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The Steam Deal thread V5. The big sale is over. New thread coming soon.

12912 replies / 805237 views
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brawny gents, coconut queen, dramatic cags, gaben it up, mac, steam, summer sale, wallet destroyer, windows, winter sale

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Old 12-05-2012, 08:13 PM   #11361
Quote:
Originally Posted by Neuro5i5 View Post
^ This.

I wish I could add keys to my inventory as well. Even if it was a non-tradable inventory.
Or that you could activate keys via the web like Desura. I do it sometimes on my phone via Splashtop but it's a PITA.
Old 12-05-2012, 08:19 PM   #11362
Quote:
Originally Posted by asheskitty View Post
Simple click to cancel on the screen after activating. I'm sure we'd have the reverse complain if it was the other way. I just wish steam adding a throttling option to downloading, since it tends to choke bandwidth like nothing else.
I wish Steam would let me download faster than 2.4mbps. Does anyone average anything faster, or is that the norm?
Old 12-05-2012, 08:23 PM   #11363
Steam *usually* chokes my 6 Mbit connection (650 KB/s) to the point where trying to watch youtube is a dicey proposition.
Old 12-05-2012, 08:24 PM   #11364
Quote:
Originally Posted by KaOTiK View Post
It's not that bad and I rather they asked when I activate the key then have to go find it in the library and click install. Easier just to hit cancel even when activating a lot of keys. I'm more annoyed at how Steam shits itself when you activate a key.
I hardly ever want to install a game right after activating it, and it puts news games in the "GAMES" category anyway, so they're never hard to find. (I move all of my games into custom categories.)

The freezing, however, is something I very much agree with.

Quote:
Originally Posted by Motoki View Post
Or that you could activate keys via the web like Desura.
If only.
Old 12-05-2012, 08:30 PM   #11365
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Quote:
Originally Posted by Preedatore View Post
I wish Steam would let me download faster than 2.4mbps. Does anyone average anything faster, or is that the norm?
I average 1-1.3mbps, so stop complaining.
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Old 12-05-2012, 08:36 PM   #11366
Quote:
Originally Posted by Preedatore View Post
I wish Steam would let me download faster than 2.4mbps. Does anyone average anything faster, or is that the norm?
If you're talking about 2.4Mb/s (0.3MB/s; 300kB/s), then that's pretty slow - I get between 600kB/s and 1.2MB/s (max line speed) depending which content servers I'm connected to.

If you're talking about 2.4MB/s (2400kB/s), then (as above) I don't see any problem - that's faster than my connection is capable of.
Old 12-05-2012, 08:37 PM   #11367
Steam used to top out at 100 kb/s for me...lol... now I top out at around 1.4 MB/S but I don't know if my connection is supposed to be much faster
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Old 12-05-2012, 08:39 PM   #11368
Borderlands 2 Golden Key Codes for PC (all still working):

53CJJ-K5TC5-KR3BB-3B33T-XSHJB
WTWTJ-353WW-5F3TB-BBBJT-HJSKB
5T5B3-CWJSK-KRTJT-ttjjt-9HW63
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Sign up here or my ref link.

Old 12-05-2012, 08:40 PM   #11369
I have Fios Quantum and when I download games off of Steam it can get up to 5mb+. My max DL is usually round 7mb.
Old 12-05-2012, 08:46 PM   #11370
Quote:
Originally Posted by Severose View Post
Borderlands 2 Golden Key Codes for PC (all still working):

53CJJ-K5TC5-KR3BB-3B33T-XSHJB
WTWTJ-353WW-5F3TB-BBBJT-HJSKB
5T5B3-CWJSK-KRTJT-ttjjt-9HW63
Three? Nice, thanks! I have 12 keys now.
Old 12-05-2012, 08:47 PM   #11371
Quote:
Originally Posted by Detruire View Post
I hardly ever want to install a game right after activating it, and it puts news games in the "GAMES" category anyway, so they're never hard to find. (I move all of my games into custom categories.)

The freezing, however, is something I very much agree with.
There is a 50/50 chance I'll install a game when I activate it. I don't use custom categories as I prefer everything to be in alphabetical order, the downside of that is, since I have a large amount of games it is a hassle to scroll and quicker and easier to grab the scroll bar now to move through my library quickly heh.
Old 12-05-2012, 08:48 PM   #11372
Quote:
Originally Posted by Idiotekque View Post
I average 1-1.3mbps, so stop complaining.
Yeah, that's pretty much where I'm at with a dicey 4G connection. I've seen it spike up to 3.6MB/s on occasion...like once.
Old 12-05-2012, 08:59 PM   #11373
I got Airbuccs on a bundle on Gamersgate and they coughed up a Steam key.

