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iPhone and iPod Touch Games - Ongoing Sales

5046 replies / 442799 views
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app store, apple, chillingo, discounts, free, iphone, ipod, sword & poker, tilt to live, touch

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Old 04-08-2010, 02:01 AM   #3041
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Quote:
Originally Posted by lllGurulll View Post
Downloaded it and already completely lost. Not even a brief tutorial to show you how it works. The help file is confusing as hell.
http://www.kotiposti.net/sodacan/marple/

scroll down for a walkthrough of a puzzle

just think, sudoku but the clues are off the board
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Old 04-08-2010, 08:01 AM   #3042
Quote:
Originally Posted by 107proof View Post
PANDORUM
The game is now ON SALE! $0.99 down from $3.99

With the Expansion Pack in this newest update, you embark on Mission 6 and help Bower complete the final stages of the adventure. Will he survive to make it to Tanis? The fate of the human race is in your hands! An exciting survival mode is also included where you'll be able to blast as many hunters as you wish!

Looks like a pretty good shooter.
http://appshopper.com/games/pandorum
That movie was straight up Weird.
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Old 04-08-2010, 08:04 AM   #3043
do you understand the clues and how to eliminate possibilities? once you get a hang of how to interpret the clues off the board, its just process of elimination. When you get the first few filled in completely, its basically a domino effect.
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Old 04-08-2010, 09:16 AM   #3044
Free App a Day is featuring My Town (http://www.freeappaday.com/app.php?day=08&month=04) and Future Racer (http://www.freeappaday.com/app.php?day=43&month=04) along with a repeat of the social-consciousness app Cause World (http://www.freeappaday.com/app.php?day=46&month=04).
Great App a Day has the previously-featured Action Hero (http://www.greatappaday.com/details/action-hero/) and Free App Calendar is also showcasing Future Racer. Lotsa overlap today.

Here's your bonus title: Toxic Ball - Draw 'n GO edition is currently fee (http://itunes.apple.com/app/toxic-ba...339641081?mt=8).
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Old 04-08-2010, 01:22 PM   #3045
In case you hadn't heard, multitasking is indeed in iPhone OS 4.0 and they are saying that they've implemented it in a way that preserves both battery life and performance. Of course there's lots more to OS 4. Also it's out as a developer release today and for customers in the summer. Engadget has a live blog of the event:

http://www.engadget.com/2010/04/08/l...ne-os-4-event/
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Old 04-08-2010, 01:27 PM   #3046
Yeah, so far, so good. iPhone OS4 is looking great.

But of course, we can't believe that it has zero impact on battery life. It may be efficient, but it's definitely going to use more battery life. Oh well, as long as they're doing it to the best of their ability, I'm pleased!

EDIT: Quick summary
Quote:
Originally Posted by Steve Jobs
So let's review. Multitasking, folders, enhanced mail, iBooks, enterprise, Game Kit, and iAd. And these are just seven of the 100 new user features. Now we are releasing a dev preview today.
Obviously the big stuff for us is multitasking, folders (WOOT!) and the Game Kit (Apple's answer to social gaming - goodbye OpenFeint/Plus+)!

Bad luck for iPhone 3G and iPod touch 2G (and older), no multitasking for you.
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Last edited by iowaholdem; 04-08-2010 at 02:06 PM..
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Old 04-08-2010, 01:48 PM   #3047
Social gaming network, confirmed in 4.0!
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Old 04-08-2010, 01:57 PM   #3048
Very nice...folders, multitasking and gaming network...those are like the 3 highest things on my wishlist
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Old 04-08-2010, 02:01 PM   #3049
Woohoo for Game Center! They aren't promising that initially though, rather, "later this year". No big deal, though. Looking forward to it once available.
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Old 04-08-2010, 02:09 PM   #3050
Just got through reading the live coverage on the new OS. Some good stuff there for sure. Multi-tasking and folders (finally!) are enough of an incentive for me to pony up. Hope everything works the way we think it will when it's released. . .
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Old 04-08-2010, 02:10 PM   #3051
I'm happy to see folders and multitasking, though apparently I'll have to upgrade my phone to do the latter as apparently my 3G won't cut it.

I don't care all that much about the gaming network, but it'll be nice to have. I can't believe he tried to pull that "number of games" vs. the DS and PSP business, though. Cull all of the crap out of the app store, remove the millions of match-three clones and such and narrow it down to only the DS/PSP-quality titles, and that number wouldn't be nearly so impressive. It's getting better, but it takes some balls to try to make any claims based on what's out there now.

Is anyone else as completely put off by "iAd" as I am, though? Do. Not. Want.
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Old 04-08-2010, 02:12 PM   #3052
GW Monkey is FREE this week, much like GW Lab of last week.


