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Go Back   Cheap Ass Gamer > Forums > Video Game Discussions > Microsoft Gaming > Xbox 360 > Mass Effect 3 Discussion Thread - Citadel DLC Out Today! (1200 MS Points)
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Mass Effect 3 Discussion Thread - Citadel DLC Out Today! (1200 MS Points)

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Old 06-26-2012, 08:48 PM   #6361
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I like the extended cut overall outside of the fact I had to do all that end game progress just to get there. Also the reject ending

Feels like it had a lot more potential. They could have went with the indoctrination theory where you wake up and explain things from there. Starchild could also have turned into Harbinger. Well at least Harbinger got a line in Mass Effect 3, right?
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Old 06-26-2012, 08:51 PM   #6362
Honestly, I expected cloak to be hit harder than that. Based on those numbers, I don't really see this changing a TON in game.

I'm cool with my Black Widow weighing less though.
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Old 06-26-2012, 08:54 PM   #6363
The reject ending could have been so better! They basically made it so they could be like "You wanted a new ending? Here you go! What? You say it sucks because everyone died? Tough S*** its new." They could have made it so that the reapers get their ass kicked, with heavy losses, and all life survives! Why bioware WHY?!?!?!!?

Just my thoughts.

They also pretty much ignored the Indoctrinaion theory, which was an awesome theory.

At least AngryJoe got his, "F*** the God Child" ending. (Go look up AngryJoeShow on youtube, he has good videos on the Indoc theory and other stuff)
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Old 06-26-2012, 09:05 PM   #6364
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Originally Posted by Daw19yoyo View Post
They also pretty much ignored the Indoctrinaion theory, which was an awesome theory.

Which is what they've done since Day 1. Ignored it like fan fiction.
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Old 06-26-2012, 09:12 PM   #6365
So I'm watching the Synthesis Ending right now and I feel like throwing up. Literally. I'm still waiting for a rainbow or a unicorn to show up.

I should have gone with the Refusal Ending, but I think BioWare trolled me enough for one trilogy. I'm not in the mood for another round. Kudos on the memorial scene. It was the only one to elicit raw positive emotion from me.


Onward to YouTube to check out the rest!

Edge: Shouldn't we be telling those nerds who have been in denial for this long that we were right? I knew I forgot to do something today.
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Old 06-26-2012, 09:19 PM   #6366
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Originally Posted by Ink.So.Well. View Post
MP Rant Incoming:

But, but, but... think of the balance, Edge! Think of the balance! If not for BSN's Balance Alliance vigorously dictating how we should play mp and what the true definition of 'fun' really is where ever would we be? Nowhere Edge. NOWHERE.

I'd personally like to thank BioWare's balance team for coming out and telling us who's really in charge here. A small faction of elite Gold players on their official forums who know what's best for the rest of us in every possible situation. You got to love it. [/Bitter]

True... but there are plenty of occasions where I can't find my mic, flat out don't feel like talking to anybody or have a ton of equipment I want to get rid of and everyone is playing something else. Infiltrators bleeding that much utility and offensive juice offered the perfect "just do you" class that wasn't reliant on anyone else to get the job done fast. Especially if you wanted to get paid and knew no one else could be trusted to help you. The only other class I have swinging in that ball park is my Justicar and even SHE can be heavily reliant on team work to blaze through games.

Now I'll hoard my shit for a change and stick with Silver until I find a permanent replacement for MP. I hate Geth farming so that isn't an option. I just know I'm not going to be the only person who cares about objectives on TOP of watching my own ass and the rest of the team on Gold. Then burn through my shit instead of wiping with those idiots because I want to get paid while the rest of the leechers watch in spectator mode.

I'll pass... thanks. Much easier to just slum it in Silver. I'm not sure who in their right mind would choose duration over damage anyway. Either a masochist, one hell of a saint in real life if they aren't rolling deep in a party, or the same uber MLG Gold Pros who found the mode too easy since launch stacking Lvl. III equipment on X'd out weapons with builds specced for maximum mayhem.


I had no idea quoting worked whilst wrapped in spoiler tags until now. Sweet.
Well who says you need to keep an eye on your team. I play gold with randos so there are two targets other then me while I do my business D:
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Old 06-26-2012, 09:27 PM   #6367
The Reject ending is basically Child: "We are Bioware. Don't like our choices? you! Game Over."
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Old 06-26-2012, 09:29 PM   #6368
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Originally Posted by letskissthesky View Post
these new endings felt cheap. i liked the original ending, it was left to be an open interpretation. you're supposed to wonder how exactly the world went depending on your choice. it made it more exciting. now you have obvious scenarios for each choice and people either are glad that they have everything spelled out for them or they're mad because they want one universal ending.
I think you would find it difficult to find anyone that wanted one universal ending and frankly the game kind of had that anyway.

As for having everything spelled out for them well no people just wanted plot holes filed. I was concerned they might dumb it down in the extended cut but they really didnt.
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Old 06-26-2012, 09:38 PM   #6369
Nevermind. Didn't see it in the patch notes. Glossed over it.
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Old 06-26-2012, 09:38 PM   #6370
I thought the Destroy ending was a lot better, but man, that Reject ending was a total middle finger to the fans. you too, Bioware.
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Old 06-26-2012, 09:41 PM   #6371
So when does the Extended Cut stuff actually come into play? I'm at the point where I'm giving the speech, and thus far there's nothing new (from what I recall) here.

