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Go Back   Cheap Ass Gamer > Forums > Video Game Discussions > Sony Gaming > PS3 and PS4 > MAG Discussion Thread
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PS3 and PS4 - Sony's entry into the next-generation

MAG Discussion Thread

1381 replies / 68251 views
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cag psn night, mag, zipper interactive

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Old 05-01-2009, 11:05 AM   #61
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That trailer reminded me a LOT of the Battlefield 2 trailers they showed before the game was released ... and that's not a bad thing (I LOVED BF2). If done right, this game could kick some ass and take over BF:BC as my MP game of choice.
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Old 05-03-2009, 06:08 PM   #62
The preview is pretty decent.

The "3D map" sounds cool.

Quote:
Even OICs are warriors on the ground, however. There's a neat 3D tactical map that every player can view, but only commanders can interact with, setting objectives and deploying assets. But there's no separate, high-level RTS-style view of the action. "We didn't want them basically to get stuck in there like they're playing a map," says Byrne. "So OICs and platoon leaders and squad leaders are all able to, and encouraged to, basically be in the field fighting, and then juggle their duties behind the gun and behind the interface in terms of their play-style."
I like being the commander in Battlefield 2/Battlefield 2142. Sometimes I like to make the character shout "With me team!" and lead my units to the points I need to to go because it is hard to do with just clicking orders. Big star moving along the map is easier to follow I guess. HATE it with servers that have rules that commanders can't fight, makes no sense. So I am happy about their attempt here and hope it works well.

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Old 05-03-2009, 08:19 PM   #63
Interesting about the "not playing a map" thing. Commanding did feel like a completely separate game in Battlefield, although I don't know if I agree that this is a problem that needs fixing. If the commander has time to fight, he's not doing his job.

NamPaehc, do you still play BF2/2142 at all? We should get a squad together.
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Old 05-04-2009, 02:29 AM   #64
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Originally Posted by metaly View Post
Interesting about the "not playing a map" thing. Commanding did feel like a completely separate game in Battlefield, although I don't know if I agree that this is a problem that needs fixing. If the commander has time to fight, he's not doing his job.

NamPaehc, do you still play BF2/2142 at all? We should get a squad together.
Well in Battlefield or Natural Selection (HL mod) it can feel like you are playing Warcraft/Starcraft when just staring down at the map from space. So I canunderstand the comment they made.

And yeah I just got back into 2142. Only I usually play commander because my PC isn't that great so the flat map runs smoother lol. " Nightwing- " is handle there.
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Old 05-04-2009, 11:29 PM   #65
Haven't watched it yet but the PSBlog has a 12min interview with Zipper dev answering community questions.

Also there will be a dev chat TOMORROW!

Quote:
OK, even with all of those questions deftly addressed by Zipper, I’m wagering that you now have a few more things that you’d like to ask. That’s why the team will be joining us LIVE on the Blog this Wednesday at 2pm Pacific/5pm Eastern for a chat. Please join us!
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Old 05-06-2009, 06:33 PM   #66
Important info from chat

Phoniex - there aren't the traditional game modes you might expect from smaller FPS titles. Basically each map has an associated game mode. We have a more tradiitonal team v. team mode for 64 players. We have a "capture the objective points" game mode for another set of 64 maps. the 128 maps have Attackers trying to steal a vehicle from the Defending side. 256 is an all-out battle for control points.

One game mode per map should be nice

silentscope101 - if your friends are already on your PSN friends list and they are the same army as you (so, you'll only be able to join friends playing for Raven, if you're a member of Raven), then you'll be able to quickly join them in their game.


Not so good. This is a problem with the 3 factions


The biggest maps are about 1 square kilometre .. so big! The maps are based on three global regions - Alaska, Central Asia and Central america. How balanced are they - I'm gonna say perfectly balanced


million_monkeys; its a "points based" system -- so you'll know what your health is exactly. Lots of different ways to "regain" health (medit, firstaid, medics, supply points, bunkers, etc.)

Wow... respawn in a 256 is a complex thing to describe. Let me summarise... you spawn in "timed waves" and you spawn in with your squad. Some lucky squads get to paradrop into the combat zone or ride in on APCs.
Mike Gutmann - Vice President @ Zipper: Yes, I'm CONFIDENT MAG will be relesed this year!
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Old 06-09-2009, 04:03 AM   #67
Keep forgetting that this is out this year and seems like a lot of CAGs are too since I had to bump this up from 40 days ago.
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Old 06-09-2009, 12:41 PM   #68
Meh, I am convinced this game is going to fail...
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Old 06-09-2009, 08:26 PM   #69
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Originally Posted by smiggity View Post
Meh, I am convinced this game is going to fail...
Then why you keep posting here?
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Old 06-09-2009, 10:01 PM   #70
man anyone got info on how to get in on the beta lol?
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Old 06-09-2009, 11:18 PM   #71
The last i heard it was a closed beta.
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Old 06-10-2009, 02:54 AM   #72
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Originally Posted by bornrunnin31 View Post
Then why you keep posting here?
I...Cant...Stop...
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Old 08-09-2009, 11:14 PM   #73
anyone else get the dev video #4 off the psn? the hud and all the icons on the looks horrid! Hope you can tone some of that down because there was to much on the screen for me.
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Old 08-12-2009, 02:44 PM   #74
Beta "waves" are underway it seems:



Quote:
A lucky few individuals will discover this invite for the MAG beta in their inboxes. The e-mail includes a unique code used to access a closed application form. According to the beta enrollment page, Sony "will be adding people in waves." If you don't see an invite in your inbox right now, don't worry: you may be invited later. "If you do not receive an invite for the first wave you may still be invited in a following MAG Public Beta wave."

Sony has already conducted a closed beta for MAG for over a month. The expansion of the beta to the public gives us hope that maybe -- just maybe -- we'll be able to see MAG's 256-player online battles hitting the PS3 sooner rather than later.
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Old 08-12-2009, 06:08 PM   #75
Last question says something like why should we invite you. lol Its a dam beta to a maybe 'okay' game. Its not like its the... you get the idea.
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Old 08-12-2009, 08:28 PM   #76
I thought i signed up for this a while back. I never got any email. If i don't get one tell me how it is.
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Old 08-12-2009, 11:42 PM   #77
I got that email too, just applied for the beta. Need something to replace CAG Warhawk. :(
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Old 08-13-2009, 11:00 AM   #78
I applied for the Beta. I'm a sucker for betas, what can I say. Plus, if I ever play SOCOM with smiggity again I have to go on and on about how much more amazing MAG is until he kick me out of the clan.
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Old 08-13-2009, 11:15 AM   #79
Where can you apply for the Beta? I didn't see it in the OP's post.

I am DIEING to test this (huge Socom fan)... If anyone has an extra code they don't want, pretty pretty pleaseee with a cherry on top!
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Old 08-13-2009, 11:30 AM   #80
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I applied for the Beta. I'm a sucker for betas, what can I say. Plus, if I ever play SOCOM with smiggity again I have to go on and on about how much more amazing MAG is until he kick me out of the clan.


Someone needs to get Namphaec a beta invite.
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