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Go Back   Cheap Ass Gamer > Forums > Video Game Discussions > Nintendo Gaming > Wii U, Wii and anything else that starts with Wii > RE: UC details and RE4 Wii Confirmation[Gamer's Day!]
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RE: UC details and RE4 Wii Confirmation[Gamer's Day!]

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Old 04-03-2007, 10:40 PM   #1
RE: UC details and RE4 Wii Confirmation[Gamer's Day!]

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Quote:
Biohazard / Resident Evil Umbrella Chronicle (Wii)
- 1st person View Gun shooting
- story about the destruction(?) of Umbrella Corp.
- Chris, Jill, Rebecca, Billy, Wesker etc

almost the same as the rumor earlier
Blech at first person.

Quote:
Biohazard 4 Wii is confirmed too (5/31)
They've added a search knife attack, waggle the wiicon to attack.
http://www.neogaf.com/forum/showthread.php?t=149360
Follow the link for a bad cam shot of the RE:UC famitsu article.

Quote:
Originally Posted by Foolman View Post
RE4 website:
http://www.capcom.co.jp/wii_bio4/

RE:UC Website (With trailer):
http://www.capcom.co.jp/bio_uc/
-------------------------
Capcom's Gamer's Day Updates

Videos:
RE4
Quote:
Originally Posted by dallow View Post
http://gamevideos.com/video/id/10726

http://gamevideos.com/video/id/10741

RE:UC

http://gamevideos.com/video/id/10742

http://www.capcom.co.jp/bio_uc/ (Click the middle button and then the Vol 2 button.

Impressions are at almost every site.
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Last edited by Foolman; 04-13-2007 at 09:36 PM..
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Old 04-03-2007, 10:55 PM   #2
It took me a long time to realize that RE4 was coming to the Wii and not RE5. I was wondering why this thread hadn't exploded.
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Old 04-03-2007, 11:04 PM   #3
Why didn't they make UC a third person game like RE4? I hope it turns out good but I have my doubts.
It's great that RE4 is officially confirmed. I was planning on playing RE4 again this summer, but I'll wait for the Wii version.
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Old 04-03-2007, 11:08 PM   #4
The last thing the wii needs is another GC port.
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Old 04-03-2007, 11:11 PM   #5
I'd prefer a first person RE game. It would be an improvement over the stale controls the series has had forever now. Imagine being able to easily and effectively run away from the zombies instead of getting stuck, etc.

But in spite of the fact that I have little interest in a RE game now I hope that UC is a good, high quality game. But for that to happen Capcom has to get off their ass and stop calling the wii a kiddie console.
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Old 04-03-2007, 11:15 PM   #6
lol gamecube ports on wii LMAO. It better be budget $30 at most i plan on picking it up since i don't have the original on gamecube anymore
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Old 04-03-2007, 11:16 PM   #7
Looks like UC will be a fun diversion before the real next RE comes out for PS3(and 360?)
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Old 04-03-2007, 11:23 PM   #8
Is UC just some spinoff type thing or should I expect a full-length fulfulling experience?
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Old 04-03-2007, 11:52 PM   #9
Quote:
Originally Posted by dallow View Post
Looks like UC will be a fun diversion before the real next RE comes out for 360 (and PS3?)
FIXED.
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Old 04-03-2007, 11:53 PM   #10
Quote:
Originally Posted by dallow View Post
Looks like UC will be a fun diversion before the real next RE comes out for PS3(and 360?)
Yes, RE5 is coming to PS3 and 360.

I'm glad UC is going to fill in the blanks between 3 and 4, and hopefully tie up the loose ends of CV, but the question is how will it play? Has anyone played Dead Aim? I've only gotten about 5 minutes into it, but I imagine it could be something similar to that, and I didn't think that was too bad...
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Old 04-03-2007, 11:54 PM   #11
Quote:
Originally Posted by -Never4ever- View Post
FIXED.
Psh.
We already know it's confirmed for PS3, I'm just waiting for the 360 announcement, unless I missed it.
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Old 04-03-2007, 11:55 PM   #12
Quote:
Originally Posted by PRMega View Post
Yes, RE5 is coming to PS3 and 360.

