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The Steam Deal Thread V6. We're all pumped for CAG 3.0!

16589 replies / 879651 views
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backlogjammin' with gaben, gaben it up, mac, steam, steaming pile of deals, valve, valve be trollin, when is the summer sale?, windows, winter sale

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Old 01-22-2013, 02:57 PM   #13081
Quote:
Originally Posted by Draekon View Post
I already grabbed a 4-pack and will be playing it exclusively with other people. So it should be fun. Just hope I can get the third person I gifted the game to show so we can actually have a dungeon master (who is probably going to be an asshole).
Also of note, the 4 Pack for this game comes out to $6 a person if the host has the 20% off on Gamersgate.
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Old 01-22-2013, 03:00 PM   #13082
Quote:
Originally Posted by hulk409 View Post
I bought Sonic Racing from Steam over Christmas. It is pretty fun, controls well, and is easily worth it. The only problem is that it has frame rate issues. Well, it did for me anyway. My computer should easily be able to run it, but after I did a little research, I found out that it was just poor programming on Sega's part. Here's a quote from, I believe, a programmer...

"The truth is actually a lot simpler. The game sometimes needs to compile shaders for effects based on the video card you have. So sometimes if it encounters a shader it's not seen before, there will be a small stutter as the video card goes 'Oh wait! This is new, one sec...'. All the new shaders get stored in a shader cache, so once you've played all courses with all characters and fired all the weapons, it'll stop happening.

If we had every PC in the world, with every combination of graphics card, driver software and DX version, we'd have pre-compiled the lot, but we don't - so this is the best compromise we could make :P"

Link... http://forums.sega.com/showthread.ph...s-and-stutters

I also read that ATI cards had more of an issue with this. Mine is an ATI card. I ended up deleting everything that was in the ShaderCache directory, and let it start from scratch. My kids and I have played for about 14 hours so far. It still happens, but it is not nearly as frequent. My advice is to let your kids (or borrow some if you don't have any) play for the first several hours.

With all that said, I still recommend it, especially for just a few bucks.
Yeah it's a very common issue for many AMD cards (happens with mine too). The sequel SHOULD run better, this is a quote from the dev about the sequel (on performance issues)

Quote:
Originally Posted by S0L
Now... The new engine works differently. We have a stock set of shaders that artist can use, but they're all pre-compiled. So we get a huge performance gain - and hopefully much better cross hardware compatibility. The shaders are still configurable by the artists and are created on demand, so we're not sacrificing visuals. If anything, it works better for the art team this way around as they don't need to be quite so technical.

You live and learn is the short answer here...!
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Old 01-22-2013, 03:07 PM   #13083
Quote:
Originally Posted by sleeping_lights_on View Post
Probably gonna bite on the bundle.
http://www.greenmangaming.com/s/us/e...dgehog-bundle/

Pretty sweet for 21$ Need to use the .2 off code.
Crap there's a bundle? I wonder if I can get GMG to do 8 refunds.
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"Just a heads up: we're gonna have a superconductor turned up full blast and pointed at you for the duration of this next test. I'll be honest - we're throwing science at the wall here to see what sticks. No idea what it'll do. Probably nothing. Best-case scenario, you might get some superpowers. Worst case, some tumors, which we'll cut out. " - C. Johnson

Last edited by aus_nacht; 01-22-2013 at 03:18 PM..
Old 01-22-2013, 03:46 PM   #13084
Quote:
Originally Posted by sunasun View Post
Has anyone gotten Doom Rails to work on Windows 8 Pro 64 bit?
I've just tried with every single compatibility option and nothing. On the other hand, I ended with tons of active Doom Rails.exe processes
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Last edited by soulkyo; 01-22-2013 at 04:39 PM..
Old 01-22-2013, 04:34 PM   #13085
Quote:
Originally Posted by soulkyo View Post
I've just tried with every single compatibility option and nothing. In the other hand, I ended with tons of active Doom Rails.exe processes
I'd like to make you feel better and tell you Doom Rails is as bad as it looks, but it's actually a blast.

Hope Windows 8 players can find a workaround and join in on some intense 8 player rollercoaster combat action soon.
Old 01-22-2013, 04:40 PM   #13086
Quote:
Originally Posted by Eldredpe View Post
I'd like to make you feel better and tell you Doom Rails is as bad as it looks, but it's actually a blast.

Hope Windows 8 players can find a workaround and join in on some intense 8 player rollercoaster combat action soon.
I hope so too. Doom Rails looks like fun
Old 01-22-2013, 05:39 PM   #13087
Quote:
Originally Posted by Preedatore View Post
Because this thread has been silent way too long...

D&D Ultimate DD going on sale for $11.99 @ Gamestop tomorrow.

