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#21 | ||||||
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Check out http://slipgatecentral.blogspot.com/ for the latest gaming reviews! Last edited by Nukkus; 03-23-2012 at 07:08 AM.. |
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#22 | |||||
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#23 | |||
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One thing I've learned in life is it's next to impossible to be honest & realistic about most things without offeneding certain people.
That said the controls truly are god awful. I shouldn't have to sruggle with controls this bad in the year 2012. It's like the game was designed as a dual analouge shooter - only one problem. Speaking of which anyone tried the circle pad pro? Does it make the game playable? Actually considering getting one if that's the case. |
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#25 | ||||||
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#26 | |||
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Says so on the back of the box......can't find anything useful on google with details of how the circle pad pro works with Kid Icarus Uprising.
If it makes it dual analogue that's cool, but I think it may just be for left handed folks ( which would be useless for me). I know Nintendo has a long history of releasing add ons and not supporting them....but I think the circle pad pro may be the least supported to date ( which is quite the accomplishment ). |
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#27 | |||||
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#28 | |||
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So we gotta learn these crappy controls....not a huge deal, I'm pretty good at gaming, but still...this is 2012.
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#29 | |||||||||||
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![]() ![]() ![]() ![]() ![]() ![]() (The sad thing is how many of these I had...) |
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#30 | ||||
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I love me them bongo's, 4 player donkey konga? HECK YEAH!
And people did use the broadband adapter..........................for pirating GCN games. Back on topic: First day pickup for me, though I need to get around to picking up a 3DS so I can play all these games sitting around.
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#31 | ||||||
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What's odd is that Nintendo has been successful with their peripherals, yet they don't follow through. The balance board with Wii Fit is actually pretty neat and sold over 20 million. Sure, they have Wii Fit+, but that was more of an add-on. There have been like maybe a handful of other games that had some balance board support, but I'm surprised that Nintendo didn't capitalize on this thing. Motion+ had all that hype, yet only a few games requires it.
Last edited by Mr.; 03-23-2012 at 12:57 PM.. |
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#32 | ||||
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My main problem wasn't the atrocious controls, but the fact that nintendo hyped up the flight parts which make up only 10% of the actual game. The rest is the combat with the horrible controls.
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#35 | |||
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Seems to me like the on foot sections are longer than the air sections. Plus the multiplayer is on foot only.
I don't know... only played the first few stages and the game seems good enough to learn the awkward controls. Seems a lot the time Japanese developers make weird control schemes or dumb choices just for the hell of it. |
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#36 | ||||
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Its flying section, ground section then boss.
But the flight path only lasts for 5 minutes (at least according to the video), whether that is real time or not I have no idea. http://www.youtube.com/watch?feature...iyDfWy0c#t=39s |
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#37 | ||||
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