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Go Back   Cheap Ass Gamer > Forums > Video Game Discussions > Sony Gaming > PS3 and PS4 > Demon's Souls - Atlus & From Software's Action RPG - October 6
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Demon's Souls - Atlus & From Software's Action RPG - October 6

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atlus, demon's souls, fap fap fap, from software, ps3, rpg, scei

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Old 03-22-2010, 03:49 PM   #3001
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Quote:
Originally Posted by Invin View Post
How long did it take you guys to Platinum? I'm somewhere between 50-60 hours and am far from it. Pretty close to giving up. Stupid stone chunks.

I went back to dig my response up lol

Quote:
Originally Posted by Supplice View Post
Took me around 90-100 hours for the plat, I pretty much got all the weapon trophies and ring trophy on my first playthrough. Then rest was playing through 3 times.
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Old 03-31-2010, 08:28 PM   #3002
Anyone willing to help me with the bladestone trophy or let me hold their shiny sharp +5?? SL 114.
Much appreciated .
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Old 04-01-2010, 12:08 AM   #3003
I have to say this game has been terrible for helping me to clear a backlog of games I've got. I'm like 14 hrs in and I'm only soul level 40, I essentially end up goofing around alot but I really like the game I think I screwed up and tried to make my character too balanced though, which makes things even a bit more unforgiving. I keep trying to load up on str, mag, and dex and it's not going that great. May have to take a mulligan....
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Old 04-01-2010, 04:53 AM   #3004
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Originally Posted by Duo_Maxwell View Post
I have to say this game has been terrible for helping me to clear a backlog of games I've got. I'm like 14 hrs in and I'm only soul level 40, I essentially end up goofing around alot but I really like the game I think I screwed up and tried to make my character too balanced though, which makes things even a bit more unforgiving. I keep trying to load up on str, mag, and dex and it's not going that great. May have to take a mulligan....
Depends on what type of built you are going for. Typically I think people either choose str or dex to level up. Only leveling the other to the point they can use a particular weapon. Like str to 18 if so a dex built can use dual katanas. etc.

I have another charc around your level if you want help .
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Old 04-02-2010, 05:39 AM   #3005
I finally beat this soul sucking game, beating the Blue Dragon & False King was a bitch.
The new game+ seems cool so far, but I haven't decided whether to try to platinum it yet.
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Old 04-14-2010, 05:55 PM   #3006
Quick bit on overall sales.

http://www.joystiq.com/2010/04/14/de...-many-players/
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Old 04-14-2010, 06:01 PM   #3007
Glad we are going to see another one. Hope it will be a bit easier to get friends to play with rather than random people.

Too bad I lost my SL 152 to YLOD. It would be nice if they make the dungeon crawling random (ala Diablo 2 style). After the first play through, you knew where everything was, they just made the enemies do more damage overall.
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Old 04-14-2010, 06:40 PM   #3008
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Originally Posted by j-cart View Post
Glad we are going to see another one. Hope it will be a bit easier to get friends to play with rather than random people.

Too bad I lost my SL 152 to YLOD. It would be nice if they make the dungeon crawling random (ala Diablo 2 style). After the first play through, you knew where everything was, they just made the enemies do more damage overall.
If it was random I would die a million times, I only beat it by memorizing location.
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Old 04-15-2010, 03:16 AM   #3009
Naw it would make the rating and messaging system even more useful and the co-op the way it should be (rather than them running through the level for you).
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Old 04-15-2010, 07:50 AM   #3010
1. voice chat, and 2, the ability to actually invite a friend versus random. Random was a nice idea but this is a game and I want to play with friends without having to try a few times to get them into my game or vice versa.
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Old 04-15-2010, 07:57 AM   #3011
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Originally Posted by SynGamer View Post
1. voice chat, and 2, the ability to actually invite a friend versus random. Random was a nice idea but this is a game and I want to play with friends without having to try a few times to get them into my game or vice versa.
Both of those would totally ruin the atmosphere of the game.