Thread: http://www.cheapassgamer.com/forums/...d.php?t=336781
Hilarious. You can drop $12 and get hundreds upon hundreds of hours of CRPG goodness.

or

You can spend $5 per module (or $12 for core books) for electronic copies of 30 year old PnP RPG goodness.

http://www.dndclassics.com/

TSR/WotC/Hasbro is beyond inept.
Old 01-22-2013, 05:48 PM   #13088
Not to defend WotC/Hasbro particularly, as I'm not overall fond of how they run their business, but there is nothing wrong with them digitally publishing their old tabletop materials and charging something for them. In fact, that's a big step in the right direction considering how, just a few years ago, their goal was to bury their old materials so people would buy the new edition.

And what exactly do you expect RPG PDFs's to cost? Also, comparing video game prices to tabletop RPG prices is kinda like comparing apples and oranges.
Old 01-22-2013, 06:00 PM   #13089
Quote:
Originally Posted by darkling23 View Post
Not to defend WotC/Hasbro particularly, as I'm not overall fond of how they run their business, but there is nothing wrong with them digitally publishing their old tabletop materials and charging something for them. In fact, that's a big step in the right direction considering how, just a few years ago, their goal was to bury their old materials so people would buy the new edition.

And what exactly do you expect RPG PDFs's to cost? Also, comparing video game prices to tabletop RPG prices is kinda like comparing apples and oranges.

I agree with you this is a really good step in the right direction for them.
Old 01-22-2013, 06:10 PM   #13090
Yep, you can't really compare the video games to PnP games. It's a different dynamic and (often) a different target audience. The percentage of people who play the video games who would even consider playing the PnP games is extremely small.
Old 01-22-2013, 06:22 PM   #13091
Quote:
Originally Posted by darkling23 View Post
Not to defend WotC/Hasbro particularly, as I'm not overall fond of how they run their business, but there is nothing wrong with them digitally publishing their old tabletop materials and charging something for them. In fact, that's a big step in the right direction considering how, just a few years ago, their goal was to bury their old materials so people would buy the new edition.

And what exactly do you expect RPG PDFs's to cost? Also, comparing video game prices to tabletop RPG prices is kinda like comparing apples and oranges.
I tend to prefer apples; however, when taking into account my preference for orange juice over apple juice, I believe as fruits in their totality they're sort of a wash.
Old 01-22-2013, 06:31 PM   #13092
I don't have any experience with tabletop DnD outside of an episode of Community, but don't they technically offer you infinite gameplay?

But yeah, the digital book marker overall is horrendous with pricing structure compared to VG or even MP3.
Old 01-22-2013, 06:36 PM   #13093
Quote:
Originally Posted by darkling23 View Post
Not to defend WotC/Hasbro particularly, as I'm not overall fond of how they run their business, but there is nothing wrong with them digitally publishing their old tabletop materials and charging something for them.
I never claimed otherwise.

Quote:
In fact, that's a big step in the right direction considering how, just a few years ago, their goal was to bury their old materials so people would buy the new edition.
Except it wasn't. They did it because they went batshit crazy thinking that selling pdfs encouraged piracy, and proceeded to try and sue various torrent sites.

Quote:
And what exactly do you expect RPG PDFs's to cost?
Seriously? For 20-30 year old material? Treat it like Steam does. Offer stuff so cheap that people will buy it without even thinking about it, will horde it, or will buy it just to gift away. $1 module, $2 sourcebook, $4 core book. Then come up with cool packages.

Quote:
Also, comparing video game prices to tabletop RPG prices is kinda like comparing apples and oranges.
Not really, both are forms of entertainment with a very similar fanbase.

Quote:
Originally Posted by Mooby View Post
Yep, you can't really compare the video games to PnP games. It's a different dynamic and (often) a different target audience. The percentage of people who play the video games who would even consider playing the PnP games is extremely small.
Of course you can. I am not comparing "video games" in general, I am comparing CRPGs, specifically those branded and using the same ruleset as the PnP version. You can replay CRPGs, just like you can replay a module. $12 gets me 8 CRPG + expansions versus 3 pdf modules. Their pricing is so out of whack it is ridiculous.

edit: For reference, the 2nd ed ruleset, plus all the companion books and other misc stuff was available for $20, on CD, like 15 years ago.
Old 01-22-2013, 06:36 PM   #13094
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I just entered my 4,000th Steamgifts giveaway. I've won 8 giveaways, with 3 of those being Group giveaways (from the CAG group) and 1 of them being a developer giveaway with 15,000 copies and 14,000-something entries.

So basically, I've won 1 out of every 1,000 public giveaways I've entered, or 0.1%.

Strangely, I've been entering giveaways there for 6 months, and 6 of my 8 wins were in the first two months.

Just thought I'd share.
Old 01-22-2013, 06:42 PM   #13095
Quote:
Originally Posted by CheapLikeAFox View Post
But yeah, the digital book marker overall is horrendous with pricing structure compared to VG or even MP3.
I guess in some situations that's true, but in each of those cases you're paying for the license, which often makes the price identical. MP3s, when you buy an album still costs only a few dollars less than it does at retail, and most games are priced identically. I think with books we're expecting the kind of dirt cheap prices offered by second-hand stores, but the author still has to eat.

