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#441 | ||||||||||||||||
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Still say you should Edit: That's directed at Indiggers, but it's better if you think of it as directed towards Joel.
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#442 | ||||||
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Yall s should send me dem addys . I don't remember Joel's; it's all military and shit.
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#443 | ||||
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So I finished Max Payne 3. While the ending was satisfying, the "boss" fight was pretty lackluster. We had the convo earlier about splitting up development within games, well I counted seven different Rockstar "Teams".
Rockstar Vancouver (This team no longer exists) Rockstar London Rockstar Toronto Rockstar New England Rockstar San Diego Rockstar New York Rockstar Lincoln There is quality within the game, the cutscenes and soundtrack were equally awesome. However the gameplay was dry and nothing was flowing. When you have a third person shooters like the Uncharted series, you really have to step your game up with gameplay. Certainly a game worth experiencing on the cheap (don't spend more than $20), and if you enjoy frustration, play on Hard on your first play through. Other than that, if I were to see this game on consoles, I think I would cry. Holy shit balls was everything awesome looking on my PC, too bad gameplay was sorely lacking.
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#448 | ||||||||
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The shit is so necessary on higher difficulties when you're trying to conserve ammo -- boost the damage percentage with a few nodes and you'll never be low on ammo again once you master the dismember/catch/impale.
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#449 | ||||
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I just hit the Dead City in Darksiders 2 and holy
, there are so many glitches that it's unreal. Lanterns keep disappearing every time I pick them up and shit. I just looked up a walkthrough and it looks like I'm roughly halfway through, but I think I may shelve it for a while due to the glitches. They're really driving me nuts. It's almost like they didn't even playtest any of it.
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#455 | ||||||
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Uncharted 2's shooting mechanics and flow of movement works. I've never played a game that mended to two so well together. Binary Domain certainly does a pretty good job, but it falls short in really letting the gameplay flow. Gears of War is too entwined with its cover system that everything else suffers. Flow and movement is the key for me in gameplay. "Cover system" shouldn't be the main focus, it should be a tool that we use to complete our objective, but not the only tool. I don't want to be "stuck" behind cover all the damn time and do this whole shoot from behind cover. I do believe that Uncharted gets its ups from me is that it has platforming, which none of the other TPSs have. Of that list, Max Payne 3 is certainly below Gears of War in terms of gameplay, but up there with Uncharted in terms of presentation. Then again, the best TPS is Socom 2 :P |
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#457 | ||||
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Or you are like me and Nostromo everything into awesomeness.
/edit: AWWWWWWWWWWWWWWWWWWWWWW YEAHHHHH!!!! http://www.gog.com/gamecard/daikatana Last edited by j-cart; 02-13-2013 at 03:52 PM.. |
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#459 | ||||
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Firefly the game!!!! ohmahgerd!
Uncharted is great! My friends don't like it though. I think the play mechanics work, but my friends "don't get it". Eh, their loss. Dishonored is really quite good, but I don't like how the game doesn't really tell you if you completed your non-lethal objectives until after you completed the chapter. Like last night I Also, I don't like how I have to play the game twice (kind of) just to get all the trophies. There's so many kill-related trophies too. :p |
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#460 | ||||||||||
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ing gawd.
No.
in Day. |
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