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Go Back   Cheap Ass Gamer > Forums > Video Game Discussions > Microsoft Gaming > Xbox 360 > Mass Effect 2 Discussion - Fight for the Lost
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Mass Effect 2 Discussion - Fight for the Lost

6184 replies / 340787 views
View Poll Results: What will be your Shepard's main class in Mass Effect 2?
Adept 22 11.58%
Engineer 6 3.16%
Infiltrator 19 10.00%
Sentinel 9 4.74%
Soldier 67 35.26%
Vanguard 67 35.26%
Voters: 190. You may not vote on this poll

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action rpg, bioware, calibrations, childbearing hips, crossing arms, game of the year, i should go., ign goty, mass effect 2, timesink of the year

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Old 05-17-2009, 09:52 PM   #41
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based on how satisfied I was with the first, it's a no brainer for me to get this one. looks great from what we've barely seen already...

I wonder if those are new geth or something...
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Old 05-18-2009, 12:48 PM   #42
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Originally Posted by RelentlessRolento View Post
based on how satisfied I was with the first, it's a no brainer for me to get this one. looks great from what we've barely seen already...

I wonder if those are new geth or something...
No, their white and red skins match those of what was confirmed as an alliance heavy mech concept. They're alliance robots.
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Old 05-18-2009, 02:35 PM   #43
I'm waiting until after E3 to see if they are going to have a second DLC pack or not for ME 1 then I'm going to do my second run through and get Casey Shepard up to level 60. Screw the consequences, Wrex and Kaiden are still going to be dead after my second playthrough.
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Old 05-18-2009, 03:11 PM   #44
I heard they are releasing one more. Hopefully it's not as quick to beat as the first one.
I kept Wrex and Kaiden alive. The girl was annoying and Wrex is really the only badass of the crew. Him with a shotgun = ownage.
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Old 05-19-2009, 10:08 AM   #45
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Originally Posted by MSUHitman View Post
I'm waiting until after E3 to see if they are going to have a second DLC pack or not for ME 1 then I'm going to do my second run through and get Casey Shepard up to level 60. Screw the consequences, Wrex and Kaiden are still going to be dead after my second playthrough.
Quote:
Originally Posted by Sparta Omni View Post
I heard they are releasing one more. Hopefully it's not as quick to beat as the first one.
I kept Wrex and Kaiden alive. The girl was annoying and Wrex is really the only badass of the crew. Him with a shotgun = ownage.
They are releasing another, but Casey Hudson said to not expect to hear about it until the end of summer.
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Old 05-19-2009, 05:16 PM   #46
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Originally Posted by Anexanhume View Post
No, their white and red skins match those of what was confirmed as an alliance heavy mech concept. They're alliance robots.

damn... wonder what the alliance has against shepherd... maybe they are teh ones who destroyed the normandy.
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Old 05-19-2009, 05:33 PM   #47
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Originally Posted by RelentlessRolento View Post
damn... wonder what the alliance has against shepherd... maybe they are teh ones who destroyed the normandy.
You never see them attacking the protagonist (if it is indeed Shepard).
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Old 05-19-2009, 06:23 PM   #48
Does anyone else think Humans are totally lame in this game?

First playthrough, Wrex and Garrus
Second time, Liari and Tali (Used Garrus until I got Liari)