It would be nice to see more steam-esque deals from retailers like Amazon from their kindle library, though. Whenever I see a daily kindle deal from Amazon that I'm even remotely interested in for only a couple of bucks I jump on it immediately. My digital book backlog doesn't leer at me from my shelves or weigh several hundred pounds while moving like my physical one does.

Quote:
Originally Posted by jshackles View Post
I just entered my 4,000th Steamgifts giveaway. I've won 8 giveaways, with 3 of those being Group giveaways (from the CAG group) and 1 of them being a developer giveaway with 15,000 copies and 14,000-something entries.

So basically, I've won 1 out of every 1,000 public giveaways I've entered, or 0.1%.

Strangely, I've been entering giveaways there for 6 months, and 6 of my 8 wins were in the first two months.

Just thought I'd share.
I have entered nearly 1,000 giveaways and won 3 - two from the CAG group and one dev giveaway with absurdly high odds.
Old 01-22-2013, 06:45 PM   #13096
Quote:
Originally Posted by jshackles View Post
I just entered my 4,000th Steamgifts giveaway. I've won 8 giveaways, with 3 of those being Group giveaways (from the CAG group) and 1 of them being a developer giveaway with 15,000 copies and 14,000-something entries.

So basically, I've won 1 out of every 1,000 public giveaways I've entered, or 0.1%.

Strangely, I've been entering giveaways there for 6 months, and 6 of my 8 wins were in the first two months.

Just thought I'd share.
That's a good amount of public giveaways! I've won 26 out of 2,100, but most of mine are group/private wins. A good rule of thumb if you want to win more is to stalk the Steam profiles of people who seem to win a lot and enter into their open giveaway groups. I generally don't go for "membership by invite only" groups because they usually have requirements (like ours) and it doesn't feel right to butter them up, seek their approval and whatnot, just for the games. "You look fit! Healthy, I mean. What's the url for Skyram?" Open ones are generally fair game, with the exception of those website-specific ones.
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Quote:
Originally Posted by KurtCobain View Post
Brb shotgun
Old 01-22-2013, 06:45 PM   #13097
I'm going to assume the D&D Ultimate Pack from GameStop is probably the same as the GOG versions, but can anyone confirm this and, if so, whether this pack has ever been cheaper? Lack of Steam doesn't bother me at all since, y'know, they aren't on Steam.

Quote:
Originally Posted by sleeping_lights_on View Post
GMG is having a Sonic deal. All the sonic games for ~21. Sonic Adventure 1 and 2 I'm looking to pickup. You can also get stuff individually.
Tomorrow will be the Amazon Sega pack with Nights into Dreams subbed in for Sonic Adventure 1.
Got a link for this Amazon pack? I don't remember seeing this anywhere.
Old 01-22-2013, 06:48 PM   #13098
Quote:
Originally Posted by N3UROP0D View Post
I'm going to assume the D&D Ultimate Pack from GameStop is probably the same as the GOG versions, but can anyone confirm this and, if so, whether this pack has ever been cheaper? Lack of Steam doesn't bother me at all since, y'know, they aren't on Steam.
I believe if it's the same pack as the one GG offers, it has been around $7 from them in the past, and possibly a little lower during a price mistake.

There should be a conversation about it a few pages back.
Old 01-22-2013, 06:58 PM   #13099
Quote:
Originally Posted by Blade View Post
That's a good amount of public giveaways! I've won 26 out of 2,100, but most of mine are group/private wins. A good rule of thumb if you want to win more is to stalk the Steam profiles of people who seem to win a lot and enter into their open giveaway groups. I generally don't go for "membership by invite only" groups because they usually have requirements (like ours) and it doesn't feel right to butter them up, seek their approval and whatnot, just for the games. "You look fit! Healthy, I mean. What's the url for Skyram?" Open ones are generally fair game, with the exception of those website-specific ones.
Yeah I typically find myself with more points than I know what to do with, and since I own about half of the games on Steam, I can usually enter just about every giveaway presented. I prioritize Group giveaways (obviously), then enter the ones with the highest contributor values, then go for the straight up public ones.

Karma needs to catch up with me though, I haven't won anything in over 2 months, and I've given away 15 games on the site now.
Old 01-22-2013, 06:59 PM   #13100
Quote:
Originally Posted by Eldredpe View Post
I believe if it's the same pack as the one GG offers, it has been around $7 from them in the past, and possibly a little lower during a price mistake.

There should be a conversation about it a few pages back.
I did read that discussion, but the GG pack in question doesn't have the NWN games. Actually I don't even know if other sites have an equivalent bundle, guess I need to do a little more digging.
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