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Go Back   Cheap Ass Gamer > Forums > Video Game Discussions > Sony Gaming > Vita / PSP > [PS Vita] Assassin's Creed: Liberation - October 30th, 2012
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[PS Vita] Assassin's Creed: Liberation - October 30th, 2012

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Old 10-31-2012, 04:59 PM   #41
Bought this yesterday along with NFS:MW via a B2G1 free coupon I had as part of Best Buy's Reward Zone Gamer program. Was really hoping they'd have RO but it's not even listed on their website.
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Originally Posted by realit3y View Post
So now I don't ing care about it anymore because he disrespected killzone fans.
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Old 10-31-2012, 05:03 PM   #42
First reviews:
IGN (7.2/10): http://www.ign.com/articles/2012/10/...eration-review
Game Informer (7.75/10): http://www.gameinformer.com/games/as...on-review.aspx
Gamesradar (3/5): http://www.gamesradar.com/assassins-...ration-review/
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Old 10-31-2012, 08:28 PM   #43
Picked it get at Target today. We should get some folks together who want to try out this cool asynchronous multiplayer mode.

Add me on PSN if you want to play!
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Old 10-31-2012, 09:07 PM   #44
I feel like an idiot. I can't get the multiplayer to do anything. Any hints? I select a home node and then I'm stuck, can't do anything, can't exit.
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Old 11-01-2012, 12:41 AM   #45
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Originally Posted by handsomepete View Post
I feel like an idiot. I can't get the multiplayer to do anything. Any hints? I select a home node and then I'm stuck, can't do anything, can't exit.
Same problem here... at this rate I'll never get platinum
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Old 11-01-2012, 04:50 PM   #46
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Originally Posted by SynGamer View Post
Proof? It clearly says on the site not sold in-stores and the locator shows nothing within 60 miles of two different zipcodes... :(
I only have anecdotal evidence from Reddit, hence my use of "supposedly."
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Old 11-02-2012, 02:35 PM   #47
Is this game canon? Should I not play it until I play the main games (I still need to play from AC2 on) or is it its own separate story?
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Old 11-03-2012, 10:48 AM   #48
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Originally Posted by gettinmoney662 View Post
Is this game canon? Should I not play it until I play the main games (I still need to play from AC2 on) or is it its own separate story?
I'm going to guess that it's not canon - so far story wise it doesn't have much of anything to do with anything except for the word 'Templar' sprinkled in here and there. You miss a teensy bit from not seeing the evolution of Abstergo's 'product' in AC:B and R to now (only a multiplayer thing I think) but that's really plot irrelevant, just fun.

On a side note jumping through trees is pretty neat in this. Makes me excited to dig in to the console version.


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Originally Posted by Kotomine View Post
Same problem here... at this rate I'll never get platinum
I still can't tell what the hell is going on now that it's working. I even read the manual. I suspect it just sucks and that's all there is.
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Old 11-03-2012, 01:35 PM   #49
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Originally Posted by handsomepete View Post
I'm going to guess that it's not canon - so far story wise it doesn't have much of anything to do with anything except for the word 'Templar' sprinkled in here and there. You miss a teensy bit from not seeing the evolution of Abstergo's 'product' in AC:B and R to now (only a multiplayer thing I think) but that's really plot irrelevant, just fun.

On a side note jumping through trees is pretty neat in this. Makes me excited to dig in to the console version.
Sweet, thanks, I'll probably start playin it soon then.
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Old 11-04-2012, 09:08 PM   #50
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Screw 'direct the rear camera toward a bright light'. Seriously.
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Old 11-04-2012, 09:38 PM   #51
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Originally Posted by handsomepete View Post
Screw 'direct the rear camera toward a bright light'. Seriously.
I've read of people having problems with this, but I've had none whatsoever - do I just have brighter lights in my house or something?
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Old 11-05-2012, 08:34 AM   #52
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Originally Posted by pob14 View Post
I've read of people having problems with this, but I've had none whatsoever - do I just have brighter lights in my house or something?
I found that the only way it would work for me was to open up safari on the ipad to a blank page and get rid of the keyboard so it's just a big white screen. Still takes some experimenting though. Sucks that there's a full synch requirement on one mission that requires you to complete everything in 5 minutes and it has one of these light things.
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Old 11-06-2012, 09:26 PM   #53
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Originally Posted by handsomepete View Post
Screw 'direct the rear camera toward a bright light'. Seriously.
Agreed. On a similar subject, I wish they wouldn't have crammed in all these forced touch based features, it's really dampening my experience with the game. It wouldn't be an issue if they worked the way they're supposed to or if they opt to let us use button controls instead but as it stands something as 'simple' as pick-pocketing is a hassle. Also don't get me started on the gyroscope ball maze .

Don't get me wrong though I really enjoy this game, even some of the touch features. I just wish they would stop cramming all these unnecessary gimmicks down our throats with every Vita game. Just my $.02
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Old 11-09-2012, 09:51 PM   #54
Welp, seems I just hit one of the save file ruining bugs at 92% synch. Piss. Watch yourselves after you finish sequence 8.

http://forums.ubi.com/showthread.php...corruption-bug (there may be spoilers in this thread, I dunno)
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Old 11-13-2012, 12:00 AM   #55
I'm on sequence 3 and am thinking of trading it in. I'm not sure what the problem is, but it just doesn't feel like an Assassin's Creed game. The controls feel jank and there's really no back story to tie this into the rest of the lore. I wish they would have just used the standard formula...
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Old 11-13-2012, 09:23 AM   #56
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Originally Posted by Kotomine View Post
Agreed. On a similar subject, I wish they wouldn't have crammed in all these forced touch based features, it's really dampening my experience with the game. It wouldn't be an issue if they worked the way they're supposed to or if they opt to let us use button controls instead but as it stands something as 'simple' as pick-pocketing is a hassle. Also don't get me started on the gyroscope ball maze .

Don't get me wrong though I really enjoy this game, even some of the touch features. I just wish they would stop cramming all these unnecessary gimmicks down our throats with every Vita game. Just my $.02
Haven't started ACL yet but that's exactly how I felt about Uncharted. "Oh boy, more charcoal rubbings! Lets clean off this dusty sword!" Sad to hear it may be a trend on the Vita. Not a dealbreaker by any means but its annoying and unnecessary.
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Old 11-23-2012, 10:45 AM   #57
http://www.joystiq.com/2012/11/22/as...to-be-squashe/

Patch incoming for save corruption bug.
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Go Back  Cheap Ass Gamer > Forums > Video Game Discussions > Sony Gaming > Vita / PSP > [PS Vita] Assassin's Creed: Liberation - October 30th, 2012

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