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Kickstarter: Ouya Video Game Console (Coming to Target, Amazon, GameStop, Best Buy)

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kickstarter, ouya will fail, vaporware

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Old 07-12-2012, 11:33 AM   #521
Nearing $4M wow!

I cancelled my pledge, will wait to see how it does after launch.
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Old 07-12-2012, 12:01 PM   #522
They tweeted me earlier and told me to check the main page.

My Randy Savage joke is on the front page of the testimonials now lol. Oooh Yeah!!! @sodoubleoggood
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Old 07-12-2012, 12:36 PM   #523
Quote:
Originally Posted by gmoneyftw View Post
They tweeted me earlier and told me to check the main page.

My Randy Savage joke is on the front page of the testimonials now lol. Oooh Yeah!!! @sodoubleoggood
Quote:
@fourzerotwo... A new console, for $99, that is designed around a free-to-play open source model. I support everything about @playouya

Engadget... “Gamers are craving something different, and if the Ouya is a success, it could usher us into a new golden age of gaming...”

@Daddygamer... @playouya you're becoming the people's console. PC World... “Is the $99 OUYA the Video Game Console for the 99 Percent?”
@SoDoubleOGGood... What would Macho Man Randy Savage's favorite gaming console be? (if he were still alive) ‪#OUYA‬ oooh yeah!
Gamasutra... “People have been clinging to the same game consoles for several years, and are wanting something different.”
Cyathem from Reddit... “I’ve wasted $100 on stupid things. This actually looks cool.”
And more... Kotaku! The Guardian! Joystiq! Forbes! GameSpot! BusinessWeek! The Verge! Wired! IGN! The New York Times! Time!
Wow they are over $4 million dollars in 2 days, and they have the media talking about them everywhere right now.
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Old 07-12-2012, 12:46 PM   #524
Here's a good Ouya article by Ben Kuchera that's worth a read for anyone considering pledging money:

http://penny-arcade.com/report/edito...-should-be-ske
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Old 07-12-2012, 12:59 PM   #525
Kind of feel like a jerk, but once I really thought about it, I realized that I want a little more information on the system, like even a few games to entice me before I jump all the way in. I guess I shouldn't have been so impulsive, but I'm sure they'll be fine without my $99.00
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Old 07-12-2012, 01:02 PM   #526
Quote:
Originally Posted by ihadFG View Post
Here's a good Ouya article by Ben Kuchera that's worth a read for anyone considering pledging money:

http://penny-arcade.com/report/edito...-should-be-ske
Good read that I agree with on all parts.
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Old 07-12-2012, 01:05 PM   #527
Quote:
Originally Posted by Saix_XIII View Post
Good read that I agree with on all parts.
Same here, gave the article a read and I agree mostly on it. I still have a whole month to decide if this is worth it though. Its only been 2 days, hope they will be able to give more info before the kickstarter ends.
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Old 07-12-2012, 01:13 PM   #528
Quote:
Originally Posted by ihadFG View Post
Here's a good Ouya article by Ben Kuchera that's worth a read for anyone considering pledging money:

http://penny-arcade.com/report/edito...-should-be-ske
Yeah he is saying (with actual other people's quotes) what many of us dissenters have been saying. No way this thing see the light of day by March.
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Old 07-12-2012, 01:19 PM   #529
I liked the article and it made some good points though I have to disagree with the Indie developer. If you have a closed platform like a console and have something like the Ouya the higher percentage and a platform they can optimize helps them compete graphicswise more favorably with a bigger company. This is the better choice as opposed to them looking at ensuring compatibility across the general PC platform.
All this being said, for all of you so excited, where the were you in pledging money to see the Indrema get out instead? Yeah that's what I thought. That had a better model as far as I'm concerned since you could get games on physical media as well.
edit: I wouldn't be surprised if most of the money being pledged here was used by Kickstarter to fund the development costs of "Shadowrun Returns".
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Old 07-12-2012, 06:56 PM   #530
Things have simmered here but the Kickstarter is at 4.2 million. I believe that makes it the largest one ever.
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Old 07-12-2012, 07:45 PM   #531
I thought the largest was ~7mil for some sort of watch thing.
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Old 07-12-2012, 08:12 PM   #532
Quote:
Originally Posted by cancerman1120 View Post
Things have simmered here but the Kickstarter is at 4.2 million. I believe that makes it the largest one ever.
Quote:
Originally Posted by momouchi View Post
I thought the largest was ~7mil for some sort of watch thing.
http://www.kickstarter.com/projects/...ne-and-android

