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#1841 | ||||||||
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#1843 | |||
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If anyone has extra points to spend, definitely check out Super Adventure Island 2 for SNES which was put up today. It's a non-linear adventure platformer with some RPG-ish elements, totally different from the rest of the series, and it was quickly forgotten about after it's release. It really is one of the best platformers on the console though.
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#1844 | ||||||
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#1845 | ||||
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__________________
"If it ain't fifty cents then I dont want it." http://www.cheapassgamer.com/forums/...71#post1074171
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#1846 | ||||
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NINTENDO DOWNLOAD HIGHLIGHTS NEW DIGITAL CONTENT FOR NINTENDO SYSTEMS FOR SEPT. 15, 2011
Sept. 15, 2011 This week’s Nintendo Download includes the following featured content: WiiWare™ MotoHeroz – Racing game thrills meet platformer charm in MotoHeroz, a side-scrolling racer built with simple controls and engaging physics. The result is a new kind of racing adventure. (For Wii™) Nintendo eShop Mega Man™: Dr. Wily’s Revenge – Play as Capcom’s iconic cybernetic superhero in his first portable adventure. Fight through four stages and send Dr. Wily and his eight evil robot creations back to the trash heap. (For Nintendo 3DS™) Nintendo Video™ Blue Man Group Foley Part 1 – Every step you take, every move you make. It’s like air guitar on steroids, but something just isn’t right… This offering for the Nintendo Video service becomes available today at 3 p.m. Pacific time. (For Nintendo 3DS) Nintendo eShop / Nintendo DSiWare™ Defense of the Middle Kingdom – Place stationary soldiers on the map in an effort to thwart oncoming forces. Enemies will come in waves, trying to invade your territory. Keep them from reaching the end of the path to secure victory. (For Nintendo 3DS / Nintendo DSi™) Also new this week: • Bridge (Nintendo eShop / Nintendo DSiWare)
__________________
I'm not changing my signature until Busou Renkin, and Trizenon get licensed. FC: Pokemon Pearl - 1160-6253-4611
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#1849 | ||||
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VC looks dead to me, too.
I check every so often just to see if they released any Nintendo Arcade titles to VC (Donkey Kong, Donkey Kong Jr., Mario Bros) - They seem like naturals but no, they never do. Checked this morning and it looks like there's been one or two VC releases this year and just a few more last year. I think they've given up on it. |
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#1851 | ||||||
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#1853 | ||||
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I'd be in, but only if they could replicate the "chip shortages" of 1988 that caused most consumers to have a really hard time finding copies of SMB2 and Zelda 2 (at least in my memory), among others.
Maybe only 10% of Wii consumers, randomly selected, would have it show up in their store, and more and more will have it appear as the weeks go by. Yeah? I mean, what's all this nonsense about reliving the experience if we can't relive the "you found it? nah, me either?. wait, you did? where the ? oh, at a Super X store? no shit?" fanaticism of the NES era.
__________________
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#1854 | ||||
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I found the SNES Ogre Battle like that. It was nuts. No major store had it, no one knew what I was talking about when I called, I knew the game existed but without the internet, no one else did. Then I randomly called Starland Videogames and started what turned out to be a very long relationship between them as a store and me as a customer.
I don't know if I'd like to try and digitally hunt down a copy of something to buy, but as time goes on, I do think the digital download business model needs something more. For example, if I got a PS3 today and I owned no games for it, wandering onto the PSN with, say $20 would be overwhelming. I'd be greeted by dozens of games that I want to buy and no real way to pick where to start. I'm not saying that I want games to vanish from digital storefronts but something will eventually change, I'm just not smart enough to know what it will be. |
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#1856 | ||||
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...a month and half later, we still haven't gotten any new VC games.
And to think that I felt the original Xbox had an undignified death. It wouldn't bug me if there weren't some glaring loose ends sitting around on the VC but at least finish the franchises that have at least a few entries on the VC. I'm looking at you Mega Man and MMX. I think Konami said they were done with the VC which is terrible because there's no Castlevania Bloodlines or Contra up yet. |
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#1857 | |||
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I don't really understand Nintendo's position on the VC. They did seem to push it at the beginning as a selling point. I can understand about other companies' games, perhaps, but there are lots of Nintendo's own games we never got. Even if the sales aren't great, it can't cost them much to "convert" them and make them available. And if they had done better at the beginning (including things like giving original Wii buyers the first SMB/Duck Hunt combo or something as a free VC download), then they would have gotten people involved and used to doing it early on, and maybe kept them interested. They did a few releases of the original on VC right before releasing the re-done version at retail. But not nearly enough! Such a wasted opportunity.
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#1858 | |||
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Has there been any word about how Virtual Console will migrate to the Wii U? Has any games "journalist" actually asked about whether Nintendo might move to a system where purchases are tied to the user rather than the console?
__________________
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#1859 | ||||
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With the exception of TMNT, I imagine they'll all transfer over to Wii U. I doubt Nintendo will make an account-based system though, as there isn't one for the eShop.
Nintendo just needs to push their online shop more, and that's how they'll get more digital goods. In addition, they need an account system. It's the main reason why sales on WSC stopped because people ran into the issue of their systems dying and they couldn't transfer them over to a new system. |
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#1860 | ||||||
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__________________
The CAG motto: "Maybe you'll luck out and get the game during a sale before it sells out, maybe not, that's the life of a CAG. Luck of the draw. And timing is everything." |
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