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#221 | ||||||
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#222 | ||||
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The sidequest "Safe and Sound" can suck a big bag of dicks.
Kill a giant (but pretty wimpy) monster, it falls, you open the treasure chest on top of it. Except in some games - like mine - it doesn't fall. It stays totally god damn upright. And you can spend an hour trying to glitch your way up its side or try again or whatever the .God damn.
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#224 | ||||||
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#228 | |||||||||||
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Somehow missed your message until like 8PM or so. Last edited by Draekon; 09-23-2012 at 10:15 AM.. |
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#229 | ||||
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The game kept crashing on me every time I tried to head to Sanctuary for the first time. I verified the integrity of the game cache and it said it had like 11 errors or something so it redownloaded and now its running fine. Originally the game seemed to run smooth all the way maxed out on my HD7870 but when the action heats up there is definite frame rate drops so I just set it to auto detect which looks and runs good
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#230 | ||||||
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I was thinking of upgrading my 5770 to 7850 because of the high action drops. |
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#231 | ||||
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#232 | ||||
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My guess would be that there are hidden stats/modifiers which are changing the value and once someone releases a config tool then we'll be able to see those.
They've really leaned-into the design decision to hide certain properties so that players try more things out rather than just considering them insta-vendor-trash but hiding whether or not guns have scopes is ing bullshit.
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sudo mklove |
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#233 | ||||||
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#234 | ||||||
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#235 | ||||||
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All of them had a +13% party-wide class-skill recharge rate, and +2 to whatever that skill is that increases the duration of my phaselock (Suspension? I wanna say it's Suspension.) Hidden attributes on a class-mod sound pretty bullshit to me. If I want to test a gun for a hidden attribute, I use the gun. If I want to test a class-mod, I |
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#236 | ||||||
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I'm just going by how the first game had attributes which simply weren't on the card due to font size and how on PC you could lower said font size and the result was that any hidden attributes would then be listed. It wouldn't surprise me to hear that the same is true for 2. There were also legitimately hidden attributes which had nothing to do with font size. (Wee Wee's Shield for example) |
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#237 | |||
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Just picked it up. Any quick tips for a newbie?
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CML: http://www.cheapassgamer.com/forums/...d.php?t=178458 |
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#238 | ||||
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Regarding PhysX talk, I don't even enjoy it in the game. It stresses the hell out of my 670 and it just creates way too much on-screen havoc. With PhysX on high, I cant even tell what the
is going on half the time because there are 20 bajillion particles flying across my screen. Sure, the liquid and cloth effects are nice, but I'd rather just set it to low so I can tell whats going on while I'm playing.
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