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#6401 | ||||||
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#6402 | |||||
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After thinking about it more, I think the Mass Effect series is a good example of death by committee. I'm reminded of something Adam Carolla said once.
Bioware never once thought, "No, you. your requests. If you don't like it don't play it. Go make your own game with buttsex and fan fiction-level writing." In an effort to pander to everyone, to tolerate everybody and their mother's wishes, they alienated their core audience with each iteration. For example, making the game more accessible to women means, according to one Bioware staffer, giving players the option to skip gameplay. In the realm of stupid video game controversies, that statement is far more offensive than anything Anita Sarkeesian could think up.I feel Bioware told the story they wanted to tell in Mass Effect. I think there's a lot to be said for the auteur theory. Not that a game like Mass Effect can be done without a team backing you up, but I think art is best when there is a strong leader who does not compromise on their vision for anyone, not the fans, not the publisher, no one. For Mass Effect 3, I think they just wanted the most amount of people to like them and they failed miserably pandering to everyone. Last edited by Spokker; 06-27-2012 at 06:20 AM.. |
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#6403 | ||||
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For Mass Effect 3, they LITERALLY lied to everyone about what the ending would encompass. And then when they did the Extended Cut, they lied that wouldn't add an ending (they did), and that ending basically told them to
off.If that's pandering, then I misunderstand the definition of pandering. |
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#6404 | |||
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It tells me they failed to stick to their artistic vision, but that shit was happening long before they decided to release The Extended Cut.
But that's sort of what the ending DLC was all about, continuing with the futile plan of trying to please everyone. Fans are inherently fickle, and you will never please anyone, but if you have a vision and stick to it, even the most cynical fan will respect you deep down. |
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#6405 | ||||
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__________________
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#6407 | ||||
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I , too, stayed up way too late. But it was "Bad Decision Tuesday". I just did one ending, my canon ending, and was very pleased. The extra content was really strong. It felt complete, but not tacked on or too wordy where it dragged on. Great job, Bioware!
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![]() ![]() ![]() <| You used to have problems til the Spectre came. SPECial Tactics and REconnaissance, respect the name. |> Last edited by chubbyninja1319; 06-27-2012 at 08:18 AM.. |
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#6408 | ||||
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I did two endings yesterday before bed... and came away with mixed feelings. They're better than what they were, granted that's not saying much, and did much to improve on things but fail way short of actually fixing the game and while I'm happy on some level that Bioware did at least this it still doesn't excuse them for what they shipped and just how poorly they handled the whole thing...
Said it before and still mean it... The trilogy deserved a better conclusion than what it got and Bioware games have gone from a CE preorder (Day 1 buy) for me to a buy at some later point... like when its 20 bucks and my money doesn't affect their bottom line in the least. Edit: Oh, yeah, more DLC teased... http://www.joystiq.com/2012/06/26/ma...much-more-dlc/ |
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#6411 | ||||
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I played through the "red" ending last night and was very satisfied. I did not really hate the way it had originally been released, but this definitely was an improvement.
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#6412 | ||||
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I'm about ready for some Shadow Broker scale DLC, please. I'd also love them to explore additional squadmates at some point. It took me a while to warm to Zaeed and Kasumi in 2--what with their lack of legit dialogs--but Kasumi ended up being one of my favorite squadmates.
Looking forward to seeing what they have planned.
Last edited by ActionKazimer; 06-27-2012 at 11:00 AM.. |
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#6413 | ||||||
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For some reason one of my saves simply wasn't working which confused me. |
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#6415 | ||||||
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so I guess this is how the guy I ran into last night was doing it
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#6416 | ||||
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I wish they would have pandered on the ending. Despite all their accommodations, the story of most of the game was still great. It actually seems the opposite is true. One person had too much control over the end and no one told him he's retarded.
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#6417 | ||||||
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This ending had the most potential. Actually, every ending had a ton of potential that was just squandered. I can dig the new stuff a lot more than the old, but they royally ed up. The ending to a 3 game, 5 year series deserves more attention, or at least just as much attention, as the whole journey. Basically, Bioware dropped the ball.And whoever said these new endings were just clarification. You basically told us nothing before, and we were just supposed to ensue all of the things you added. And you again, because you said the endings wouldn't change. Well guess what? They did, and they should have. Don't pretend you didn't screw up
Anyways, I'm ready for some new single player DLC. I'd prefer something that focuses on the events after the ending, but I doubt we'll get that.
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#6418 | ||||||
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EDIT: Nevermind, it affects my three favorite guns, Scorpion, Striker and Falcon. Great. |
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#6419 | ||||||||||
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General additional ending thoughts: |
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