If you were a fan of the hand-held electronic games of the past, give it a look.
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Old 04-08-2010, 02:15 PM   #3053
Yes, the iAd will be annoying, but possibly less annoying than ads already are in applications. I'm not too put off by it though, considering I rarely play free games or use free apps that depend on ad revenue, so I'm sure I won't notice it much so long as developers don't boost their paid app profits by including iAds (which I won't support).
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Old 04-08-2010, 02:17 PM   #3054
Quote:
Originally Posted by arcane93 View Post
Is anyone else as completely put off by "iAd" as I am, though? Do. Not. Want.
I find it to be a welcome change, in my opinion. The existence of ads on the mobile devices is unavoidable, so at least this way (with Apple offering their own 1st-party platform), at least the ads will be functionally/technologically better.
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Old 04-08-2010, 02:19 PM   #3055
Quote:
Originally Posted by iowaholdem View Post
Yes, the iAd will be annoying, but possibly less annoying than ads already are in applications. I'm not too put off by it though, considering I rarely play free games or use free apps that depend on ad revenue, so I'm sure I won't notice it much so long as developers don't boost their paid app profits by including iAds (which I won't support).
The thing is, I don't actually see ads in most of the applications that I use. Every once in a while there's one, but the majority don't have them. My fear is that having a built-in, easy framework for them, along with direct encouragement from Apple to include them, is going to result in ads becoming much more ubiquitous.
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Old 04-08-2010, 03:04 PM   #3056
I don't think iAds will make ads more prevalent. Well, maybe devs will experiment at first, but if they put iAds in paid apps, they are going to get rated down to zero in short order, and that little experiment will be over fast.

I'm definitely looking forward to the Summer release of 4.0. Wish it were here today, but oh well.
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Old 04-08-2010, 03:16 PM   #3057
Quote:
Originally Posted by crunchewy View Post
I don't think iAds will make ads more prevalent. Well, maybe devs will experiment at first, but if they put iAds in paid apps, they are going to get rated down to zero in short order, and that little experiment will be over fast.

I'm definitely looking forward to the Summer release of 4.0. Wish it were here today, but oh well.
Ya, this is one of the better aspects of the app store, developers have to respond to user review trends or they will get crushed, there is no way intrusive ads in paid games would fly in the app store environment. You will probably see it mostly in place of the link to the developers other games that are in most apps already.
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Old 04-08-2010, 03:17 PM   #3058
I thought this thread is for iPhone/iPod touch sales?

But woo hoo! I'm excited for the 4.0 and multi-tasking!!!!
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Old 04-08-2010, 03:27 PM   #3059
Quote:
Originally Posted by arcane93 View Post
I don't care all that much about the gaming network, but it'll be nice to have. I can't believe he tried to pull that "number of games" vs. the DS and PSP business, though. Cull all of the crap out of the app store, remove the millions of match-three clones and such and narrow it down to only the DS/PSP-quality titles, and that number wouldn't be nearly so impressive. It's getting better, but it takes some balls to try to make any claims based on what's out there now.
I generally agree with you, but you do realize that "DS/PSP quality titles" include quite a significant amount of terrible shovelware games and match-3 clones, right? Going by sheer numbers is definitely misleading (especially since lite versions likely count as a separate game), but let's not pretend the PSP or DS library is an exclusive club for only the highest quality of games.

And Jesus H. Christ, is it about time we got folders. My one possible interest in jailbreaking is now gone.
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Old 04-08-2010, 04:19 PM   #3060
Quote:
Originally Posted by lunker View Post
I generally agree with you, but you do realize that "DS/PSP quality titles" include quite a significant amount of terrible shovelware games and match-3 clones, right? Going by sheer numbers is definitely misleading (especially since lite versions likely count as a separate game), but let's not pretend the PSP or DS library is an exclusive club for only the highest quality of games.
Oh, I'm not by any means saying that the entire DS/PSP library is brilliant. But if nothing else there's a significant cost of entry in producing carts and UMDs which keeps the worst of the crap out, and the retail sector does much of the rest by only giving shelf space to games that will sell. And both Sony and Nintendo have (so far, anyway) shown some level of restraint regarding what makes it onto their download services.

And sure, there are a number of match-3 clones on the market for the DS and PSP (still not nearly as many, though), and not all of those are great by any means. But I will submit that even the very worst of those is still likely better than at least half of the ones out there on the iPhone.

The problem is that the App Store is full of things which are clearly someone's first attempt at programming put out for the entire world to see and (if they're real suckers) pay 99 cents for. Do we really need 100 different apps to make our iPhones make farting noises? Are those very basic match-3 games in which all of the graphics are just squares really adding anything to the platform? Can we really consider these things a basis for comparison?

It's a conundrum. On the one hand, I applaud Apple's relative openness to putting things on the store, especially when the closed nature of the platform precludes any alternate means of distribution. On the other hand, though, I find using the artificially padded numbers which such a model generates as a basis for comparison to be disingenuous at best.

Quote:
Originally Posted by lunker View Post
And Jesus H. Christ, is it about time we got folders. My one possible interest in jailbreaking is now gone.
You said it. I can't believe it took them so long. Welcome to 1985, Apple!

Now what I'm wondering is whether we'll be able to do folders-within-folders (i.e., can I have a "Games" folder with an "RPG" folder within it?).
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