Quantcast CAGcast #187: Wombat's Hammer Hands Create a Mass Effect - Live
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Go Back   Cheap Ass Gamer > Forums > Video Game Discussions > CAGcast & CAG Foreplay Video Game Podcasts > Show Archives > CAGcast Archive > CAGcast #187: Wombat's Hammer Hands Create a Mass Effect - Live
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CAGcast #187: Wombat's Hammer Hands Create a Mass Effect - Live

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cagcast, live, mass effect 2, podcast, shipwreck, wombat

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Old 02-02-2010, 09:12 AM   #1
CAGcast #187: Wombat's Hammer Hands Create a Mass Effect - Live

Christina Norman, BioWare's Lead Gameplay Designer for Mass Effect 2 joins us on this live CAGcast. There's also a sprinkling of MAG and Darksiders talk, along with game shopping news, your questions and comments from the phone, chat room, CAGbag and Twitter and oh so much more!


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Last edited by CheapyD; 02-03-2010 at 10:58 PM..
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Old 02-02-2010, 10:23 AM   #2
Awesome, will you still answer Cagbag questions or no?
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Old 02-02-2010, 11:04 AM   #3
Is it still going to be with you, Wombat and Ship? Because last time you had some connection and voice quality issues when you had more than two people at once. Or are you going to test it earlier?
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Old 02-02-2010, 12:17 PM   #4
Mass Effect 2 has got to be the most overexposed game in years.
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Old 02-02-2010, 02:49 PM   #5
Quote:
Originally Posted by usickenme View Post
Mass Effect 2 has got to be the most overexposed game in years.
Since Halo 3 or halo ODST you mean.

I am looking forward to this, I love live cagcasts!
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Old 02-02-2010, 02:56 PM   #6
After alot of googling I think thats about 1:30PM GMT, hopfully lol
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Old 02-02-2010, 03:45 PM   #7
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Quote:
Originally Posted by usickenme View Post
Mass Effect 2 has got to be the most overexposed game in years.
Eh, I don't really see it as being that much more talked about than any other blockbuster titles released this gen. The problem is whenever someone tries to talk about it they spend half the time fumbling over how to describe it without giving away spoilers or figuring out what details BioWare already released. It's pretty annoying.

I'll likely skip this 'cast since live shows aren't really my cup of tea, but IMO you guys should ask her when it's coming for PS3!
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Old 02-02-2010, 04:07 PM   #8
I hope we get details on Ship's "Makeout Session" lol
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Old 02-02-2010, 04:45 PM   #9
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Originally Posted by Darknyss View Post
Eh, I don't really see it as being that much more talked about than any other blockbuster titles released this gen. !
Incorrect. If you have listened to any amount of gaming podcasts in the past few weeks, Mass Effect people have been on nearly every big one. Didn't happen with Halo 3 or any other game in recent memory. I guess I have a little ME2 fatigue.

Props to Cheapy and Wombat for getting a quality guest. Too bad it came after everyone else.
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Old 02-02-2010, 05:30 PM   #10
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Originally Posted by Viper139 View Post
After alot of googling I think thats about 1:30PM GMT, hopfully lol
1.30am I presume?
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Old 02-02-2010, 06:37 PM   #11
Quote:
Originally Posted by usickenme View Post
Mass Effect 2 has got to be the most overexposed game in years.
At least it's a game that deserves it.

Very excited for tonight. Can't get enough of ME 2.
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Old 02-03-2010, 04:51 AM   #12
Why do the dlc armors not have toggleable helmets?!!

^ That's supposed to be in all caps but the forum software doesn't allow it.
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Old 02-03-2010, 12:59 PM   #13
Here's a more constructive question:
When developers say they take user feedback in improving the sequel, do they only look at their own forums, or will they go out to independent sites like CAG, or comments from sites that review the game like IGN/Gamespot or blogs like Kotaku/Destructoid?
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Old 02-03-2010, 05:30 PM   #14
Damn, I won't be able to make this one. oh well.. maybe next time
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Old 02-03-2010, 05:33 PM   #15
After how many hours does it start and how can I listen to it ?
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Old 02-03-2010, 06:27 PM   #16
Are Ship's makeout skills goinng to be discussed? If so, COUNT ME IN!!!
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Old 02-03-2010, 06:43 PM   #17
Awesome! I'll be tuning in.
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Old 02-03-2010, 06:44 PM   #18
Think I will have to put this one in the backlog to avoid any possible spoilers.
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Old 02-03-2010, 07:28 PM   #19
so much ME2 talk I feel I don't need to play any of it, I just listen to podcasts and get the idea lol.
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Old 02-03-2010, 07:32 PM   #20
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Originally Posted by MSUHitman View Post
Why do the dlc armors not have toggleable helmets?!!

^ That's supposed to be in all caps but the forum software doesn't allow it.
I think you mean to ask:

"Why was the design decision made to make the DLC Armors one piece of art instead of separate pieces that could be toggled on and off?"

They answered your question on day two.

My question is:

With ME2 taking around 2 -3 years and the launching of a new IP (DA:O) to support will they be looking at finishing up the ME trilogy faster?
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Go Back  Cheap Ass Gamer > Forums > Video Game Discussions > CAGcast & CAG Foreplay Video Game Podcasts > Show Archives > CAGcast Archive > CAGcast #187: Wombat's Hammer Hands Create a Mass Effect - Live

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