Still have yet to play it. Is it good?

Oh, and I owe you all an explanation as to why Sine Mora is crap.

First, what it does right. The graphics are great. All that spit and polish clearly won it undeservedly good reviews, but if you trust the reviews for that and then turn around and whine when they marked down Guwange and Akai Katana and about every other shump that wasn't Ikaruga, you aren't serious.

The bosses are also pretty cool. Decent variety and phases. Some dumb crap here and there but there's some joy to them.

The downsides to the game? Akira Yamaoka just phoned in the soundtrack. He beat his head on his keyboard a couple of times and called that the soundtrack. Pacing-wise, the levels are atrocious. A good shump never wastes your time and that is one of the few high points of a stagnant genre populated by some of the most insular shut-ins out there; gaps in the action only when absolutely necessary and there is constantly something interesting happening. Not so here. Sine Mora's levels have so much downtime and weak boring enemy segments that it is almost insulting, especially considering how intense the game can get when it gets going.

Jamestown had a brilliant difficulty curve, I still believe, with a smooth enough ramp that I think anyone could be guided to triumph on at least the hard setting where you could finally get to the heart of Mars. Sine Mora has none of that. The story mode is designed rather explicitly for casual players and the difficulty jump to Hard for Arcade mode is absolutely nuts. In Story on Challenging you can treat the enemies like Akira treated his keyboard and still come out on top just because of how much time/health you're given. On Hard it almost plays like a conventional one or two hit death shooter, except your time is ALL of your lives so you go pretty quick to continues.

Power-ups are RANDOM, COMPLETELY. I can see no mechanism by which the game seeks to give you power ups you need. And since your main gun is so weak until it gets powered up, you can be gimped by not getting those powers. These power-ups are extra lives, sub-weapon and time power refills. They are not small things.

By the way, that opening screen-sweep laser pattern on the first boss cannot be dodged unless you've seen it before. It's just a dick move. There are other dick move instakills throughout the game too, and again, this is in a game where you only have ONE life.

Sine Mora uses full analog control as opposed to on-off-slow movement of a traditional shump. This is not a good idea, as neat as it may sound. Sine Mora's boolets come out like a traditional boolet hell shump but the analog movement makes tap-dodging and streaming MUCH more difficult than they need to be, and just using a digital input device has you moving too fast with no slow button.

Scoring-wise, Sine Mora is a joke. Use any of your sub weapons or time powers and your multiplier resets. If you are playing for score, that's half the game just locked out to you. Espgaluda used ITS slowdown power pretty nicely to supplement the score system, as stupidly complicated as it was. See also, random power-ups.

In Arcade, any time power other than Reflect is a joke. You'll not see Reflect in story mode.

Whatever, everything else is nitpicks. The story is playable. There are some pleasant moments here and there. When the game throws you against a badass boss there is some joy to be had, but there is a tremendous library of better shumps that are consistently fun and better designed than Sine Mora on both XBLA and PC. Even for $3 I really think you can do better.
__________________


It was a smooth ride.

Last edited by RollingSkull; 12-05-2012 at 09:16 PM..
Old 12-05-2012, 09:10 PM   #11374
At home I get about 4.5mbps and it usually caps around there. At school it's about 300kbps, and it's excruciatingly slow compared to that.
Old 12-05-2012, 09:14 PM   #11375
I really wish I had known about the Borderlands 2 keys being sold on newegg for $2 a few months ago. Definitely a great marketing tactic to offer these limited time Golden Keys, makes me want to buy the game just to have the best weapons. :(
__________________
Quote:
Originally Posted by KurtCobain View Post
Brb shotgun
Old 12-05-2012, 09:23 PM   #11376
Quote:
Originally Posted by Blade View Post
I really wish I had known about the Borderlands 2 keys being sold on newegg for $2 a few months ago. Definitely a great marketing tactic to offer these limited time Golden Keys, makes me want to buy the game just to have the best weapons. :(
$2? What?

And the golden keys don't mean you'll have the best weapons. The game is random loot based. All the keys do is open a chest that by default will give you high rarity/power weapons set to your character's current level.