If you can't appreciate the reasons why those are absent from the game, then the game really just isn't for you, in my opinion.
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Old 04-15-2010, 07:58 AM   #3012
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Originally Posted by GuardianE View Post
Both of those would totally ruin the atmosphere of the game.

If you can't appreciate the reasons why those are absent from the game, then the game really just isn't for you, in my opinion.
Glad we're on the same level. Here's the thing though, people can still get to about the same soul level and time it right to get their friends in, why not just streamline the process and make it easier for people to play with friends. I'd rather spend 5 minutes playing versus 5 minutes trying to get a friend in.
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Old 04-15-2010, 08:06 AM   #3013
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Originally Posted by SynGamer View Post
Glad we're on the same level. Here's the thing though, people can still get to about the same soul level and time it right to get their friends in, why not just streamline the process and make it easier for people to play with friends. I'd rather spend 5 minutes playing versus 5 minutes trying to get a friend in.
That's why I added it in there.

Basically, you're not supposed to do that. You can, and it's incredibly cumbersome to do it for a reason. It was deliberate, not an oversight. The whole idea is that you're supposed to be summoning random people to add variety and a sense of mystery to the game.
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Old 04-15-2010, 10:03 AM   #3014
Namco Bandai to release DS in Europe. Bout time.

http://www.destructoid.com/demon-s-s...--171079.phtml

I could see a more streamlined summoning process and it not affect too much. Voice chat is a super no though.
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Old 04-15-2010, 11:22 AM   #3015
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Originally Posted by Saint Noir View Post
Voice chat is a super no though.
yeah, the more i think about it, the more i realize voice chat probably would have ruined some of the great experiences i had with random blue / black phantoms (which was quite a few!)

PSN just needs cross game voicechat, so you could voicechat with a friend if you were playing
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Old 04-15-2010, 11:25 AM   #3016
Quote:
Originally Posted by Backlash View Post
I recently played through several levels in NG+ with someone while talking via Skype, and it is a TOTALLY different game. This game has so much atmosphere, and having chat while playing co-op totally removes that. I'm very glad I played through NG by myself (had help from a blue on one level only, and it was a stranger so no chat).
My thoughts ^
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Old 04-15-2010, 12:29 PM   #3017
Forget voice chat, they just need to make the dungeon crawling random (ala Diablo 2 style) and make it possible to invite friends into the game. Then the games message and rating system will even be more useful.
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Old 04-15-2010, 01:17 PM   #3018
I don't think the design could really work well with random enemies at all. The level design and enemy placement and AI are very carefully interwoven. At least, it seems that way to me.

Also, how would the message system be useful if things were randomized? You could never leave messages warning about ambushes or strong enemies or what weapon/spell to use on the next enemy, etc.
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Old 04-15-2010, 02:24 PM   #3019
Yeah I realized that. My gripe was just that after completing the game I knew where everything way. So the only hard part is the super damaging enemies.

Just imagine a Demon's Souls world where bi-weekly the dungeon crawling changes, then the message system would be in full use. The game is never the same when playing. Now the player must tread dungeons even more carefully than before and constantly be checking messages and blood stains. I dont think the bosses would be any different, but the dungeon crawling to get there would be different.

I think its a lot, but it would make the re-play value endless. Think about the uses with their black/white world tendencies. They should make weapon drops a bit more random too. Kind of got annoying when every high level player was using the best sword and shield in the game.

I still say no to the voice chat, allow text chat of course.
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Old 04-15-2010, 04:23 PM   #3020
Yeah, I agree with your feeling. The worst part of Demon's Souls for me was that once I had played through all the worlds once or twice, I lost that feeling of exploration and excitement (and nervousness to a large degree on many worlds, like my first time through 3-1). And it could never be captured again.

DLC with new worlds would be great.

Anyhow, I think that's why so many people focus on PvP once they've played through the game a few times. It's the only way left to create new situations and still get enjoyment from this awesome game.
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