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#121 | ||||||||
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#122 | ||||
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I think this may be Nintendo's last console. Old people and little kids aren't going to care about a touch screen controller the way they did with basic motion control. Let's just hope that when Nintendo becomes a third party they don't ruin Mario and Zelda the way Sega did with Sonic.
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#123 | |||||
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I think most of the market is parents just wanting a digital babysitter for their kids, and feeling less guilty about an crappy edutainment game than a regular video game though. |
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#124 | ||||||||
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__________________
http://photoventures.wordpress.com/ Now Playing: |
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#125 | ||||||||
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As for edutainment, Nintendo probably made a good amount of money on the Brain Age games. (My son actually likes playing those type of games on our cell phones.) |
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#126 | |||||||||
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Selfishly I'd love to see them go third party as I'd love to get their franchises on a console I actually want to own (rather than having to buy a Nintendo console just to play them) but they're still profitable so that's not going to happen any time soon. It would take multiple failures in both the console and handheld area for that to happen. And they're coming off big commercial successes with the Wii and DS.
I'm more talking things that teach counting, reading etc. like Leapster games do. Parents would probably buy those up for the same reason they buy up Leapsters--they can let the Nintendo occupy the kid for a bit while they do other stuff, and feel better about it since it's "educational." |
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#127 | ||||||
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#129 | ||||||
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I haven't seen a younger kid who doesn't get horribly frustrated by video games these days though. The mario games are in particular extremely frustrating for what they are, I know Nintendo has tried but they really should remove the timer or at least have options in them that gear themselves to the younger and inexperienced gamer. If they had options to remove the timer and make the game easier then kids could start off easy and eventually select a higher difficulty. Of course the harder modes would be left untouched so those looking for a challenge would have nothing to complain about. A very difficult, timed experience isn't what Wii owning parents signed up for when they bought New super mario bros for their kids. I still think it would be very beneficial for Nintendo to expand its Mario franchise, and some of its other properties into younger-kid friendly and possibly edutainment games, ideally a little of both so parents have a choice. |
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#132 | ||||||
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They still don't know how to relate to developers. What would these kind of examples suggest to other media content providers for N's supposed ecosystem? Maybe you're right, maybe this ecosystem is spoken for and on its way, but IMO Nintendo isn't equipped to make it into anything resembling success. It will, at best, duplicate existing services already provided by Nintendo (e.g. digital download delivery). |
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#133 | ||||
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Steam's the same way. Why I don't know. Probably different reasons, but for Wii Ware, I imagine it's embarrassment over the platform.
Also, I'm confident there won't be Friend Codes. Yeah...I've tried writing that three times. |
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#134 | |||
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#136 | ||||
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I hope this does work for Nintendo.
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#139 | ||||
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And what would they need to do that exactly?
I mean, besides... - No Friend Codes - User Accounts - VC/WW transfers - Store Sales (Which is apparently happening this time) - Actual Third Party Support What do they need? |
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#140 | |||
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I think we've beat that point in the ground. And you hit most of the points.
For me the key ones are: Top notch graphics. Not just at launch, but need to be on par with the Xbox 720 and PS4 or I won't buy until a Wii U is very cheap if at all. Needs a standard controller. I'm not playing FPS and WRPG etc. with that unwieldy tablet controller. No standard controller packed in, I probably won't buy. Robust online system. Gamertags instead of friend codes, party chat, cross game invites etc. Online on par with the MS and sony systems basically. And also need a full achievement/trophy system as I find that adds some replay value to games. True third party support. All the big games, and they have to look and play just as good as they do on the Xbox 720 and PS4 when those consoles are out. So in short, I probably ain't buying one as it's launching soon and will thus almost definitely be underpowered when the 720/PS4 launch. And I highly doubt they'll pack in a standard controller. They'll have another classic controller pro type accessory, and that won't get much third party support since not many developers will make games requiring a controller that wasn't included with the console. The controller is my main concern. Nintendo has just shown no ability to make comfortable, ergonomic controllers lately. Wiimote with Nunchuck is pretty good. But Wiimote by itself sucks. Struggling a bit with Metroid Other M now as playing with the Wiimote sideways, and using that tiny d-pad, cramps my left hand up after an hour or so. And then there's the Kid Icarus 3DS game that was causing hand cramp problems. Rather than change the shitty control scheme their packing in a stand to put the 3DS on so people can play cramp free! http://ds.ign.com/articles/121/12164...source=twitter Nintendo just sucks at making hardware. Have made nothing but bad decisions from the N64 on and haven't made a good controller since the SNES either. Still have a lot of good software though. As I said earlier, wish they'd fail and just go third party. But not going to happen any time soon as the Wii and DS sold like hot cakes and they have a stranglehold on the family/kid market. So you have to suffer through their hardware if you want to enjoy their software. Last edited by dmaul1114; 01-14-2012 at 11:01 AM.. |
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