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Man, this thread is so much better when you put the company men on your ignore list. Much easier to find information instead of "blah, blah, you suck, GG great, blah blah, lookie picture, blah, blah."
Do some of these people even spend time playing video games or are they too busy posting on CAG?
I wasn't able to retrieve any keys from the Bethesda pack. I haven't received a refund they took my money but I will wait another week before I submit a ticket asking for a refund to see what is ultimately going to go on.
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i5 3570k | GTX 670 | 500R White
I wasn't able to retrieve any keys from the Bethesda pack. I haven't received a refund they took my money but I will wait another week before I submit a ticket asking for a refund to see what is ultimately going to go on.
Please keep us posted. There is a time deadline to initiate disputes on paypal, which handled a lot of these transactions.
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Steam Keys for sale:
SotS Complete Collection (does not inc. SotS II) $4 Paypal
One of the main reasons they're one of my primary DDs is because of their very large selection of junk that isn't available elsewhere. Of course, most people aren't interested in junk, but it's there.
Watch your step, he uses the social medias, so he's much cooler than us and therefore his posts are much more valuable.
Yeah, their selection is what keeps me going back. And 75% on a lot of the stuff.
My interest in all this is definitely self serving. I shop there, for non-steam games sometimes. I have my library, many of their DLers are only available there. So yes, my interest is in GG remaining a running business and if not honoring these packs is the way they have to do that then I'm fine with that. If that makes me a "company man" then so be it.
... my interest is in GG remaining a running business and if not honoring these packs is the way they have to do that then I'm fine with that. If that makes me a "company man" then so be it.
Amen, brother.
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CAG: a place to buy/sell/trade games the right way.
ok, first off.....
Who the shit in Nate's cheerios?
Quote:
Originally Posted by Motoki
"working with the affected publishers to see what we can do with respect to partially filled orders"
Translation: They are begging the publishers to have the keys revoked.
I knew they would try. They probably won't get anywhere with it, but they are trying which is pretty shady.
Some of those keys were gifted or sold. Some people have since bought DLC for the base games which came from those keys. It's a very, very messy situation and they need to do the right thing and suck it up and not be asshats and try to get all the keys yanked like they are doing.
Add to that the fact that THEY STILL HAVE NOT FIXED THEIR SCREWED UP SYSTEM BECAUSE THERE HAVE BEEN PRICING ERRORS EVERY DAY FOR A WEEK INCLUDING TODAY.
I think we might've killed off gamersgate.
Quote:
Originally Posted by walkonshadows
The End, just keep going til you reach The End, just keep going til you reach The End, just keep going til you reach The End, just keep going til you reach The End, just keep going til you reach The End, just keep going til you reach The End, just keep going til you reach The End, just keep going til you reach The End, just keep going til you reach The End .....
I highly doubt I will get any of my keys. I made the order the night of the fiasco but never could confirm through paypal the site was slammed. That next morning my order was confirmed and still on my account so I just had to finalize it through paypal went through and got charged.
It is not a big loss if I do not receive the pack it would be nice, but if I don't I just want my $30 back is all. That can buy me about three 6 packs of good beer
A reddit mod for the SteamGameSwap wrote up some good analysis in my opinion on whether the activated keys will get revoked. Here it is for those that are in the same boat:
FYI, Gamersgate doesn't have the power to revoke activated keys, or even invalidate keys provided that have not been activated yet. They can only remove games from your shelf on their website. They would have to go to the publisher and the publisher would have to agree to request that Valve invalidate keys. It's almost never done on a large scale. 2K and Bethesda aren't going to do that. Why? A couple big reasons:
Because GG screwed up, not them. GG owes them money, and revoking the keys from customers doesn't directly fix that problem in any way.
Because it's horrible PR and bad business, and thus not only does it not directly solve the fact that GG owes them a lot of money, it works against them by voluntarily seeking blame that no one is currently putting upon them! Everyone is hating on GG right now, and the publishers (who have done nothing wrong) would have to like GG a whole lot to be willing to fall on their swords by asking Valve to revoke activated keys. They'd basically be saying, "Ooh, I want some of that bad PR that Gamersgate is getting!"
Even in prominent cases of actual stolen or leaked keys in the past, the publishers haven't sought to revoke most keys. Dirt 3, Dead Island, A Valley Without Wind, IGN free trial abuse, etc. Most people who got those compromised keys still have the games on their accounts.
