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#5681 | |||||||||
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#5682 | |||||||
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I know that bringing him on the mission is a given for what he discusses there, though is he needed on other missions besides that one? I picked up Javik as soon as I could as well, mainly just for the particle rifle for Garrus. |
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#5683 | |||||
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#5684 | ||||||
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And I am completely with you Ink in thinking, if everything in the Indoctrination Theory really is true and it was BioWare's intent all along, isn't that worse? People would really be happier with a situation where we were given an intentionally fake ending, followed by months of silence and a mysterious DLC, than a situation in which BioWare made a goodwill effort to resolve the trilogy in a satisfying way but just screwed it up? That mystifies me.
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#5685 | ||||||
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2nd run, I only brought him on more missions for the potential dialogue. |
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#5686 | ||||||
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This pretty much hits the nail on the head for me. I am sure this is why I wasn't so upset with the ending myself. The possibilities are endless really. As far as us getting shafted and them potentially selling us an incomplete game goes.. I don't know if I would hold as much hatred as the rest of you. It's really shitty if it's what they planned, but here we are in 2012. This seems to be the new thing to do with games. It is indeed a truly awful practice and annoying as hell. As if MSRP for games being $60 wasn't enough, we have to worry about adding an extra $30~$40 to that to get a complete experience. In the end though, what ever the outcome is, I know I can say that I genuinely enjoyed the series. I'm pretty glad I was able to play through it. I'll just wait it out like everybody else and keep a positive outlook |
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#5687 | |||||||||
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Any other major missions where he's worth bringing along in tow? In other news, one more satisfied customer (from the $79.99 ME3 CE 360 deal thread in the VGD forum):
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#5688 | |||
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I dislike that BioWare felt that they HAD to make the ending open for interpretation. Why bother doing that? Were they too afraid to make a satisfying conclusion? You CAN make a great series and STILL have a memorable and satisfying conclusion. These "interpretation" endings really piss me off. Seems like some cheap way to finish a game/movie/book/whatever without making it final. Therefore, leaving it open for more chapters in the story.
Hence, why I believe EA had a hand in this ending fiasco. And wherever it was they had their hand, it had a major impact.
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Fight for the Lost |
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#5689 | ||||||
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On the one hand, I imagine BioWare being like, "Hey, corporate overlords, instead of just doing things in a safe and proven way, we have this great idea for an artistic, experimental conclusion to our space opera series. It's going to piss off a lot of our most loyal fans, and probably jeopardize future DLC and sequel sales, but it's going to be a really cool meta-narrative experiment! Great idea, right?" Yeah, NO. On the other hand, if it was sold as something that would generate a lot of controversy and publicity for the game, and the detrimental effect on fan loyalty was downplayed, and they compared themselves to Kojima and noted that the Metal Gear Solid series did shit like this all the time and it's remembered as daring and boldly artistic... maybe EA would sign off on the idea. Mostly I think they just genuinely didn't realize how badly they were missing the point and how controversial this would really be. |
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#5690 | ||||||
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I also brought him along for the but I don't remember if he said anything memorable to the younglings. |
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#5691 | |||
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I mostly had Liara and Tali in my party for nostalgia reasons since that was my ME1 party. My main character is a soldier so it makes sense to have an adept and an engineer in the party.
I did use Javik at times, and he does have some good dialogue. Garrus was the other I used a decent amount as he has some good dialogue as well. Otherwise that was pretty much it, other than swapping Edi in for Tali sometimes. |
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#5692 | |||||
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But it's your second idea that scares me the most. That EA gave them the go ahead (sad that they would need it since they're OWNED) to do garbage like that and them believing they've earned the right to do it, just shows how out of touch they are with their fanbase or simply don't care. And I'm not really sure which is worse because one of them is, at least, partially true. Whatever the case, just another reason they shouldn't have sold themselves out to EA. Perfectly fine with having them publish, but to own? Not by the worst company in America (as voted on by fans!). |
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#5694 | ||||||
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I don't want more dlc yet, I still can't get a geth inf to drop.
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#5695 | ||||||
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N7_Spectres are not trained, but chosen_N7 ![]() ![]() Check out my personal Gaming 4 Life gaming blog. 3DS Friend Code: 0903-2908-9378 |
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#5696 | ||||
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I Don't Even Know... What Is This? - MP Balance Changes:
Not to much to see here. |
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#5697 | ||||||
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It's all upgrades for us, mainly Sents and the somewhat under utilized sentry/rocket. For gold, it's all about the healing and/or flame thrower. I'm surprised they didnt tweak any more wpn damage. |
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#5698 | |||
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At least they're kind of adjusting the Batarian class. The Submission Net seemed useless whenever I'd fire it at anybody. At least now it's slightly less useless.
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#5700 | ||||
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LMAO @ "slightly less useless" Now that is EXACTLY how I'd describe it. If they don't buff up the projectile speed again I'll always look at the slot the Batarian Soldier fills with disgust wishing what could have been. No point in having a unique power that sucks. Lower cooldowns is pretty damn irrelevant if it can't hit anything worth a damn that isn't a high risk threat on its own.
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