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This search bar is a powerful tool for navigating CAG. You can use it to find the lowest prices on games, trade-in values, search members, forum and blog topics, and much more.
After searching for a game title, click the
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After typing in what you are looking for, you can filter your results by clicking on one of the tabs that pops up from the top of the search bar.
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#41 | ||||
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Rsv 1+2
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My Summer Motto: "When Nature turns off the damn heat I'll turn off my A/C" Trade List |
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#42 | ||||
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The PlayStation Move is underrated.
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Follow me on youtube: http://www.youtube.com/platinumdragon7 Gaming videos, Food reviews, vlogs, more... |
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#43 | ||||
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Driver: San Francisco is underrated.
Just got it on Sun. from the Steam sale. One of, if not THE best in the Driver series. Gameplay is just really solid. |
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#45 | ||||
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#46 | ||||||
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Always willing to trade, deal or haggle for something. Bring me some offers and we can get down to business!
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#47 | ||||||
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#48 | ||||
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#49 | ||||
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He did say "kind of Zelda" and not Zelda, so I'm not seeing where the issue is.
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#50 | ||||
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#52 | ||||||||
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Also just thought of a PS2 F1 game. I forgot what it was called, it was made by an Aussie company right after EA gave up or lost the license, and it was budget priced on release, but a solid game and a lot of fun
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#54 | ||||
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#55 | ||||||
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BS2 was too ambitious with the gameplay was just a bit too busy. With the exception of the amusement park (which was awesome) the levels felt uninspired and the characters were bland and uninteresting. However Minerva's Den was awesome - that DLC was everything the game should have been and more. Nice tight story and cool characters with a few neat easter eggs scattered around. I also really enjoyed the multiplayer for some odd reason. |
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#56 | ||||
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I never made it past the level in Psi-Ops with the giant furnace. Not because I couldn't beat the level, but because I never stopped kinetically slamming people into said furnace.
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#57 | ||||||
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it was a first person perspective game shield in one hand sword in another there was footage of it out before the move released i believe i think it was at e3 the same time they first showed the earlier version of sorcery. it wasnt pretty by any means but the idea of having more control of your character in a 3d game was promising. its like making a move zombie game. if you made a simple game with move controls then imaging being able to pick up anything in a 3d room to use to kill a zombie or being able to push over objets to block doors and windows. you move around with that weird nipple stick but can also swing both controllers in your hand to do mele attacks or push enemies away that have grabbed you. i may be oversimplifying how to do it but in my mind it seems thats a kind of direction sony should take with the move. |
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#58 | |||
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The Colony Wars games on the PsOne. I wish they were made into current gen games.
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#59 | ||||||||
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This game was a breathe of fresh air in the market of shooters. I threw in many hours of Viva than gears that year.. |
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