And from past incidents of actual theft, why are most of those compromised key activations still on people's accounts, while some were in fact removed? It's because Steam also has a process to allow individual users to request a reset of retail CD-keys they purchased but turned out to be used. So AFAIK to get a stolen game removed, someone would have had to buy that key legitimately later, as in retail box, complain to Steam and/or the publisher, at which point the key is reset. Otherwise they just let it slide, since it's easier to write those off.
That explains why some compromised keys did get revoked, but also that it wasn't a mass action on the part of the publisher to revoke all those keys. And those were downright stolen (or close to it). This is simply a retail pricing error. There's basically zero chance they're going to do that here.
So if you were lucky enough to get an actual alphanumeric key from Gamersgate (and not simply a promise of a key in the future), then the key is valid. Even if Gamersgate decides to remove the game from your shelf, the key is still valid, because it was generated by Valve at the request of the publisher, then provided to the retailer by the publisher. GG simply distributes them, it doesn't create or revoke them.
My two cents, anyhow.
[Various edits made to expand/clarify.]
I just noticed that it's showing the "Unfortunately, we are out of serial keys. The developers have been contacted and we will supply keys as soon as they are delivered to us" message for Viking.
A reddit mod for the SteamGameSwap wrote up some good analysis in my opinion on whether the activated keys will get revoked. Here it is for those that are in the same boat:
FYI, Gamersgate doesn't have the power to revoke activated keys, or even invalidate keys provided that have not been activated yet. They can only remove games from your shelf on their website. They would have to go to the publisher and the publisher would have to agree to request that Valve invalidate keys. It's almost never done on a large scale. 2K and Bethesda aren't going to do that. Why? A couple big reasons:
Because GG screwed up, not them. GG owes them money, and revoking the keys from customers doesn't directly fix that problem in any way.
Because it's horrible PR and bad business, and thus not only does it not directly solve the fact that GG owes them a lot of money, it works against them by voluntarily seeking blame that no one is currently putting upon them! Everyone is hating on GG right now, and the publishers (who have done nothing wrong) would have to like GG a whole lot to be willing to fall on their swords by asking Valve to revoke activated keys. They'd basically be saying, "Ooh, I want some of that bad PR that Gamersgate is getting!"
Even in prominent cases of actual stolen or leaked keys in the past, the publishers haven't sought to revoke most keys. Dirt 3, Dead Island, A Valley Without Wind, IGN free trial abuse, etc. Most people who got those compromised keys still have the games on their accounts.
And from past incidents of actual theft, why are most of those compromised key activations still on people's accounts, while some were in fact removed? It's because Steam also has a process to allow individual users to request a reset of retail CD-keys they purchased but turned out to be used. So AFAIK to get a stolen game removed, someone would have had to buy that key legitimately later, as in retail box, complain to Steam and/or the publisher, at which point the key is reset. Otherwise they just let it slide, since it's easier to write those off.
That explains why some compromised keys did get revoked, but also that it wasn't a mass action on the part of the publisher to revoke all those keys. And those were downright stolen (or close to it). This is simply a retail pricing error. There's basically zero chance they're going to do that here.
So if you were lucky enough to get an actual alphanumeric key from Gamersgate (and not simply a promise of a key in the future), then the key is valid. Even if Gamersgate decides to remove the game from your shelf, the key is still valid, because it was generated by Valve at the request of the publisher, then provided to the retailer by the publisher. GG simply distributes them, it doesn't create or revoke them.
My two cents, anyhow.
[Various edits made to expand/clarify.]
Sounds very logical that GG has literally no reason to have such power, it's stupid to think a mere reseller can do that. Furthermore, there is also no reason for Bethesda, or 2K, or any other of the publishers screwed by GG, to be wanting to do that, to convince Valve to help them share some GG insanely bad PR.
Ah well, as I said, I'm not really counting on getting the rest of that pack, I just want this embarrassing affair to be over soon.
Skyrim as a daily deal. They've got to be kidding.
Trololololol...
Splinter Cell: Conviction was still showing as $3.24 if you sort the games list by largest discount. Burned the rest of my Blue Coins on it and grabbed the game key tout de suite.
A reddit mod for the SteamGameSwap wrote up some good analysis in my opinion on whether the activated keys will get revoked. Here it is for those that are in the same boat:
FYI, Gamersgate doesn't have the power to revoke activated keys, or even invalidate keys provided that have not been activated yet. They can only remove games from your shelf on their website. They would have to go to the publisher and the publisher would have to agree to request that Valve invalidate keys. It's almost never done on a large scale. 2K and Bethesda aren't going to do that. Why? A couple big reasons:
Because GG screwed up, not them. GG owes them money, and revoking the keys from customers doesn't directly fix that problem in any way.
