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Go Back   Cheap Ass Gamer > Forums > Video Game Discussions > Microsoft Gaming > Xbox 360 > Minecraft: Xbox 360 Edition - 1600 points
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Xbox 360 - Xbox 360 Discussion

Minecraft: Xbox 360 Edition - 1600 points

752 replies / 58963 views
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Old 05-04-2012, 08:00 PM   #21
!

looking great!!!
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Old 05-05-2012, 03:56 PM   #22
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Originally Posted by dirtyvu View Post
no.
Everything I read says....
The Xbox 360 version of Minecraft will include Kinect support and cross-platform play with the PC copy
... so yes?

Either way, I have it for PC, and i'm in for 360 as well. While the control will obviously be better on PC, the new interface and community on live makes it a buy for me. Most of my 360 friends never played MC at all so it should be plenty of fun.
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Old 05-05-2012, 04:25 PM   #23
crossplatform play would be amazing! we'll find out for sure in a short time...
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Old 05-05-2012, 08:30 PM   #24
I tried the PC version of this "game" and didn't get it. I'll try the 360 version, but I highly doubt I'll be picking it up. Especially since it is a $20 game. Maybe if it was $5 I'd pick it up.
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Old 05-05-2012, 10:56 PM   #25
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Originally Posted by Hoffer View Post
I tried the PC version of this "game" and didn't get it. I'll try the 360 version, but I highly doubt I'll be picking it up. Especially since it is a $20 game. Maybe if it was $5 I'd pick it up.
What's to get? You build shit.
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Old 05-05-2012, 11:14 PM   #26
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Originally Posted by crunchewy View Post
From what I've read, but I'm not sure how recent it is, this will *not* have creative mode at launch. Which might just be a deal killer for my kids. Only one of them likes the survival mode, and both like creative mode. It's supposed to come in a later update, but who knows when that will be.
After a lot of reading I find the whole update thing for Minecraft 360 to be pretty odd.

They said that Microsoft will only add an update 2 months after it's submitted or something, but their finally breaking their ties to that for the 1st time and will accept updates as they come just like the PC versions. So it might not take TOO long. Who knows though.

I wonder how it's going to handle player skins.
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Old 05-07-2012, 05:15 PM   #27
Very disappointing:
http://youtu.be/ZcYNKsxx6-k
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Old 05-07-2012, 06:29 PM   #28
is there public matchmaking? I don't know if any friends are getting this...
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Old 05-07-2012, 10:45 PM   #29
Regarding world size, apparently others found the world took hours to travel across, so the info is inconsistent. And I believe not a final build. Maybe the final version will be small - we will find out soon enough.
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Old 05-07-2012, 10:55 PM   #30
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Originally Posted by crunchewy View Post
Regarding world size, apparently others found the world took hours to travel across, so the info is inconsistent. And I believe not a final build. Maybe the final version will be small - we will find out soon enough.
I have a feeling there will be a size increase on every update till the cross platforming with PC hits. For obvious reasons.

Thankfully it's still bigger than Total Miner.
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Old 05-07-2012, 11:29 PM   #31
yeah, I wouldn't judge a game based on the initial release either. Otherwise, you'd have to kill Battlefield 3 or World of Warcraft or any other game with rough beginnings. And as they add more servers and align the build toward what the PC has, I'm sure the world will grow as well.
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Old 05-08-2012, 09:47 AM   #32
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I'd be somewhat surprised if you could play on PC servers ever. I though Xbox was intentionally isolated from the outside world. No? Are there any Xbox games that can play online with PC players? I didn't think there was, but I'd love to be proven wrong.
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Old 05-08-2012, 01:52 PM   #33
I've always been a Terraria player myself. The thing that interests me here is the idea of playing a survival horror style game where I have to find my own resources to survive. If it's even similar to that, I'll pick it up.
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Old 05-08-2012, 02:13 PM   #34
The first night (or few) are very much about barricading yourself in and surviving.

Once you have a dwelling and some gear it's easier to survive the nights and especially if you sleep through them but it's never fully safe in terms of you getting killed and dropping everything in your inventory.

The small map size and, of course, clever storage placement will negate some of that lost forever fear though.
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Old 05-08-2012, 02:50 PM   #35
My kids play and love Minecraft and they do find it scary at times. But they are 9 and 11. LOL. No, it is not a horror game. Unless you are scared of pixelated zombies. Or, worse, chickens.
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Old 05-08-2012, 03:02 PM   #36
It's not the look that's scary though. It's the atmosphere. It taps into something very primal that's been buried in our psyche for thousands of years. You're just trying to gather supplies and put a roof over your head before you lose daylight. You have no weapons. All of a sudden you hear this clicking and hissing sound. You can roughly gauge where it's coming from, but you can't tell how far away it is. You dig deeper, hollowing out the side of a mountain, going further into the darkness. It gets louder. You light a torch, just giving you enough light to make out the dim shapes of the tomb surrounding you. You remove one more block and....AHHHHH!!!

See. Atmosphere.
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Old 05-08-2012, 03:18 PM   #37
Giant green pixelated penises with faces which explode and ruin my construction efforts are a constant fear for me in both Minecraft and real life.
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Old 05-08-2012, 03:23 PM   #38
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Originally Posted by crunchewy View Post
I'd be somewhat surprised if you could play on PC servers ever. I though Xbox was intentionally isolated from the outside world. No? Are there any Xbox games that can play online with PC players? I didn't think there was, but I'd love to be proven wrong.
Isn't Windows 8 going to allow that since Xbox Live will be implemented? Or maybe it's just for Games for Windows games. Or the Minecraft/Xbox deal is an exception to that? *shrug*
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Old 05-08-2012, 04:20 PM   #39
Didn't Shadowrun have cross platform play? I never played it, but I could have sworn I remember that being one of their big marketing points.

EDIT - Yup, knew I wasn't crazy. According to Wikipedia - http://en.wikipedia.org/wiki/Shadowrun_(2007_video_game)
Quote:
It was the first game to use Games for Windows - Live that allows for Windows users to play with Xbox 360 users.
The fact that Shadowrun was a Microsoft published game makes a big difference though. They were in charge of the entire thing. I don't know how it would work with the existing Minecraft PC servers.
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Old 05-08-2012, 08:43 PM   #40
Ah, I didn't realize that. However Minecraft I don't think is a Games for Windows Live game, is it? For one thing you can play it on Macs and you can connect to either's servers. No Live on Macs, unless they are planning a surprise announcement.
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