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http://www.amazon.com/Age-Conan-Hybo...ef=pd_sim_vg_3 |
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The shipping price is steep but still a good deal for the game. The collector's edition box is pretty big though.
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#6 | ||||
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$14 shipped for a collectors edition is a pretty good deal guys...
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#12 | |||
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I wanna say the CE is $10 at Gamestop if yours happens to have it in stock... although I would say it's probably not worth it regardless since the game seems to be on its last legs.
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#14 | ||||
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I would buy it just for the art book if it had free shipping...
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#15 | ||||||||
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#16 | ||||
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I don't know why AoC isn't popular. I didn't encounter many bugs after level 20, and I hit 80 pretty quickly. The graphics are far and away the best of any MMO. The only reason I quit is that I felt like I had seen everything.
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#19 | ||||||
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Unlike most MMORPGs, Age of Conan: Hyborian Adventures includes a significant singleplayer experience as well as deep overarching multiplayer gameplay. This is an atypical MMORPG feature, but one that has a purpose. Players enter the game as a lowly galley slave with no memory of his/her past, and over the first five to 20 levels of singleplayer action build the skills necessary to survive in the game's multiplayer levels. During this time you will traverse a variety of rich environments including jungles, deserts, mountains, valleys, dungeons and cities packed with NPCs, beasts and monsters, before eventually leveling up and moving back to your chosen culture’s homeland. Because the only character-related choices that players have to make at the game’s opening are their looks, clothing and culture, this singleplayer mode is important in deciding what class and subclass to pursue and thus the level of impact your character will have in greater multiplayer portions of the game. In-game levels 20 and above are strictly multiplayer. 20-40 introduce players to guilds. 40-60 deal with large scale combat. 60-80 have the player interacting with King Conan and levels 80 and up represent end-game play. Here gameplay changes as social aspects of MMORPG gameplay take over on a large scale. " sounds like the first 20 levels are singeplayer, don't know if you can actually play them offline though, probably not |
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#20 | |||
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I played at Launch, left and recently came back. The game is substantially improved. There's a pretty decent sized community as well, at least there was on Wiccanna. My only real complaint at this point is the Mid 40's to around 70 is still kinda barren and grindy, but there's lots to do once you hit the cap.
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