Quantcast Team Fortress 2 Discussion Thread - Page 49
Check out the Price Tracker to see all of today's price drops! Follow CAG USA Video Game Deals on Twitter CAG Facebook CAG RSS Feed
Home

Search Bar

This search bar is a powerful tool for navigating CAG. You can use it to find the lowest prices on games, trade-in values, search members, forum and blog topics, and much more.

After searching for a game title, click the icon to pop-up a window with pricing information.

After typing in what you are looking for, you can filter your results by clicking on one of the tabs that pops up from the top of the search bar.

Tips

Looking for a game on a specific platform? Type in the platform name with the title!
Example: guitar hero 360

You don't need to click a pop-up tab to filter results. Just type what you are looking for right into the search bar.
Example: gears of war prices
Example: ninjatown review

Go Back   Cheap Ass Gamer > Forums > Video Game Discussions > PC Games & PC General Discussion > Team Fortress 2 Discussion Thread
Register FAQ Social Groups Calendar Search Today's Posts Mark Forums Read

Notices

PC Games & PC General Discussion - Talk about PC games and general PC issues.

Team Fortress 2 Discussion Thread

1338 replies / 84080 views
Reply

Tags
first person shooters, fps, steam, team fortress 2

Thread Tools
Old 08-28-2009, 12:56 AM   #961
Advertisement
Register for free to remove this ad

http://www.tf2items.com/profiles/76561197991710088
__________________
Posted from my bedazzled Blackberry in the Bahamas.
Reply With Quote
Old 08-28-2009, 02:06 AM   #962
Here's all my junk:
http://www.tf2items.com/profiles/76561197977146997
__________________
Reply With Quote
Old 08-28-2009, 09:24 AM   #963
What happens when all the spaces are filled? I've been deleting some of the extra stuff to make room but was just wondering. Only thing I need is the Ax-tinguisher.
Reply With Quote
Old 08-28-2009, 11:14 AM   #964
When they're all filled, and you get another item from playing, it's going to make you sort through the inventory to delete one item to make room for the item you just got during your respawn time. But I don't see why the spaces should all be filled. You really just need one of each weapon, and the hats don't occupy the inventory space.
__________________

| Intel Core i7 920 @ 3.8GHz | OCZ Gold 6GB (3x2GB) DDR3 1600 | Asus P6T Deluxe V2 | 2x Intel X18-M 80GB RAID0 |
| XFX HD 5870 | Corsair HX750W PSU | Thermalright Ultra Extreme 120 | Antec P180 v1.1 |
Reply With Quote
Old 08-28-2009, 11:36 AM   #965
Quote:
Originally Posted by SOSTrooper View Post
When they're all filled, and you get another item from playing, it's going to make you sort through the inventory to delete one item to make room for the item you just got during your respawn time. But I don't see why the spaces should all be filled. You really just need one of each weapon, and the hats don't occupy the inventory space.
I kept more than one of each because there was talk awhile ago about Valve implementing a trading system. Although, that was also back when the unlockable weapons actually had levels higher than 10, so maybe that isn't happening anymore.
__________________
Reply With Quote
Old 08-28-2009, 12:05 PM   #966
Quote:
Although, that was also back when the unlockable weapons actually had levels higher than 10
They still do.
Reply With Quote
Old 08-28-2009, 08:20 PM   #967
Quote:
Originally Posted by Nohbdy View Post
They still do.
No they don't.

I think he's talking about stuff like Level 100 and 53 items. The Sandvich, Kritzkrieg, and K.G.B are at their default levels even though it's not level 5, 10, or 15.
Reply With Quote
Old 08-28-2009, 08:41 PM   #968
Yeah. For like a month weapons had levels ranging from 1-100. Now they're just all at their defaults (unless you have one that you unlocked during said time period).

