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#61 | ||||
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My name is in your Resident Evil 5 manual. |
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#63 | ||||
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#64 | |||||||||
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EDIT: I updated the first page - all the DLC hit the US XBL Marketplace today except for Makoto.
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CAG Fighter - Xbox 360 Fighting Game Matchmaking Thread Last edited by MtlTom; 07-20-2010 at 08:19 PM.. |
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#66 | ||||
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Is any of that DLC unlockable through playing the game?
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http://steamcommunity.com/id/rocket1682 |
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#67 | ||||||
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The Unlimited chars are unlockable by finishing Score Attack with that particular character. Makoto has to be purchased. I think I'm going to wait on purchasing characters until they are all announced/released. |
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#70 | ||||
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It just seems ridiculous when they are making these budget release fighting games and then charging near 10 bucks for one character. Value seems to decrease at that point for the full experience. Damn, even paying 18 bucks for the SSFIV costume pack is absurd.
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#72 | ||||
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Might I add, I hate them for releasing all the DLC on one day. That crap was a pain to put on the tracker
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![]() Feel free to add me: Just send a msg saying you are from CAG after the FR | Xbox Deal of the Week | |
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#74 | ||||||||||||
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I don't necessarily like the principle of it, but since it supports Aksys and Arc System Works, I'll buy it. They always put tremendous care into whatever they do. The same goes for Capcom. Both of these games are easily worth $60 to me... considering all the substantive changes (10 new characters for SSFIV, full redone story mode+characters in CS) these could easily have gone for full retail in the mid-90's. Gamers are much less devoted to fighting games now, and cringe at a new "Super" version of a game even without doing research into how different the new release will actually be. Budget pricing at $40, and then some heavier DLC seems like a sound business strategy to me.
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#76 | ||||||
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A yearly sequel isn't for everyone, but that doesn't stop Call of Duty or Madden from doing it. And make no mistake. This game is so different from the original (just like SSFIV was) that it could easily be considered a sequel. Completely redone story (which is important and substantive if you've played the first), new balancing, characters, moves, training modes and tutorials. Unless you're referring to the whole DLC thing... which I don't think you were since you referenced SSFIV. |
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#77 | ||||||||
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People seem to forget the SNES days... Street Fighter II - 1992 Street Fighter II Turbo - 1993 Super Street Fighter II - 1994 Updates to fighting games are nothing new. These were all $60-70 games! If I recall Aksys & Arc System Works did the same thing for Guilty Gear with its numerous revisions. If you don't want the DLC fighters then don't buy them! Personally I don't think I'm going to buy Makoto or Platinum, but I'm interested in Valkenhayn. Bottom line: if you think CS is a ripoff, just wait for the followup |
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#78 | |||||
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I'll probably get this later on, but with the story still being text based, I'll pass for the first few months. Thanks for the info Guardian. |
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#79 | ||||||
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Guardian, thanks for the games last night. MtlTom - thanks for the games this past week. You guys helped me get 100 Trials (100 ranked matches) in Calamity Trigger last night as well as Praetorian Guardsman (lvl 30).
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Currently Playing: |
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