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Go Back   Cheap Ass Gamer > Forums > Video Game Discussions > General Gaming & Industry News > And the biggest developer you've never* heard of is...
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And the biggest developer you've never* heard of is...

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Old 01-25-2007, 03:32 AM   #1
And the biggest developer you've never* heard of is...

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Tose
1up posted an interesting article about this developer, who, for 25 years, has been secretly developing, co-developing, or porting tons of games for many large publishers (Capcom, Square-Enix, Konami, Nintendo, etc.).

http://www.1up.com/do/feature?cId=3156447

*That is, unless you know of the Starfy (Stafi) series.

Last edited by Cao Cao; 01-25-2007 at 04:11 AM..
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Old 01-25-2007, 04:25 AM   #2
Cool story. May be a tad misrepresenting, though, as I can only assume most of the publishers who have Tose develop games for them use their own employees on the production side of things to help development along. Thus, it's not like they're doing things all on their own. Still, very interesting, and something I didn't know about.
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Old 01-25-2007, 04:49 AM   #3
Quote:
Originally Posted by Cao Cao View Post

*That is, unless you know of the Starfy (Stafi) series.
I do!

I've got all 4 Starfi games (1-3 on GBA and 4 on DS) and they're all fantastic!
I still can't understand why Nintendo didn't bring em to the States...
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Old 01-25-2007, 06:33 AM   #4
The only reason I can think of is that they're too similar to the Kirby games, but that doesn't make any sense at all. Knowing the developer of your favorite games is like knowing who directed your favorite animes. You know a couple names and you really should know it the same way you know directors and what not, but you don't.
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Old 01-25-2007, 03:02 PM   #5
I know about Tose before this article was printed.
Do I get a cookie?

and no, I not familiar with the Starfy series.
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Old 01-25-2007, 03:25 PM   #6
It's a good article and I'm surprised they got a quote from some at Tose. Knowing past history, that's the most interesting thing.

And no cookies, apparently as my plate is empty too. ;-) Not that it matters.

I like the artcile though, even though it goes against what Tose is/does.
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Old 01-25-2007, 06:05 PM   #7
I've never heard of them, or knew they existed. Pretty cool really.0

If I was a game company. I would use Tose if a deadline was approaching. Instead of putting my employee's into crunch time. I could have my employee's work normal hours fixing the big problems. While Tose fixes the other things.

If I was given a shitty movie game to tie in with the release of the movie. I would throw that over to Tose instead of wasting the talents of my guys. IMO its a good thing for the industry.
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