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Wasteland 2 "pre-order" - $15 on Kickstarter

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Old 04-07-2012, 07:17 PM   #101
I can't decide if I want to go in for the collector's edition or not.

Decisions, decisions.
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Old 04-07-2012, 07:25 PM   #102
Is a console version, (disc-based or arcade game), planned? My PC is now residing in the closet, suffering from an issue with it's power supply/motherboard. If this comes to Xbox 360, I'll snag it up, especially for $15.
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Old 04-07-2012, 08:28 PM   #103
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Originally Posted by preston181 View Post
Is a console version, (disc-based or arcade game), planned? My PC is now residing in the closet, suffering from an issue with it's power supply/motherboard. If this comes to Xbox 360, I'll snag it up, especially for $15.
Negative - they said that no console version is planned since they want to spec it to the computer to maximize player experience on the compuer platform.
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Old 04-07-2012, 10:50 PM   #104
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Originally Posted by blitztwn36 View Post
Negative - they said that no console version is planned since they want to spec it to the computer to maximize player experience on the compuer platform.

With Obsidian being involved now I wouldn't rule a console version at some point out. I know Brian said no, but that was also in the beginning and I don't think he thought he was going to get as much money as he did.

That being said, if someone does not have an available PC to play it on and is set on only playing it on a console, I would not recommend giving money for the Kickstarter.

If the game ends up doing really well sales wise in both pre and post release I can't see them not wanting to do a console version, particularly if they end up using one of the game engines that Obsidian has used in recent years like Onyx or Gamebryo because those should be no big deal to port to consoles.
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Old 04-07-2012, 10:58 PM   #105
Pledged $250 a few days ago. Can't pass up an autographed copy of the CE plus a digital copy and various other rewards! This game has already climbed to one of my most anticipated titles as I'm confident that it will turn out to be an amazing RPG, and one well worth the wait and entry price.
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Old 04-07-2012, 11:21 PM   #106
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Originally Posted by preston181 View Post
Is a console version, (disc-based or arcade game), planned?
Heresy.
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Old 04-07-2012, 11:48 PM   #107
There's no reason why it can't get a console version. The focus on PC is good for a small team but a port wouldn't hurt anything if they have more resources and time.
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Old 04-08-2012, 12:02 AM   #108
Oh fine... I'm in at $15.
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Old 04-10-2012, 11:42 AM   #109
New article:
Why InXile, Wasteland 2 are better off without a publisher
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Old 04-10-2012, 01:57 PM   #110
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Originally Posted by Motoki View Post
With Obsidian being involved now I wouldn't rule a console version at some point out. I know Brian said no, but that was also in the beginning and I don't think he thought he was going to get as much money as he did.

That being said, if someone does not have an available PC to play it on and is set on only playing it on a console, I would not recommend giving money for the Kickstarter.

If the game ends up doing really well sales wise in both pre and post release I can't see them not wanting to do a console version, particularly if they end up using one of the game engines that Obsidian has used in recent years like Onyx or Gamebryo because those should be no big deal to port to consoles.
I don't know--I still don't see there being a large market on consoles for a turn-based tactical RPG that doesn't feature doe-eyed characters and have the words "final" and "fantasy" in the title.
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Old 04-14-2012, 10:16 AM   #111
Even though they reached their goal I kicked in $15
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Old 04-14-2012, 11:15 AM   #112
The new goal is to surpass $3 million. If they do they are going to release mod tools so people can add on their own maps and stories to the game!
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Old 04-14-2012, 11:56 AM   #113
Meh I am still mulling over it, but the sticking point for me is the steep entry price for the beta. Double Fine gave beta access at the entry level of $15. I think $75 is too much to ask as the minimum to get beta access. It is going to be a long time before the final product is released and having more people in the beta actually benefits the developer since there's a much greater chance of finding more problems that way.
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Old 04-14-2012, 12:00 PM   #114
$3 million will be pretty hard to reach in 68 hours left that the kickstarter has. They are a tad over $500,000 shy.

