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#1741 | ||||
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Yeah Randy is on Twitter right now trying to defend this. Kind of coming off like a douche. First he makes some quip that some people just like to play broken games. Then when someone asks about drop rates he says his team likes the rates and that they are "better than in real life". Then some crap about people being "e-terrorists" in their reactions to this. You cannot say one part of your game is broken and then when people have a legit claim about another part you just blow them off. I have loved this game but I am sort of regretting buying the DLC since I play solo mostly so raid bosses are almost impossible. Nerfing the Bee pretty much eliminates my ability to do this. I guess you could play offline.
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#1742 | ||||
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I'm not really into farming the raid bosses myself but I'm inclined to agree that Gearbox should just leave this stuff alone. This isn't people hacking or modding, which should be stamped out IMO, it's just people using legitimate equipment creatively to achieve effects that the developers didn't necessarily anticipate.
I would question why instead of a difficulty curve, this game is 99% content that anyone can finish easily, and 1% content that is extremely difficult and requires a dedicated team with specialized gear, with NOTHING in between. But that's another story.
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#1743 | ||||
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Probably because they are called "raid" bosses and not "solo" bosses. It's like World of Warcraft, if you want to kill the "raid" bosses, you need a group of people to do it. You can't just walk into a raid, at a least a current one, and just start farming and soloing the bosses. I'm guessing that was Gearbox's intention with "raid" bosses.
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![]() Stinging Death To All Enemies |
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#1744 | ||||||
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Fix the fact that I had to farm Warrior for like 20 hours to get oranges because it dropped twice under him.
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BridgetFisher: Scribblenauts is made for consoles since its a video game BridgetFisher:Rather pay the extra to be free of being leashed to a mouse and keyboard like a dog. This is 2012 not 1980, might as well make it monochrome on pc. |
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#1745 | ||||
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Diff'rent Strokes, but the game is still fun to me and I only have a few purples. Also, they have been giving out enough keys that anyone on here definitely has some good stuff.
But then again, I am very limited in my gametime and I would never even think about re-playing a boss battle multiple times in order to "hopefully" get a certain drop. I haven't had that kind of time since the 6th grade.
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There is a potential Donkey Kong kill screen coming up. If anyone is interested. 2013 new year's resolution - I will cut my backlog by 1/3 to 1/2.
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#1746 | ||||||
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All you had to do was walk out of the area, and then run through hero's pass back to the warrior's room and his body would have been gone but the drop would still be there.
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2011 Completed Games 2012 Completed Games Use Swag Bucks as your search engine, earn $10 to $15 in free Amazon credit per month. Find out how. |
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#1747 | ||||||
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#1750 | ||||||||
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Sad to see many people in the industry today honestly believe they are f*cking untouchable and that by creating these games we owe them our undying allegiance regardless of the situation at hand. |
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#1751 | ||||
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Golden key code from Gearbox's Facebook page.
Xbox 360 SHiFT Code: 5JWTJ-JCSSC-6S6TX-5RBTJ-9RZBJ
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#1752 | ||||
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Thanks!
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#1753 | |||||||||
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#1755 | ||||||
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IMO it's akin to Epic banning Gears of War players for Wall Bouncing and Capcom removing super cancelling from Street Fighter. Eventually this type of practice does little more than irritate and alienate the same fanbase you're desperately trying to keep leaving the fanboys and elite pros to fight over what's left of the community. Excessive/exaggerated displays of control over the game universe is the same reason I stopped playing Dragon Age 2. The writers held their mediocre narrative in such high regard it kept the gameplay in a permanent stranglehold to the point where freedom of choice for party builds were at an all time low for me. Certain characters (with certain powers and combinations you couldn't find elsewhere or had to spec for personally) were scripted to disappear at certain times some of which were completely out of the player's control to keep on schedule with storyline demand. Eventually I got sick of constantly searching for ways to accommodate BioWare's personal preferences instead of my own and played something else. To this day I can't recall the whereabouts of the damn disc. Truth be told... I don't care. The point I'm trying to make is neither the developer nor fan is perfect. Both could use a healthy dose of humility and reality. All of these "tough love" nerf campaigns inspired by control freak tier fans supported by the shattered egos of programmers really need to stop. You wouldn't ground your son for a month for getting straight As when you expected Cs unless you're aiming for a "Worst Father Ever" award, right? I say stop overhyping new features, creatures, difficulties, etc. when you know damn well it is impossible to cover every angle. Stop underestimating your god damn fanbase who has more spare time than anyone on staff and is just as if not more passionate about your work. Oh, and for the love of everything holy... PLEASE... stop believing you're better at playing your game than the rest of us. It's never true. I just... ugh. This shit is going to backfire eventually. I personally think it's long overdue because I for one am tired of being labelled a fool for having a difference of opinion, expecting something broken to be fixed and what isn't broken to be left to its own devices. I've been DLC boycotting more than ever now and I honestly don't enjoy doing it. The next stage is used only purchases, developer exile and quitting gaming altogether (again). |
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#1758 | ||||
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This thread is dying a slow death. Damn you, Pitchford!
Kind of pissed at the Bee nerf, but I'm just biding my time til the next DLC hits... Which is hopefully soon, because I'm pretty sure I'm going to trade this game in soon while it still has some form of value. |
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#1760 | ||||
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