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Resident Evil 6 - Out Now!

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Old 10-25-2012, 01:34 AM   #321
I thought the serpent storyline was

Carla's original self worked for Simmons. She was young and intelligent. She had been working on using the C-Virus to make a copy of Ada Wong, which Simmons demanded due to his obsession over her. After several failed experiments, which resulted in things like the Lepotitsa, researchers realized that a missing body trait to the success of the Ada duplication was what Carla had within her. Against her will, she was tested. This is told at the end of Ada's campaign, where a test subject begs her not to do this, and she responds with something like, "Funny. I told them the same thing."

When injected with the Virus, Carla did in-fact transform almost perfectly. She entered a Chrysalid state, where the virus was written to breakdown her body and remake it into Ada's. It worked physically, with her even inheriting Ada's physical abilities. But part of Carla's mind remained.

Carla came to aid Simmons' initially, satisfying his desires for Ada Wong so much so that he gave her access to forces that The Family had around the world, including the submarine seen in Ada's campaign. But overtime, Carla's conscience began to grow in this Ada facade. She began to remember how Simmons' had betrayed her. Made her into another. This is why she betrays Simmons in Edonia. She received the mission to secure Jake, but instead took him for herself.

Using Jake, she was able to study his antibodies to make a much more powerful version of the virus, which was then 'delivered' to Simmons during the confrontation with Leon and Helena. That's why she taunts him with how this new virus will make him into the monster he always truly was.

Carla, disguised as Simmons, informs the real Ada of her plans to tease Ada about what had really been going on; that she had been cloned. It was also to reveal that the world would be ruined, much like Carla's life had, and that the world would blame Ada Wong for it's destruction. And, in doing so, Carla would become the true, recognized Ada Wong.

The serpent emblems end with it being noted that it's not clear if Carla warns Ada of this plan to mock her, or to try and force her to stop it. It's lame that the writers couldn't even decide what her motivations were.
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Old 10-25-2012, 03:46 AM   #322
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Originally Posted by GUNNM View Post
I like the game too but if I could get $40 I would have. When was the TIV $40 BTW? I check at least every other day and have not seen it higher than $20
You can get $40 for it at Bestbuy as well.
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Old 10-25-2012, 08:45 AM   #323
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Originally Posted by The Ebbtide View Post
Which character are you? When I was playing professional I had a slightly easier time with Chris here. I just ran after the spider and when he would come past me I would repeatedly quick shot it.

The difficulty I had with Piers is that his sniper rifle would somehow miss, even though it should be a one shot quick shot. His assault rifle was always on single shot for me, so you could try switching it to automatic for that section.

And if you know the spider-man is around a corner, waiting for you to chase, you can try to throw a frag grenade off the wall to see if it can hit them, they way they don't flee from you getting too close.
Thanks for the info - I foolishly thought you could actually hurt the hostage and so I was busy trying to aim and avoiding grenades, I clearly forgot I was playing a video game. Piers's non-sniper quick shot and a little luck got me through it quickly this morning and on to chapter 2.

I miss the zombies, they felt like more fun than the j'avo.
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Old 10-25-2012, 08:51 PM   #324
Damn unlimited ammo takes up a skill space? The faq.

Gonna go serpent emblem hunting tomorrow with helena and her trusty side kick.
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Old 10-25-2012, 10:22 PM   #325
Sad fact of the matter is Helena is the only reason I miss playing Leon's campaign.

...The only one.

Although Infinite Wing Shooters might be fun. Still doesn't quite compare to DAT THICKNESS though. Oh, and on a totally unrelated note I'd like to punch in the junk whomever is responsible for making cutscenes a requirement for chapter completion. Especially when the chapter I'm missing is one of the longest ever because of it (Chris - 3).

So. ing. Stupid.
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Old 11-17-2012, 08:18 AM   #326
I think someone asked earlier, but just wanted to confirm - the stun rod can destroy cocoons. Takes a bunch of hits, but it is possible to go fast enough to break them before they hatch.

That is all.
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Old 11-17-2012, 10:57 AM   #327
I want new DLC!! GOGOGOGO
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Old 11-17-2012, 07:51 PM   #328
Word. Where the hell is that damn patch they promised us anyway? Some alternate campaign costumes would be welcome as well. Something Safari Chris epic is a good start.
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Old 11-17-2012, 08:54 PM   #329
Next month. No hope mode I assume is gonna be like professional difficulty with no downs.
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Old 11-24-2012, 09:51 AM   #330
Advertisement
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If anyone's interested in rumor fun:

Resident Evil Revelations rated for 360, ps3 in Korea
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Old 11-24-2012, 09:53 AM   #331
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Originally Posted by handsomepete View Post
If anyone's interested in rumor fun:

Resident Evil Revelations rated for 360, ps3 in Korea
yep this looks like its true, was on ign yesterday. I have Revelations on 3DS and it is great
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Old 11-26-2012, 10:01 PM   #332
Is there a better solo way than running through Chris ch 2 to build up skill points? I'd like to get the mad skillz trophy (last one I need for plat) but I'm still short 500k.
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Old 11-28-2012, 01:51 PM   #333
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Originally Posted by handsomepete View Post
Is there a better solo way than running through Chris ch 2 to build up skill points? I'd like to get the mad skillz trophy (last one I need for plat) but I'm still short 500k.
You can try getting S Ranks in Mercanaries, though it would be much easier with a partner unless he/she is incompetent at building combos or dies easily. Not sure if it'd be faster/consistent than Chris Chapter 2 (never thought about farming that part), but I assume it'd be a lot less tedious and fun instead of a chore.
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Old 11-30-2012, 09:35 AM   #334
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Originally Posted by Ma12kez View Post
You can try getting S Ranks in Mercanaries, though it would be much easier with a partner unless he/she is incompetent at building combos or dies easily. Not sure if it'd be faster/consistent than Chris Chapter 2 (never thought about farming that part), but I assume it'd be a lot less tedious and fun instead of a chore.
Decided to take your advice and after a frustrating slew of bad partners and learning curve issues of my own, I've actually taken a bit of a shine to this rendition of Mercenaries. The improved mobility makes it a lot more fun than previous iterations. It's hard to keep things going solo sometimes and if you have a bad duo partner it can be super frustrating, but when it works it works.

Did manage to get a 150 combo on Steel Beast this morning with a random partner and was infinitely pleased with myself (I had been wondering why there was a 'millions' column in the score number). Somehow only walked away with like 3000 skill points, but whatever.
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Old 12-04-2012, 11:17 PM   #335
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Originally Posted by handsomepete View Post
Decided to take your advice and after a frustrating slew of bad partners and learning curve issues of my own, I've actually taken a bit of a shine to this rendition of Mercenaries. The improved mobility makes it a lot more fun than previous iterations. It's hard to keep things going solo sometimes and if you have a bad duo partner it can be super frustrating, but when it works it works.

Did manage to get a 150 combo on Steel Beast this morning with a random partner and was infinitely pleased with myself (I had been wondering why there was a 'millions' column in the score number). Somehow only walked away with like 3000 skill points, but whatever.
Good to hear that you're having fun with the Mercenaries suggestion. I don't think I could replay Chris Chapter 2 repeatedly and admit that I was having any type of fun. If you still need help, I'm always down for a couple rounds or so of Mercenaries every now and then. I'm probably a bit rusty though since I haven't played much recently.

Also, not sure if anyone cares:



I wonder how they'll handle balancing issues with each character.
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Old 12-04-2012, 11:36 PM   #336
In RE5 it was all wesker's online so I doubt they'll handle balancing issues at all
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Old 12-05-2012, 01:07 AM   #337
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Originally Posted by GUNNM View Post
In RE5 it was all wesker's online so I doubt they'll handle balancing issues at all
I remember that.

Apparently there are 3 new modes altogether. My friend just linked me to this: http://www.joystiq.com/2012/12/04/resident-evil-6-multiplayer-dlc-drops-dec-18-xbox-gets-first/

Quote:
Three new multiplayer modes are headed to the Xbox 360 of Resident Evil 6 on Tuesday, December 18: "Predator," "Survivors" and "Onslaught."

Predator casts one player as the bioweapon Ustanak, while all other players attempt to bring the great beast down.

Survivor mode augments regular solo/team vs. mode by making felled humans rise as zombies, who must chomp on some noggins before being able to respawn as a person.

Lastly, Onslaught sounds like a weird combination of Gear of War's Horde mode and Dr. Mario's multiplayer, where two players attempt to survive separate waves of enemies, with kill combos sending more zombies to the opponent's side.

Each mode will set you back 320 MS Points ($4) if purchased individually, or 720 MS Points ($9) if purchased as a bundle. No word on when this content will become available on other platforms.

Update: Capcom has uploaded some footage from each new mode – feel free to vault past the break to check it out. Also, Capcom-Unity confirms that a patch will come to Xbox 360 and PS3 at the same time. This free update allows players to adjust the camera's field of view, and adds co-op to the Ada campaign and the No Hope Left difficulty mode.
Predator:



Onslaught:



Survivor:




I guess it's better than nothing at all. Not going to go through the issue of discussing it being hidden/held back content since that's the widely accepted industry standard today. For what it's worth though, Predator and Onslaught seem like they would be fun. Hoping this would bolster the online community again. Last time I checked, not many people were playing Mercenaries anymore.

Last edited by Ma12kez; 12-05-2012 at 02:28 AM..
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Old 04-24-2013, 09:13 AM   #338
Finished beating this game recently and it was fun. Not sure with all the nay sayers saying its the worst of the worst. Leon's campaign was probably my favorite and Chris's my least (felt very slow and long).

Just mopping up on some achievements and thoroughly enjoying Mercenaries mode. Wish xbox would have a sale on the maps and/or Capcom to add more character skins. Bums me out that Agent doesn't have an alt costume.
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