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#361 | ||||
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Cowboys are gonna be Nasty in Madden this year. If I wasn't locked in with there division rival, I might have taken a shot at them.
P.S. Don't pick the Eagles as your #1 !!!!!!!!!!!! If I don't get the chance to lead the league in fumbles with Vick, I'll be very upset
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MurdaModeLV |
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#362 | |||||
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#363 | |||||
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if i even have the chance haha |
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#365 | ||||||
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#366 | ||||||
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like I'd really say who was on my list let alone my #1
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#367 | ||||
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#369 | ||||
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#370 | ||||
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#371 | ||||
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#373 | ||||||
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So if you go out and have a great game with Matt Cassel, he may get an attribute boost going into the next week. Ninja'd. |
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#374 | |||||||||
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Would it be a valid concern that doing weekly progression might serve to disproportionately improve the teams of the better owners? Is progression now dynamic based on player performance even if you set it to annual? Last year, progression for every player was largely fixed. |
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#375 | ||||||
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"There are multiple factors to player progression. Players will accumulate XP based on their performance on the field and potentially their ratings in some key categories. Some players may accumulate XP faster than others even if playing time and accomplishments are comparable. You can then choose what categories to allocate those XP to and the higher a rating in a category, the more it will cost you to add to it. As a coach, you will also be afforded XP based on your performance, goal achievement etc.. You can buy different packages (there are a bunch) that affect how players progress, how likely it is you can resign players, there are offense "style" packages that will benefit you if you match that gameplan. There are so many different upgrades and options that you can match and pair together as the seasons go by." |
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#377 | ||||
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#380 | ||||
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Hey BvHarris , since all the list aren't in could I technically make a change to my list ? I need to remove a team off my list.
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