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#41 | ||||
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Super Smash Bros Brawl online play being absolutely atrocious + no further updates for the game from Nintendo... :(
The introduction of Playstation Move, the Kinect and Nintendo's focus on the casual gamer. Really disappointing. The introduction of the "online pass" system. RE 5 (huge letdown coming from RE4 imo). The Fable series. Monotonous, extremely boring games. PS Vita. Really don't know what I was expecting from the system. Game library was a huge bust coming from the amazing PS3 game library.
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* - - - - - - - - - - Currently playing/watching:
2013 Completed Games ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 2013 Spending Tab Last edited by antlp89; 12-04-2012 at 04:12 AM.. |
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#42 | ||||
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Downloadable only games with only local MP. Looking at you Scott Pilgrim and the tens of others on XBLA/PSN.
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#43 | ||||||
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This gen may be seen as the beginning of the end of sports gaming as all sports games are essentially exclusive now to one publisher, be it EA for most things, 2K for basketball, Sony for baseball, and Activision for NASCAR. Don't like the game, don't buy it, but then we won't make another one so enjoy your old sports game sitting on the shelf at GS for $30 used years later (see NASCAR 09 and NCAA Basketball 10, hell NASCAR 11 also.) |
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#44 | ||||
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#45 | ||||
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Agreed on the multiplayer focus of the current gen games.
Also, game length is a issue in and of its own right. I don't mind a fantastic 6-7 hour campaign. If a game pads it out to seem longer (or cuts too much to make it short) it all feels unnecessary, or alternatively a jip. A game like tales of graces should and usually is 40 hours long. Whereas the average FPS is like 6. My disappointment stems from the FPS games try to be 10-12 hours long and the RPGs try to be 100 hours long. Uncharted, which is undoubtedly my favorite series of this gen especially uncharted 2 is the perfect length that it doesn't feel cheap or overstay its welcome
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"To Alcohol, the cause of and solution to, all of life's problems"
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#46 | |||
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Unfair to Nintendo as it is, my biggest letdown was the Wii by far. To be fair I expected nothing from the HD twins and boy did they deliver. Outside of the Souls games and a few digital games on PSN, the HD twins were boring as hell.
Anyways I got a bad feeling in my stomach the minute I started playing Wii and realized it wasn't true motion gaming even though it was fun. The software lineup didn't compare personally the same way that the Gamecube's library did. It was heartrending watching all that potential waste away.
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this signature is an illusion and is a trap devised by satan. go ahead dauntlessly! make rapid progress!
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#47 | ||||
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Blatant DLC Nickle and Diming
The creation of the Season Pass and the idiots that justify its existence Lack of a Jade Empire sequel, console KoToR or next gen Star Wars Battlefront Developers taking their core audience for granted and insulting them publicly Every closing title of a trilogy this year and last year (Gears of War 3, ME3, AC3, etc.) Bioshock Infinite being delayed The swift merciless death of RPG elements I enjoy for throat forced streamlining The ridiculous "BALANCE/NERF ALL THE THINGS" mentality that bled into co-op gaming to artificially lengthen games while coddling whiny "pros" who refuse to play anything else The list is far too long to bother continuing. |
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#48 | ||||||
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for me its: - Wii - got one at launch & just kept taking hit after hit of dissapointments. - DLC nickel & diming/ on disc locked content/ constant patching and then no patching if the game is not doing well enough - Online passes/ Developers bitching about used games & not getting enough money. Talk to your boss. I, the customer, don't wanna hear it. - Multiplayer shoehorning. Not everything needs multiplayer. - Harware failures / ROOD/ YLOD- In all my years of gaming i have never had a console break down on me & it seems like they deem it acceptable |
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#49 | ||||||||
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The FF games suffer from a similar problem of a lot of games this generation: too much focus on the pretty, not enough on the gameplay.
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#50 | ||||||
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#51 | ||||
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I can't say that I'm really disappointed with this generation. There's really only two things that I didn't like.
The first being the push for motion control when I'd really just rather use a controller. The second being Grand Theft Auto IV. I beat it and enjoyed it but I had hoped R* was going to capture the magic of an atmosphere similar to Vice City instead of the gritty direction they went. It wasn't bad, just not what I had hoped for.
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#52 | ||||||
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OMG! Somebody actually agrees with me without calling me names. First time ever on CAG! |
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#54 | |||
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I don't mind long games, even with not having a lot of time to play.