Because it's horrible PR and bad business, and thus not only does it not directly solve the fact that GG owes them a lot of money, it works against them by voluntarily seeking blame that no one is currently putting upon them! Everyone is hating on GG right now, and the publishers (who have done nothing wrong) would have to like GG a whole lot to be willing to fall on their swords by asking Valve to revoke activated keys. They'd basically be saying, "Ooh, I want some of that bad PR that Gamersgate is getting!"
Even in prominent cases of actual stolen or leaked keys in the past, the publishers haven't sought to revoke most keys. Dirt 3, Dead Island, A Valley Without Wind, IGN free trial abuse, etc. Most people who got those compromised keys still have the games on their accounts.
And from past incidents of actual theft, why are most of those compromised key activations still on people's accounts, while some were in fact removed? It's because Steam also has a process to allow individual users to request a reset of retail CD-keys they purchased but turned out to be used. So AFAIK to get a stolen game removed, someone would have had to buy that key legitimately later, as in retail box, complain to Steam and/or the publisher, at which point the key is reset. Otherwise they just let it slide, since it's easier to write those off.
That explains why some compromised keys did get revoked, but also that it wasn't a mass action on the part of the publisher to revoke all those keys. And those were downright stolen (or close to it). This is simply a retail pricing error. There's basically zero chance they're going to do that here.
So if you were lucky enough to get an actual alphanumeric key from Gamersgate (and not simply a promise of a key in the future), then the key is valid. Even if Gamersgate decides to remove the game from your shelf, the key is still valid, because it was generated by Valve at the request of the publisher, then provided to the retailer by the publisher. GG simply distributes them, it doesn't create or revoke them.
My two cents, anyhow.
[Various edits made to expand/clarify.]
It makes sense for the most part, except that I read accounts of the Dead Island Key revokings that Deep Silver did this themselves and Valve was not informed or involved. I can see it because Steam is setup to give publishers (or indie developers) controll over their keys.
If you bought an indie game and it goes on Steam you can request a key from the dev and sometimes you will get it right away so they create themselves without having to go through Steam.
Also when Tony gets those non-Steamworks Steam keys he gets them from the publisher.
Any publisher or indie developer can create Steam keys at any time for their game. It stands to reason they may have the ability to do the reverse on their own as well, however for obvious reasons this is almost never done because of the huge shitstorm it would stir up getting into the issue of digital rights and ownership on a much larger scale and no sensible publisher wants that.
I think Bethesda and 2K have way more sense than to open that can of worms but I think Gamersgate absolutely would and in fact is currently in the process of trying, but will ultimately (I hope) fail. They are that desperate. And short sighted.
Anyway, what I say and what the reddit guy says and what anyone else says, it's all just something some guy said on the internet. We won't know for sure at least until next week and quite possibly later.
Quote:
Originally Posted by Corpekata
Looks like another error might be happening. Splinter Cell Conviction for 3.24. Not exactly a barn burner, but hey.
Ridiculous. They need to take their damned site down. This continues to happen on a daily basis and if they don't get it fixed then sooner or later it will hit another high profile game and cause a lot more problems than they already have.
Quote:
Originally Posted by Detruire
I just noticed that it's showing the "Unfortunately, we are out of serial keys. The developers have been contacted and we will supply keys as soon as they are delivered to us" message for Viking.
They are still selling it btw, at regular price of course.
Now I can't say for 100% if people will get their keys right away if they pay $14.95 for it but I would bet money on it.
Also for the people who said with the Bethesda pack keys 'out of stock' vs still being sold 'Well it was part of a pack' they don't have that excuse with Viking.
Quote:
Originally Posted by poxi
Skyrim as a daily deal. They've got to be kidding.
Oh when we said we were out of keys we meant we ran out of keys for the people who bought it for less than what we wanted to sell it for.
Splinter Cell: Conviction was still showing as $3.24 if you sort the games list by largest discount. Burned the rest of my Blue Coins on it and grabbed the game key tout de suite.
Clicked through too quick. Realized it's not Steam. :(
It's a pity the consequences their negligence has wrought. I see they have Battlefield 3 for $11ish, and I'd been meaning to get it on PC eventually, but now I can't trust that I'd actually get a key or that they'd just later on say that the price wasn't valid.