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Kickstarter: Ouya Video Game Console (Coming to Target, Amazon, GameStop, Best Buy)

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kickstarter, ouya will fail, vaporware

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Old 08-10-2012, 10:35 PM   #601
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Originally Posted by ryuk1214 View Post
How has nobody yet complain that the console is the size of a cking fist? Because that might be a bit of a crapfest when I step on it or if it falls and makes a nuclear explosion when it splits in half because it's the size of an atom.
Unless you're a total klutz or have kids/pets running around that may knock the console down from where it is, there should be no problems. But for $109, whaddya expect? A console the size of a PS3 fat or fat model 360(or even better an original Xbox, which was a BEAST)?

You get what you pay for. For $100 you get a micro sized console.
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Old 08-10-2012, 10:56 PM   #602
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Originally Posted by ryuk1214 View Post
How has nobody yet complain that the console is the size of a cking fist? Because that might be a bit of a crapfest when I step on it or if it falls and makes a nuclear explosion when it splits in half because it's the size of an atom.
The size of the console is actually a plus for most people since it doesn't take up much space.
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Old 08-11-2012, 12:24 AM   #603
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Originally Posted by Genocidal View Post
The size of the console is actually a plus for most people since it doesn't take up much space.
You can toss it in your backpack and bring it with you.
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Old 08-11-2012, 12:50 AM   #604
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Originally Posted by htz View Post
You can toss it in your backpack and bring it with you.
that's what i plan on doing
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Old 08-11-2012, 01:23 PM   #605
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Originally Posted by IAmTheCheapestGamer View Post
Unless you're a total klutz or have kids/pets running around that may knock the console down from where it is, there should be no problems. But for $109, whaddya expect? A console the size of a PS3 fat or fat model 360(or even better an original Xbox, which was a BEAST)?

You get what you pay for. For $100 you get a micro sized console.
Well, I don't know about you, but I was expecting the size of the gamecube. My friend pointed out the the usb ports seemed big compared to the length of the console, but then I thought the console picture wasn't set to scale. Too bad I was wrong, and even though it's tegra-3, I hope the console doesn't go up in smokes on extended gaming marathons.
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Old 08-11-2012, 03:38 PM   #606
Why would they make it the size of a GameCube? It has no optical drive, flash based storage, and the internals take up little to no space since they're parts similar to those in tablets.
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Old 08-11-2012, 11:14 PM   #607
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Originally Posted by ryuk1214 View Post
How has nobody yet complain that the console is the size of a cking fist? Because that might be a bit of a crapfest when I step on it or if it falls and makes a nuclear explosion when it splits in half because it's the size of an atom.
It looks to be around the same size as the Roku 2 or Apple TV. It'll be fine.
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Old 08-13-2012, 12:09 PM   #608
Seriously, why would anyone actively want a larger console? Larger consoles are considerably more inconvenient. The only reason why modern consoles are as large as they are is because they need all that extra space for their massive cooling systems. With a system as minimal as the Ouya, that much cooling is unnecessary. The Tegra 3 is the only component that actually needs substantial cooling, and it is a chip designed to run fine in tablets. (which often have little or even no cooling) They could have made it even smaller. They're probably just hedging against possible hardware failures by making it as large as it is.
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Old 08-13-2012, 12:28 PM   #609
Clearly I'm insane. But then again, I expected it to play the full PC version of Minecraft, when realistically, it will only play the Pocket Edition. That's if it even comes out...
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Old 08-13-2012, 01:22 PM   #610
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Originally Posted by ryuk1214 View Post
That's if it even comes out...
Original projected cost for finished development: $950,000
Final Kickstarter funding: $8.6 million+

At this point, they could just pay Mojang to release Minecraft on the OUYA. Of course, that won't be necessary, as Mojang hasn't been shy about porting Minecraft to anything that would run it, and an Android version of the game already exists. The only real question is whether or not it would be worth playing. I'm not convinced that Minecraft would be as fun with a controller.
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Old 08-13-2012, 03:01 PM   #611
There's probably not a whole lot of "extra" in the final $8.5 million+, and even if you try to tally it up there's the extras you can't account for, $20 intl sh, extra controllers, etc. It's nice that the project got a good solid start but I'd venture to guess that most of that money is spoken for in terms of actual product, or costs. (kickstarter fees, shipping, packaging, etc)

Minecraft seems to have a bit of a following on the 360 already, I'm assuming that's controller only, and technically there's nothing saying an Ouya version wouldn't be able to use a mouse and keyboard either.
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Old 08-13-2012, 03:16 PM   #612
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Originally Posted by Richard Kain View Post
I'm not convinced that Minecraft would be as fun with a controller.

It's in the top 5 Xbox Live Arcade games based on number of users, yet it was only released in May of this year.

If you aren't convinced yet, you might as well forget about it.
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Old 12-28-2012, 10:49 PM   #613
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Does anyone know, based on the Ouya's hardware, if it will be able to run a port of bsnes?
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Old 12-29-2012, 12:21 PM   #614
They've shipped out the developer consoles:
http://www.kickstarter.com/projects/...e/posts/376464

Quote:
Originally Posted by blindinglights View Post
Does anyone know, based on the Ouya's hardware, if it will be able to run a port of bsnes?
No way to know for sure, especially since there's no Android port of bsnes yet, but given the hardware requirements for the PC version, I doubt it.
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Old 12-30-2012, 09:44 AM   #615
I have been buying android games($8 worth, on sale for 99c, lol) solely on being able to play them with this. I know the Ouya/enabled specific ones will be better suited, but being able to play any game on it is going to be sweet as long as that controllers touchscreen works well
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Old 12-30-2012, 11:10 AM   #616
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Originally Posted by 6er View Post
I have been buying android games($8 worth, on sale for 99c, lol) solely on being able to play them with this. I know the Ouya/enabled specific ones will be better suited, but being able to play any game on it is going to be sweet as long as that controllers touchscreen works well
I wouldn't count on your Google Play account working directly with the OUYA, at least right away. My understanding is OUYA is going to have their own storefront, and so I'm not sure the Google Play store will included out of the box or even be available to install without some type of workaround.

I am pretty confident that if the Google Play store doesn't come pre-loaded/readily available, someone will come up with a way to get it on the OUYA fairly quickly.
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Old 12-30-2012, 01:03 PM   #617
http://www.youtube.com/watch?feature...&v=3d36yvq1KoU

Here's a video of the Dev Kit overview.
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Old 12-31-2012, 04:15 PM   #618
I just hope this will be the thumbtack to get some stubborn iOS apps to Android and faster ports. Like iD/Carmack and 'Rage'. Otherwise I'd rather just upgrade my phone than buy this OUJA.
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Old 12-31-2012, 04:22 PM   #619
Based on some of the unboxing videos I have seen, first impression of the controller and ouya console seem positive. Can't wait to receive mines in March.
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Old 12-31-2012, 04:34 PM   #620
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Originally Posted by htz View Post
Based on some of the unboxing videos I have seen, first impression of the controller and ouya console seem positive. Can't wait to receive mines in March.
The controller has already, at least according to the update e-mail from OUYA, been updated/improved over the version that shipped with the dev kit.

The dev kit controller plastic quality is supposedly sub-par, and the d-pad and shoulder triggers aren't very good. Also, there is a lack of a start/select/menu/other button currently - not sure if this is going to get addressed or not though.

Still, if nothing else, I plan to get XBMC, Plex, and hopefully some emulators (if it can handle up to N64/PSX I would be happy) running on this thing once I get mine in March.
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