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#81 | ||||||
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Not sure about your second question btw. |
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#82 | ||||
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As far as I'm concerned, ALL games released now for both platforms should have the frame rate consistency and load times that Uncharted 2/God of War has.
This should be the ing rule, not the exception.
__________________
"People the world over have always been more impressed by the power of our example than by the example of our power." -Bill Clinton |
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#83 | |||||
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Uncharted 2, sure. But God of war?? that demo runs at like 20fps unless you're in a cave in the dark also, how are PS3 exclusive games a reference point for what multiplatform games should do? that's an entirely different beast. If Naughty Dog had to make two versions of Uncharted 2, it wouldn't look and run the way it currently does. |
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#84 | ||||||
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#85 | ||||||
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I was talking about the God of War collection. The demo is a demo, not a final product. It is what it is as they say.
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#86 | ||||
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meh like I said I don't have a choice I'm buying it for ps3
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#87 | ||||||
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Then maybe you should develop games? Honestly, I can't fault the companies sometimes, we treat the hardware like they're equal on capabilities and work the same. They don't. The only way for a ps3 to keep up with the 360 graphically is to take advantage of the cell, which is going to make programming it entirely different from the 360 version. Sure, it would be awesome if every game was equal, but when it comes to designing a game based around every intricate detail of one set of hardware and then asked to make it work exactly the same on something of a similar tech level, but completely different, I really can't say I'm surprised there are slipups here and there. The developers are human, and in this case it was a separate team from a different company(sort of) trying to do this probably in a short amount of time. |
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#89 | ||||||
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edit: burnout paradise is probably one of... if not the best Multiplatform games for the PS3. I do believe that it could have been better if it had been given the First party treatment. It still looked and played great, a prime example of how MP games for PS3 should be handled... at the least. Last edited by Thomas96; 01-04-2010 at 07:15 AM.. |
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#90 | |||||
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That being said, I enjoyed the demo very much, but if they did some optimizing, it would warrant me going out and getting this on release day for $60. I looked closely at the demo, playing it for the third time, and realized that the game looks like a PS2 game, and I've been too mesmerized by her beautiful ass the whole time to care. |
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#91 | |||||||||
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PS2 game ![]() ![]() ![]() Not a PS2 game ![]() ![]() Sorry it just annoys me when people say that about any game. No next gen title made after 2007 honestly looks anything close to what PS2/Xbox/GC were doing, unless you're specifically looking for some low budget, shovelware, no name title to compare with the absolute best of last gen. Go play your PS2 again, especially on your new HDTV. |
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#92 | ||||||
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This dont have anything to do with LAZY programming or unwilling to learn. It has to do with time involved in programming for 5 SPU's. Its really crazy how long it takes to prog. and the end result most of the time IS NOT BETTER. Not only that pretty much every MULTI GAME sells MORE ON 360 so why even spend the time. Most all PS3 multi's are PORTS. The SAD TRUTH.
__________________
CAG4LIFE |
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#93 | |||||
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okay, that's even worse. that's an up-port of a PS2 game. the PS3 should dominate it completely...there are few games this gen with a rock solid 60fps like that. People with the PS3 version still enjoy it immensely from what I've read. It would be an "amazing game with framerate issues" instead of "inferior to the 360" had it been ps3 exclusive. I think the dirty secret here is that the 360 version has framerate issues too. There are levels and fights where it dips. I honestly didn't care...the action is so crazy, it's like a built-in break. If all you have is a PS3, get over the forum bullshit and enjoy the most insane action game ever.
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#95 | ||||||
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#96 | ||||
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comparing Bayonetta to DMC 3 graphics? lawl
__________________
MY TRADE LIST ------ (pictures included) ![]() - Sign up now and get a free trade along with a free game! |
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#97 | ||||
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I can't believe this thread has become a great debate over which console has the superior version of Bayonetta. We all know that the 360 version is the better of the two, but in reality it isn't all that much better that someone who only owns a PS3 shouldn't purchase a copy.
It's very rare when a developer will optimize a game for the PS3 first and then port it to the 360. The PS3 is simply a harder system to develop for and it takes more time than the 360. When someone does make the PS3 version first and then port to the 360, typically the PS3 version turns out slightly better, look at Burnout Paradise for example. However in the case of Burnout, is the PS3 version really that much better than the 360? The answer, no it isn't. The 360 will continue to be the system to develop games on first for most developers because of two reasons, it's easier to develop for and the 360 version of any game almost always out sells the PS3 counterpart. |
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#98 | |||
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Gamestop broke street date, too. I picked it up on Saturday for 360. Got a bunch of posters, too.
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#99 | ||||
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Im just hoping all the PS3 negativity plays out in my favor and for once the PS3 version's price ends up dropping faster than that of the 360 version.
I figure Ill just go for AoT or Darksiders in the meantime... |
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#100 | ||||
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Wait until Black Friday 2010, maybe you wil be able to get it on Amazon for $19.99 or $29.99, after all the recent deals, everyone should have enough games to hold out until then
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