increased from 10% to 15%
Evolution 3 power damage bonus increased from 15% to 20%
Evolution 4 head shot damage bonus increased from 20% to 30%
Evolution 6 weapon damage bonus increased from 10% to 12.5%

Devastator Mode Power
Base magazine size bonus decreased from 25% to 15%
Rank 2 magazine size bonus decreased from 10% to 5%
Evolution 3 magazine size bonus decreased from 25% to 15%
Evolution 4 rate of fire bonus decreased from 25% to 15%

Hawk Missile Launcher Power
Base damage and force increased from 150 to 200
Evolve 1 shield penalty reduction increased from 25% to 40%

Supply Pylon Power
Base frequency for spawning ammo increased from 15 to 17.5 seconds
Base frequency for spawning grenades increased from 20 to 24 seconds
Evolution 3 weapon damage bonus decreased from 15% to 10%
Evolution 4 power damage bonus decreased from 15% to 10%

Cryo Explosion Power Combo
Damage increased from [75-200] to [100-250]
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Last edited by shrike4242; 10-24-2012 at 04:29 PM.. Reason: Added some much-needed blank lines.
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Old 10-24-2012, 03:21 PM   #7685
Geth Faction nerfs taking this long while they simultaneously nerf both the Destroyer and Demolisher have me overjoyed I stopped playing MP. Not sure if trying out the Valkyrie is worth the few hours it will take to actually get one, but I am tempted. If only for the prospect of using it in pristine condition before gets butchered.
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Old 10-24-2012, 03:38 PM   #7686
so the hazard on white is a blizzard, hard to see
glacier has a roaming electric field that drains shields/health
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Old 10-24-2012, 06:02 PM   #7687


Video of the new kit. I'm sure this will take me months to get.
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Old 10-24-2012, 07:06 PM   #7688
Played a quick match to see the new hazards. FBW in a blizzard is how that map is meant to be played. Very cool effect. The electric mosquito swarm on Glacier? Meh.
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Old 10-25-2012, 12:55 PM   #7689
The Valkyrie is pretty good, essentially a more durable Fury. Nothing ground breaking though.

Too bad about the Detroyer and Demolisher nerfs. Seemed overkill to me.

Love the Drell buffs, hopefully they'll starting getting some more respect, especially the vanguard.
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Old 10-25-2012, 02:44 PM   #7690
i need to check out some of this new stuff
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Old 10-25-2012, 06:39 PM   #7691
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I've seen a lot of anime and this was meh to me. It doesn't hurt that Vega is a forgettable character though. Plus shooting shotguns at long range...
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Old 10-25-2012, 09:54 PM   #7692
Quote:
Operation Valkyrie

Earn 50000 points with one of the 4 N7 commendation weapons.
Easy peasy. Time to break out my Valiant VI.
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Old 10-25-2012, 11:03 PM   #7693
So I made my first guide/build for a character today. It was for the N7 Fury and is a double explosion build (I much prefer Fire Explosions). Not sure if anyone is interested or not, but I will leave the link here and if you are a member of the site and enjoy the build I would love more comments and suggestions!

N7 Fury Fire Biotic Explosion Build and Guide
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Old 10-26-2012, 06:18 PM   #7694
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Originally Posted by Spybreak8 View Post
Plus shooting shotguns at long range...
Claymore, Graal, GPS, and the Crusader would like a word.
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Old 10-26-2012, 08:23 PM   #7695
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Originally Posted by IanKazimer View Post
Claymore, Graal, GPS, and the Crusader would like a word.
that noise. Mass Effect 1 would like to meet him outside.
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Old 10-26-2012, 08:49 PM   #7696
i am so out of the loop D:
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Old 10-26-2012, 09:26 PM   #7697
Okay..so if I told you I just cracked into the mp I hope I wont get walked off the plank.

Loving it so far..I also have never played Gears..so horde mode is new to me as well.

Any quick tips on best classes for noobs? So far I'm a level 15 human soldier, but really want to unlock the Krogan Vanguard. Sticking only to bronze for a while.

Also, are the commendation N7 weapons unavailable at this point? I would like to get a Victory pack out of all my playing this weekend.
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Old 10-26-2012, 10:41 PM   #7698
Quote:
Originally Posted by xtreme_Zr2 View Post
Also, are the commendation N7 weapons unavailable at this point? I would like to get a Victory pack out of all my playing this weekend.
As far as this weekend is concerned, you are pretty much locked in a paradox of weapon rewards. The only way to get a N7 weapon is in a commendation pack. And this weekend the only way to get a commendation pack is to use a N7 weapon. So I would say just keep enjoying the game and leveling up your characters to prepare for next weekends event.

As far as characters go, most of the starting humans are considered fairly weak, though human engineer is a personal favorite of mine. Build up incinerate and overload and they are a tech burst and fire explosion maniac.
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Old 10-27-2012, 08:37 AM   #7699
@Feeni: No character is weak IMO, especially with tech combos being insanely good now and working off of ammo powers meaning any character can set up their own combos and detonate them.

@xtreme_Zr2: As suggested, just play around and enjoy the game. There are a lot of builds that will dominate nearly any game in the hands of a good player and practice makes perfect. A lot of the veterans of ME3 multiplayer (including myself) have been posting guides and builds here: Character Builds and Guides

A lot of this game was unfamiliar territory to me when I jumped in, I ran a plain Human character (Soldier and Engineer) and knew nothing about comboing. If you are interested in the Human Engineer like suggested above, I created a guide in that link above to that very character and listed some options. I will suggest maxing out lower tier weapons and mods first (buying recruit packs until your original weapons are at X, then move up to Veteran packs). A lot of people hate on these weapons, but all of them are fairly decent and are great starter weapons until you start earning more credits and can start being more effective. We all start somewhere, so don't worry about putting up high scores or anything, being a team player is best thing you can do.
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Old 10-27-2012, 08:53 AM   #7700
Quote:
Originally Posted by xtreme_Zr2 View Post
Any quick tips on best classes for noobs? So far I'm a level 15 human soldier, but really want to unlock the Krogan Vanguard. Sticking only to bronze for a while.
Human soldier is not a bad place to start to get the hang of things, but the other human classes are great fun. I have unlocked so much I got away from using humans for a while, but recently have gone back to the adepts and sentinels. You can experiment and deal some real damage with your tech and biotic explosions so try them out. Just keep your weapon weight as light as possible with adepts. Also, don't be afraid to dive into a Silver; if you're with a good crew they'll back you up.
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