I too wish the $15 pledge would have beta access, but I probably would be too lazy to play it anyways. The last four or so betas I've been invited/signed up for, I've only played one past 30 minutes and that was Star Wars the Old Republic.
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Old 04-14-2012, 01:07 PM   #115
Actually the minimum to get the Beta is the all digital $55 package. Basically you'd be paying for a full priced game that also comes with digital artbook, digital soundtrack, Novellas 1&2, beta, and digital copy of the game.
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Old 04-16-2012, 09:52 AM   #116
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Originally Posted by Motoki View Post
Meh I am still mulling over it, but the sticking point for me is the steep entry price for the beta. Double Fine gave beta access at the entry level of $15. I think $75 is too much to ask as the minimum to get beta access. It is going to be a long time before the final product is released and having more people in the beta actually benefits the developer since there's a much greater chance of finding more problems that way.
You prefer chapter experience or the full story experience? Personally, I wouldn't want to play the beta and ruin the whole entire experience for me, or try to influence them how the story will turn out.

Bummer 22 hrs left and sitting at $2.7 and 56k backers. I had hope that there were more RPG fans > Adventure fan. Would have been nice to see them with much bigger budget for cinematic
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Old 04-16-2012, 10:49 AM   #117
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Originally Posted by Sharkey1337 View Post
Actually the minimum to get the Beta is the all digital $55 package. Basically you'd be paying for a full priced game that also comes with digital artbook, digital soundtrack, Novellas 1&2, beta, and digital copy of the game.

It actually was $75 to start for the beta at one time. I even posed the question on the Kickstarter and Brian himself wrote back to me and confirmed $75 (at the time) was the min for beta. I see he must have updated it with the $55 level. I still think it's a bit much personally to ask as a min for beta access and I'm not really interested in digital extras.

Quote:
Originally Posted by appleyum View Post
You prefer chapter experience or the full story experience? Personally, I wouldn't want to play the beta and ruin the whole entire experience for me, or try to influence them how the story will turn out.

Since I hypothetically would be paying for something I would prefer something relatively soon over nothing until a long way off, especially given the fact that none of these projects are 100% guaranteed to go to completion. I'm not saying they won't but you never know. I'd feel better with sooner access to something than later.

Also, like I said before more people in the beta really does help the developer. It's not just some gift to withhold back for more money as some extra prize, it can actually be work sometimes for the player if you are approaching it from a tester mentality. I am actually one of the people who does test and report things in betas.

Anyway, unless he does an 11th hour change of heart on the beta access and lowers it the entrance fee for it, I am going to pass on this.

Oh and lastly don't count this project out for more funding yet since he may pull a Double Fine and let people continue to contribute via Paypal after the Kickstarter time has run out. Personally, I feel like this ultimately damages Kickstarters in the long term since deadline and exclusive need to mean something, but I expressed that opinion on their private forum and was mostly drowned out by the sea of people who think that Double Fine should continue to collect funds infinitely.

Also Brian may get some funds for Wasteland from other sources; we'll see.

Anyway, I will continue to keep an eye on this project and if it ends up looking promising I will probably buy the finished product down the road at some point.
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Old 04-16-2012, 11:07 AM   #118
I hope this catches on personally. I mena yea its odd to fund a game being made, BUT if you get a copy of the final product for putting down a measely $15, for a game that will probably debut at twice that, it seems reasonable to me. when I get home from work tonight I'll throw down $15 as I absolutely love turn based games of any kind.

Here's hoping a kickstarter for a Gladius 2 is in the works somewhere. But knowing Lucasarts, probably not.

Edit: Also if their goal was $900,000 and they're at over 2 million... I think we're in good shape. I mean the game isn't going to be super amazing graphics like blockbuster hit games, but with already twice their initial investment goal, I think they're set.
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Last edited by GrimmTrixX; 04-16-2012 at 11:09 AM.. Reason: over 900,000!!!
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Old 04-16-2012, 01:23 PM   #119
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Originally Posted by GrimmTrixX View Post
Here's hoping a kickstarter for a Gladius 2 is in the works somewhere. But knowing Lucasarts, probably not.

Edit: Also if their goal was $900,000 and they're at over 2 million... I think we're in good shape. I mean the game isn't going to be super amazing graphics like blockbuster hit games, but with already twice their initial investment goal, I think they're set.
Gladius 2? Hell yea.

And seriously, 2.7 million is massive, and far more than they expected. This is gonna be old-school awesome.
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Old 04-16-2012, 08:18 PM   #120
Bump with 11 hours to go and almost to 2.8 milllion, c'mon people, time to put down $15 for what's sure to be an AWESOME old-school RPG not seen since the likes of Fallout and PS:T!!
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