Momouchi is correct, but it raised over 10 million.
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Old 07-12-2012, 08:36 PM   #533
Quote:
Originally Posted by Saix_XIII View Post
http://www.kickstarter.com/projects/...ne-and-android

Momouchi is correct, but it raised over 10 million.
I stand corrected...still has a chance at that though.
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Old 07-12-2012, 09:46 PM   #534
I'm a bit concerned about their games survey. Less than half the games could be considered indie games, while the others are mostly AAA titles from major publishers. I don't mind major publishers (for the most part), but I thought the emphasis here was on indie, hacking and retro gaming? Besides that, and pardon the skepticism, but why are Skyrim and similar system-intensive games listed as suggested games to bring to OUYA? Those would be great goals, but how feasible is it given current system specs?

I admire their enthusiasm, but worry about the hype. Also, the standard "GET AN OUYA" level doesn't have any special kickstarter bonus, and is stated to cost the same as retail... I might have to reduce my pledge and see what actually comes of this. If it fails, I'll save $90 and put it toward a custom-built media center.
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Old 07-12-2012, 11:07 PM   #535
Quote:
Originally Posted by Guerrilla View Post
I'm a bit concerned about their games survey. Less than half the games could be considered indie games, while the others are mostly AAA titles from major publishers. I don't mind major publishers (for the most part), but I thought the emphasis here was on indie, hacking and retro gaming? Besides that, and pardon the skepticism, but why are Skyrim and similar system-intensive games listed as suggested games to bring to OUYA? Those would be great goals, but how feasible is it given current system specs?

I admire their enthusiasm, but worry about the hype. Also, the standard "GET AN OUYA" level doesn't have any special kickstarter bonus, and is stated to cost the same as retail... I might have to reduce my pledge and see what actually comes of this. If it fails, I'll save $90 and put it toward a custom-built media center.
Since the survey was open to everyone, not just people who kicked in money, I'm not sure how seriously you can interpret the results. I can see people who don't understand what this thing really is buying into the hype, taking the survey, and asking for the latest AAA games on a $100 console.

I would probably buy GTA 3 for it if they ported the android version, since I can't stand touch controls, and also would like to see Leisure suit Larry ported over.
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Old 07-12-2012, 11:10 PM   #536
Judging by the system specs, I think I can safely say that the Ouya will not be able to support PS2 or Gamecube emulators. I don't understand why anyone would buy an Ouya, besides those fooled by their pretty deceptive marketing strategies, since a normal laptop can do pretty much everything an Ouya can and more.
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Old 07-13-2012, 12:03 AM   #537
Quote:
Originally Posted by Guerrilla View Post
I'm a bit concerned about their games survey. Less than half the games could be considered indie games, while the others are mostly AAA titles from major publishers. I don't mind major publishers (for the most part), but I thought the emphasis here was on indie, hacking and retro gaming? Besides that, and pardon the skepticism, but why are Skyrim and similar system-intensive games listed as suggested games to bring to OUYA? Those would be great goals, but how feasible is it given current system specs?

I admire their enthusiasm, but worry about the hype. Also, the standard "GET AN OUYA" level doesn't have any special kickstarter bonus, and is stated to cost the same as retail... I might have to reduce my pledge and see what actually comes of this. If it fails, I'll save $90 and put it toward a custom-built media center.
Ouya's going to be making most of it's money off of it's own storefront. If Squaresoft or Activision wants to put a game on it, turning them away would be like turning away money. Their Indie emphasis was more about how this would be the easiest way for an Indie developer to get their game on a console that hooks up to a TV. Given their competition for that claim is the Wii/360/ps3, it's likely accurate.

And the list...wouldn't be surprising if they just parsed the entries, removed any IP's that are first-party titles for a rival console, and applied some kind of thesaurus to merge entries of the same series. Not much more than a crowdsourced wishlist.
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Old 07-13-2012, 12:07 AM   #538
I am really looking forward to this console. App development is something I am wanting to get into. Can't wait till March. I took the $99 plunge!
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Old 07-13-2012, 01:53 AM   #539
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I think that game list demonstrates their deceptive strategies, it makes uninformed people think that the AAA titles might get ported to the OUYA.
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Old 07-13-2012, 03:18 PM   #540
The most recent Epic Battle Axe Podcast talked a lot about the Ouya. It was a really good discussion that covered the pros, cons, potential to lose money and every other subject you can imagine. I think they did a very good job of not being over positive or negative and are a shining example of what the discussion SHOULD be on the Ouya vs the bickering in the forums.

http://epicbattleaxe.com/epicbattlec...-isnt-dubious/
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