I said that because it'd make sense to have a trading system if there were all kinds of different levels (with higher levels doing more damage), but it would now be kind of pointless since everything is the same.
Reply With Quote
Old 08-28-2009, 10:05 PM   #969
Quote:
Originally Posted by SEH View Post
I said that because it'd make sense to have a trading system if there were all kinds of different levels (with higher levels doing more damage), but it would now be kind of pointless since everything is the same.
That would absolutely ruin Team Fortress 2. As an FPS, TF2 should be entirely skill-based (I detest random crits for this reason); some bozo shouldn't have an advantage just because he stumbled on a level 500 backburner instead of a level 20. There's also numerous inherent problems with visually communicating a weapon's damage output. I hoped, however, that Valve would keep the levels in as a joke since you have people accusing TF2 of becoming an MMO.
__________________

Playing:
Civilization IV: Beyond the Sword, Team Fortress 2
Reply With Quote
Old 08-28-2009, 10:13 PM   #970
Quote:
Originally Posted by Serik View Post
That would absolutely ruin Team Fortress 2. As an FPS, TF2 should be entirely skill-based (I detest random crits for this reason); some bozo shouldn't have an advantage just because he stumbled on a level 500 backburner instead of a level 20. There's also numerous inherent problems with visually communicating a weapon's damage output. I hoped, however, that Valve would keep the levels in as a joke since you have people accusing TF2 of becoming an MMO.
Oh, I definitely agree, I was just saying that a trading system, if they were to implement it, would make more sense with leveled weapons. But yeah, I totally agree that an FPS should be completely skill based.
Reply With Quote
Old 08-28-2009, 10:38 PM   #971
Quote:
Originally Posted by SEH View Post
Oh, I definitely agree, I was just saying that a trading system, if they were to implement it, would make more sense with leveled weapons. But yeah, I totally agree that an FPS should be completely skill based.
Hats.
Reply With Quote
Old 08-30-2009, 05:36 AM   #972
Quote:
Originally Posted by Brak View Post
I use the Dead Ringer when I'm on defense; Cloak & Dagger on offense.
yeah, DR on Gold Rush defense is crazy powerful.

I use C&D now and again, but i'm too impatient.

what's your steam id brackles?

we should play sometime.
__________________
Reply With Quote
Old 08-30-2009, 09:31 AM   #973
Quote:
Originally Posted by Sleepkyng View Post
yeah, DR on Gold Rush defense is crazy powerful.

I use C&D now and again, but i'm too impatient.

what's your steam id brackles?

we should play sometime.
I exclusively play Gold Rush, for some reason. :o

http://steamcommunity.com/id/brax0r
Reply With Quote
Old 08-30-2009, 04:13 PM   #974
gaah, everyone and their damn hat idle
Reply With Quote
Old 09-02-2009, 07:44 PM   #975
You've got to be ing kidding me

Quote:
Over the next few days we'll be removing all TF2 items that were earned using external idling applications. We're going to adopt a zero tolerance policy for external applications used to manipulate the persistent item system. Due to us not having a policy in place prior to today, this time we're only removing the items earned through cheating the system. Going forward, if we find users using external applications, we'll remove all of their items. If you're interested, only about 4.5% of the players in TF2's community will be affected by this cleansing process.

Meanwhile, everyone who took the moral high road will soon be finding a new hat in their inventory. We've also significantly increased the chance of finding any of the existing hats.

We realize there is a high level of demand for items, and we're still working on systems to allow you to find them in new ways (via Trading, and crafting duplicates into desired items). However, we need to draw the line at running external applications.
Reply With Quote
Old 09-02-2009, 07:48 PM   #976
!

Quote:
Meanwhile, everyone who took the moral high road will soon be finding a new hat in their inventory. We've also significantly increased the chance of finding any of the existing hats.
That right there would have probably been my only chance to get one as I haven't scored squat!
Reply With Quote
Old 09-02-2009, 07:59 PM   #977
Suckers. :3c
Reply With Quote
Old 09-02-2009, 08:07 PM   #978
I did get a halo
Reply With Quote
Old 09-02-2009, 08:07 PM   #979
ive been in achievement servers, but ive never used a 3rd party program. i dont feel bad about using achievement servers, its the only way i was going to get things for scout, heavy, medic... classes i rarely play. of course this was before the random item dropping.
__________________

Reply With Quote
Old 09-02-2009, 08:12 PM   #980
The hat is an angel's halo called Cheater's Lament.

It has Level 1 Aura of Incorruptibility. (IF ONLY THIS MEANT TO HALT TEAM SWITCHING)

Any class can use it.
Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
HTML code is Off


Go Back  Cheap Ass Gamer > Forums > Video Game Discussions > PC Games & PC General Discussion > Team Fortress 2 Discussion Thread

Contact us
All times are GMT -4. The time now is 07:01 AM.