I really wish I could play as a Krogan :(
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Old 05-21-2009, 12:56 AM   #49
http://www.joystiq.com/2009/05/20/ma...y-dark-broody/
Looks like ME2 will be like Empire Strikes Back with a dark and broody setting! OHHH YEAAH.
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Old 05-21-2009, 01:16 AM   #50
I really hope the usual Unreal engine bugs don't pop up again like slow-loading textures. It really took me out of the game sometimes to have a close-up conversation going and then when I'm almost done the texture pops in and I can finally see who I'm talking to.
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Old 05-21-2009, 11:04 AM   #51
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Originally Posted by Flak View Post
I really hope the usual Unreal engine bugs don't pop up again like slow-loading textures. It really took me out of the game sometimes to have a close-up conversation going and then when I'm almost done the texture pops in and I can finally see who I'm talking to.
They said they've addressed the pop-in and loading issues. Fixing the problems of the first game were there top priorities.
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Old 05-21-2009, 12:36 PM   #52
I foresee major post-E3 fappage then
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Old 05-21-2009, 05:16 PM   #53
Quote:
Originally Posted by Anexanhume View Post
They said they've addressed the pop-in and loading issues. Fixing the problems of the first game were there top priorities.
Yea I thought after installing the game to the hdd it would help it but it really didn't. Bump maps/texture maps are cool but without them the experience is a game and you realize it then. The nice thing about mapping is that it allows for high detail while the poly limit isn't reached.
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Old 05-21-2009, 11:30 PM   #54
Just got the latest issue of the official Xbox magazine w/ ME2 on the cover. There is about 5 or 6 pages of content, with new details. I haven't read it through yet, but it looks like there is a new character called Thane (new alien species) that may join your crew. They also say that the Geth from the teaser is a specific character, not a generic Geth, and that he factors into the story.

Also something about the teaser trailer being playable (???) at E3 along with details on the new loading system (bye bye elevators?).

I'll post more after I read through it.
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Old 05-22-2009, 06:54 PM   #55
Okay, here goes....info from OXM:

- You WILL play as Shepard, but for how long we don't know
- There is a new species called the Drell and Thane is a new character who is an assassin and may join your party
- Planets - There will be a Krogan planet, and Illium, an Asari planet, that is like Coruscant from SW. Also there is "Omega" with is like an anti-Citadel in that it's huge and it's the bottom of the barrel whereas the Citadel is the height of civilization. Also a Cerebus mothership will act as a location of significance.
- Story - The ultimate story is still civilization fending off the Reapers, but this chapter will deal with this Cerebus corporation and it's enigmatic leader. There are human civilizations disapearing and it's up to Shepard to investigate, it's termed as a "suicide mission" which may lead to the details of the teaser.
- New vehicle that controls better than the Mako...a "new" control scheme....motion control maybe?
- Totally revamped inventory system!
- Elevator system revamped where you will get the sense of scope of where you're at and where you're travelling.
- NO MORE TEXTURE POP IN!
- Secondary races like Volus and Elcor are much more mobile, giving more depth and makes things more interesting.
- Choices are more meaningful and there is a real risk that major support characters (i.e. anyone not Shepard) can and will die.
- Also on the story, they're super-hyping the ending, saying that it's much more grand meaningful in ME2. ME1 had one of the most impacting endings ever, how the hell are they gonna pull this off?
- More weapons, more species, more/new team members.
- returning team members, locations, weapons.

All in all, an excellent article. I tried to capture the most important news. It's really a giant tease for E3.

Oh, and they say there will be one more DLC for ME1, which should be announced soon!
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Old 05-22-2009, 07:22 PM   #56
All excellent news.

If anyone finds scans of the OXM article for Mass Effect 2, let me know and I will include them in the OP.
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Old 05-22-2009, 07:27 PM   #57
Nothing about no more copy pasta side planets? I really hope they don't do that again, even if the new vehicle handles better than the Mako.
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Old 05-22-2009, 07:46 PM   #58
If there's one more DLC for OG ME then I might go find me a copy again if it links to the new game.
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Old 05-22-2009, 08:06 PM   #59
They did say that planet exploration would be more involved, not just cursory scans with non-important info. Plus, the planets you can land on will be more varied.

Regarding the second DLC for ME1, I took away from it that it would be a sort of link between ME1 and ME2, but they didn't say anything specifically.

Last edited by chubbyninja1319; 05-22-2009 at 08:37 PM..
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Old 05-24-2009, 10:28 PM   #60
Here, check this out....

http://www.xbox360achievements.org/n...atest-OXM.html

They did a better job than I did of recapping what's in the new OXM.
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