It's a nice bonus, but not necessary in the slightest. Unique weapons and other high rarity weapons that you'll come across naturally can be just as strong or stronger than what the keys give you.
Old 12-05-2012, 09:32 PM   #11377
Quote:
Originally Posted by Idiotekque View Post
$2? What?

And the golden keys don't mean you'll have the best weapons. The game is random loot based. All the keys do is open a chest that by default will give you high rarity/power weapons set to your character's current level.

It's a nice bonus, but not necessary in the slightest. Unique weapons and other high rarity weapons that you'll come across naturally can be just as strong or stronger than what the keys give you.
Yeah...you missed. Borderlands 2 keys on newegg went for 1.99. They were the amd or nvidia promos
Old 12-05-2012, 09:34 PM   #11378
Quote:
Originally Posted by Drabelincoln View Post
Yeah...you missed. Borderlands 2 keys on newegg went for 1.99. They were the amd or nvidia promos
Wow, crazy. I preordered anyways. Preordering means you know you're losing money, lol.
Old 12-05-2012, 09:51 PM   #11379
Quote:
Originally Posted by Eldredpe View Post
People, you're forgetting that we all will get to feel useful, knowledgeable and superior, as we squander large amounts of time posting in a thread focused on sales for a digital distribution service.

Isn't that smug high we all get to share worth it in the end?
Um, yes?
__________________




If you're not having fun, you're doing it wrong.
Old 12-05-2012, 09:52 PM   #11380
Quote:
Originally Posted by RollingSkull View Post
Oh, and I owe you all an explanation as to why Sine Mora is crap.

First, what it does right. The graphics are great. All that spit and polish clearly won it undeservedly good reviews, but if you trust the reviews for that and then turn around and whine when they marked down Guwange and Akai Katana and about every other shump that wasn't Ikaruga, you aren't serious.

The bosses are also pretty cool. Decent variety and phases. Some dumb crap here and there but there's some joy to them.

The downsides to the game? Akira Yamaoka just phoned in the soundtrack. He beat his head on his keyboard a couple of times and called that the soundtrack. Pacing-wise, the levels are atrocious. A good shump never wastes your time and that is one of the few high points of a stagnant genre populated by some of the most insular shut-ins out there; gaps in the action only when absolutely necessary and there is constantly something interesting happening. Not so here. Sine Mora's levels have so much downtime and weak boring enemy segments that it is almost insulting, especially considering how intense the game can get when it gets going.

Jamestown had a brilliant difficulty curve, I still believe, with a smooth enough ramp that I think anyone could be guided to triumph on at least the hard setting where you could finally get to the heart of Mars. Sine Mora has none of that. The story mode is designed rather explicitly for casual players and the difficulty jump to Hard for Arcade mode is absolutely nuts. In Story on Challenging you can treat the enemies like Akira treated his keyboard and still come out on top just because of how much time/health you're given. On Hard it almost plays like a conventional one or two hit death shooter, except your time is ALL of your lives so you go pretty quick to continues.

Power-ups are RANDOM, COMPLETELY. I can see no mechanism by which the game seeks to give you power ups you need. And since your main gun is so weak until it gets powered up, you can be gimped by not getting those powers. These power-ups are extra lives, sub-weapon and time power refills. They are not small things.

By the way, that opening screen-sweep laser pattern on the first boss cannot be dodged unless you've seen it before. It's just a dick move. There are other dick move instakills throughout the game too, and again, this is in a game where you only have ONE life.

Sine Mora uses full analog control as opposed to on-off-slow movement of a traditional shump. This is not a good idea, as neat as it may sound. Sine Mora's boolets come out like a traditional boolet hell shump but the analog movement makes tap-dodging and streaming MUCH more difficult than they need to be, and just using a digital input device has you moving too fast with no slow button.

Scoring-wise, Sine Mora is a joke. Use any of your sub weapons or time powers and your multiplier resets. If you are playing for score, that's half the game just locked out to you. Espgaluda used ITS slowdown power pretty nicely to supplement the score system, as stupidly complicated as it was. See also, random power-ups.

In Arcade, any time power other than Reflect is a joke. You'll not see Reflect in story mode.

Whatever, everything else is nitpicks. The story is playable. There are some pleasant moments here and there. When the game throws you against a badass boss there is some joy to be had, but there is a tremendous library of better shumps that are consistently fun and better designed than Sine Mora on both XBLA and PC. Even for $3 I really think you can do better.

Thanks much for elaborating on that!
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