I don't really care about keeping up with games, or playing every good game that interests me. Makes no difference to me if I'm just playing one game pretty much for a few months (like I have been with Borderlands 2 since mid september, and Skyrim over the summer) or playing a handful of shorter games over that time. As long as I'm having fun, it's all good. DLC I'm also fine with. I'm not much of a cheapass and I love extending a game I love. I don't like the nickel and dime crap either, but that's easy enough to skip. But I love good DLC that really adds to a game like Borderlands 2 or the Shadow Broker DLC for Mass Effect 3, Oblivion and Skyrim expansions etc. Last edited by dmaul1114; 12-04-2012 at 12:48 PM.. |
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#55 | |||
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The biggest disappointment this generation has been the developers bullying consumers. Period. Look guys we are not the problem for you getting in over your heads. Just because Call of Duty set the benchmark for "big business" in video games; doesn't mean every video game out there has to be a bank roller or shut down the company.
It isn't my fault your online games don't differentiate themselves enough for each other where I need to buy online passes to make up for medicore or lackluster games. How come I don't to buy online passes for halo 4 and call of duty? Because those games are good enough where developers don't need to shoehorn every dollar out of the consumer for medicore games that will undersell. Also why is it my fault for underperforming sales of single player games I used to love; when this entire industry in the west groomed guns and online kill simulators as the reason for the decline of single player gaming in general? My friends I grew up with still buy TONS of single player games...So what's the beef? The beef is these kill simulators sell so damn much nowdays that every thing pales in comparison, and big whig CEOS view the fact that their single player games can't keep up as an embarrassment. |
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#56 | ||||
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No new Star Fox, Wave Race, F-Zero.
The retreat of JRPGs from mainstream force to weird niche. The fact that Final Fantasy XII turned out to be a dead end for the series instead of a foundation to build on (and I say this as a huge fan of Final Fantasy XIII).
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#57 | |||
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Some great comments here. I'll echo the person who mentioned DLC or just downloadable stuff being overpriced in general usually.
Hearing about "Wipeout HD" its cost and corresponding track length it sounds like a ripoff to me when you consider the amount of tracks from on disc releases and their comparative costs. That's one of my biggest issues. These ing companies argue it's cheaper, what with not having to print a manual, disc, etc. However in the process they don't give you a corresponding value in terms of the content of a game on disc. That wouldn't even be so bad if the price fit the cost in the aforementioned factors, see: $10 or possibly $5 or less(if they're going to nickel and dime you on tracks or other things). The latter cost especially takes into account the lack of cost of the other things.On another note, as much as there is bitching with MP3 single player conclusion, and rightfully so, Bioware has given us our value worth in terms of MP. Whether this is out of guilt or not who knows but it makes me feel like I got more of a value buying the disc. As for Virtual Console here, my suggestion is to just buy a Japanese Wii and download the games from it there. You won't be disappointed looking at the amount there. I mean "Cybersled" and even "Starblade"(I think for this one) are on VC arcade on the Japanese Wii.
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![]() "Friends let friends eat each other out.". |
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#59 | ||||
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- Screwing consumers to screw gamestop (DLC, online passes, digital)
- Game breaking bugs that don't get fixed - Lack of niche games - Gimmicks (Wii mostly) - Poor pricing. Angry Birds retail being $30? Some low-budget titles releasing at $60? (Velvet Assassin e.g.) |
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#60 | ||||
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Capcom giving up on Mega Man, don't get me wrong, I am glad for 9 and 10 but there hasn't been a original not compiliation console release of a Mega Man game in almost 10 years. There are other classic games that haven't seen releases this generation although as much as I hate download games in theory, I do enjoy that avenue for smaller games to get made.
Wii as well. I tried to buy games for all 3 but percent wise of time played would go like this. Xbox 360 50%, PS3 40%, Wii 10%. There is just such a crazy amount of shovelware on the DS and Wii that Nintendo seems to have given up on any kind of quality control, most of the games on the disc use only a fraction of what a disc can hold. They sell for retail prices but they aren't even full games compared to some live arcade games that can last 10+ hours. I agree with the person who mentioned gamers. There are a lot of overly critical reviewers these days that just bash everything, I just finished Mindhack which got universally negative press and while i only played single player, it was an average game to a gamer that has played literally hundreds and thousands of games. A lot of gamers just rip into anything and don't enjoy the games. I do wish games would try to cut back of all the excess story and voice acting when neccessary, gameplay takes a backseat a lot of times to the story and while that is fine, I bought the game to play it, not to watch it.
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"Slap a liberal today, you'll both feel better." "Nobody dies an atheist." http://i464.photobucket.com/albums/r...aSocialist.jpg |
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