I'm glad UC is going to fill in the blanks between 3 and 4, and hopefully tie up the loose ends of CV, but the question is how will it play? Has anyone played Dead Aim? I've only gotten about 5 minutes into it, but I imagine it could be something similar to that, and I didn't think that was too bad...
It better not be like that game.
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Old 04-03-2007, 11:58 PM   #13
Quote:
Originally Posted by dallow View Post
It better not be like that game.
I take it the appeal of RE: DA wears off after a while? I played it briefly with the lightgun, and I can see that translating to the Wii. Maybe I'll pop it in this week and see how I like it.
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Old 04-04-2007, 12:03 AM   #14
Quote:
Originally Posted by dallow View Post
Psh.
We already know it's confirmed for PS3, I'm just waiting for the 360 announcement, unless I missed it.
http://www.gamespot.com/xbox360/adve...ostpop;title;2


http://ps3.ign.com/articles/635/635095p1.html
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Old 04-04-2007, 12:07 AM   #15
Quote:
Originally Posted by PRMega View Post
I take it the appeal of RE: DA wears off after a while? I played it briefly with the lightgun, and I can see that translating to the Wii. Maybe I'll pop it in this week and see how I like it.
I mean, that's the problem, it was a light gun game.

I don't expect UC to be that thin on gameplay though. I'm sure it'll be much more satisfying.
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Old 04-04-2007, 01:02 AM   #16
Quote:
Originally Posted by dallow View Post
I mean, that's the problem, it was a light gun game.

I don't expect UC to be that thin on gameplay though. I'm sure it'll be much more satisfying.
Hey hey now, Dead Aim was one of my favorite RE games, and really the one that really got me into the series. I had briefly played the original RE before that, but the clunky controls just frustrated me to no end. Then I picked up Dead Aim with the recoil guncon...that was badass man. I now own and have beaten every RE game to date.

It was also light years ahead of every other light gun game in the simple fact that you could actually walk around. I found the d-pad on the back of the gun to actually work well, and feel pretty natural. And the most important fact that I believe keeps getting overlooked...is that you're physically pointing and shooting at zombies! How can you find fault with a game that lets you hold a gun to something's head and blow it clean off? You can't buy that kind of happiness! My only fear is that the Wii version won't pull it off as well as Dead Aim did (no recoil, etc.). But the potential is definitely there.
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Old 04-04-2007, 01:12 AM   #17
They might as well just put RE5 in the Devil May Cry series, as the director wants it to be even MORE actiony then RE4
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Old 04-04-2007, 01:13 AM   #18
Quote:
Originally Posted by n8rockerasu View Post
Hey hey now, Dead Aim was one of my favorite RE games, and really the one that really got me into the series. I had briefly played the original RE before that, but the clunky controls just frustrated me to no end. Then I picked up Dead Aim with the recoil guncon...that was badass man. I now own and have beaten every RE game to date.

It was also light years ahead of every other light gun game in the simple fact that you could actually walk around. I found the d-pad on the back of the gun to actually work well, and feel pretty natural. And the most important fact that I believe keeps getting overlooked...is that you're physically pointing and shooting at zombies! How can you find fault with a game that lets you hold a gun to something's head and blow it clean off? You can't buy that kind of happiness! My only fear is that the Wii version won't pull it off as well as Dead Aim did (no recoil, etc.). But the potential is definitely there.
No doubt it was pretty fun at first. Just wasn't RE to me. But a fun diversion, like UC will probably be (hopefully with learned lessons).
I don't see how that game could have gotten you into the rest of the RE series though. That's a bit weird.
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Old 04-04-2007, 01:15 AM   #19
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Originally Posted by Dr Mario Kart View Post
They might as well just put RE5 in the Devil May Cry series, as the director wants it to be even MORE actiony then RE4
Ah, the death of survival horror.
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Old 04-04-2007, 01:23 AM   #20
Quote:
Originally Posted by dallow View Post
No doubt it was pretty fun at first. Just wasn't RE to me. But a fun diversion, like UC will probably be (hopefully with learned lessons).
I don't see how that game could have gotten you into the rest of the RE series though. That's a bit weird.
I guess it just felt more "playable" to me, if that makes any sense. As I said (and I'm sure most agree), the controls in RE1 were a nightmare. The robotic "walk", "turn", "walk". I just didn't have the patience. It was hard too, because I wanted to like the series, and had people telling me how amazing a game it was.

After trying Dead Aim though, I felt the "coolness" of the franchise, and had a greater desire to dive deeper into it. So, I went back to RE1, learned the controls, and became a believer. I'd still much rather have normal human walking controls from RE4 before I'd go back to clunky RE1 again, but I appreciate where the series came from. I'm such an RE freak now, I'm anxiously awaiting Resident Evil: Extinction. 9/21/07 baby!
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