Is it literally just the endings that are different? I thought they said there'd be more explanation for the endings.
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Old 06-26-2012, 09:42 PM   #6372
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Originally Posted by dualedge2 View Post
Uh-oh. Now there are lvl IV for Ammo Powers. And those are RARE. We just got trolled (double trolled for some) by BioWare. No more character cards? Now you get Ammo Power cards.
At least you can USE level 4 ammo powers. I'd take that over useless xp anyday.

Now if only they'd give an incentive to actually survive to extraction...
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Old 06-26-2012, 09:43 PM   #6373
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Originally Posted by KingBroly View Post
The Reject ending is basically Child: "We are Bioware. Don't like our choices? you! Game Over."
This has been the only game I have ever traded like 4-5 days after release and now I am really glad I did (of course I bet the game). I feel insulted over the new ending.
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Old 06-26-2012, 09:45 PM   #6374
Were the people who were responsible for Mass Effect 1 around for Mass Effect 2 and 3? I know Casey Hudson is the big man on campus, but I wonder what effect any personnel shuffle had on the series.
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Old 06-26-2012, 09:45 PM   #6375
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Originally Posted by Raccoon2117 View Post
So when does the Extended Cut stuff actually come into play? I'm at the point where I'm giving the speech, and thus far there's nothing new (from what I recall) here.

Is it literally just the endings that are different? I thought they said there'd be more explanation for the endings.
As far as I can tell, the new scenes begin during the beam run. Right after the part where you defend the missile battery.

Quote:
Originally Posted by Spokker View Post
Were the people who were responsible for Mass Effect 1 around for Mass Effect 2 and 3? I know Casey Hudson is the big man on campus, but I wonder what effect any personnel shuffle had on the series.
Hoo boy is that a loaded question. Drew Karpyshyn was the lead writer for Mass Effect 1, left the Mass Effect team at some point early in Mass Effect 2's development, and wasn't involved with ME3 at all. There's practically a cult at BSN devoted to the idea that Karpyshyn walked on water and if only he hadn't been replaced by Casey Hudson/Mac Walters we'd be living in a world of sunshine and butterflies and perfect Mass Effect games.
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Old 06-26-2012, 09:46 PM   #6376
Holy shit. My Victory Pack AND Commendation Pack sitting side by side in the RNG store? You have no idea how tempted I am to take a picture of this phenomenon. Just... wow. I'm not sure if I should open either of them now. I'm afraid of what might await me.

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Originally Posted by gotdott View Post
Well who says you need to keep an eye on your team. I play gold with randos so there are two targets other then me while I do my business D:
You can't use bullet sponges that only last a good two or three seconds bro. I'd Solo Gold on a regular basis if I didn't think it were a waste of time and consumables which is essentially what bad Gold game is with randoms. Only instead of blaming myself for screwing up I have the actions of three other schmucks to take into account as well.

Much easier to just quit altogether and stick with Silver where class, builds, weapons, etc. rarely matter and wiping is a less mentally taxing endeavor overall. It's usually more entertaining to watch lazy ass players rage quit in the lobby afterward than finishing the game anyway. Being host usually means I'm kick proof so when everyone is gone I can run another one and solo until the next group shows up. Eazy peasy less stress u see, G?

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Originally Posted by KingBroly View Post
The Reject ending is basically Child: "We are Bioware. Don't like our choices? you! Game Over."
I never understood why developers think insulting their fanbase for any reason is a good idea regardless of how idiotic, selfish, or entitled they felt we were months back.

A lot of us thought the endings and writing sucked. Horribly. No need to take it personally. It's not like we forced them to lie repeatedly in interviews about it, right? We understand it's your IP and you can do whatever the hell you want with it. That doesn't mean we have to agree with your choices and keep our mouths shut about it either. Devoted fans have big mouths and high expectations. If you want the money to continue rolling in then deal with it.
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Old 06-26-2012, 09:51 PM   #6377
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Originally Posted by KingBroly View Post
The Reject ending is basically Child: "We are Bioware. Don't like our choices? you! Game Over."
Pretty much. It was shaping up so well, too (well, as well as it could with the Starchild). I LOVED being able to point out how bullshit the Starchild's logic was. "We're at war right now!" and "I don't believe you" were two outstanding lines. I said it earlier, but Meer really nailed it with his new stuff. When we get the Reaper/Harbinger "so be it" line, I thought for sure I was about to be treated to a scene showing an epic space battle that would play out depending on your EMS. Instead, we get Shepard looking defeated and a fast-forward to who knows when, showing off the time capsule. It just felt like such a big middle finger with how quickly it ends and how if you choose not to play ball with the kid, you're boned.

I thought the stargazer scene was better, but then I read this from Jessica Merizan and this from Mike Gamble. Instead of defiantly telling the Reapers to shove their options and go down fighting (maybe, who knows, maybe Shepard bleeds out after the fade to black), you and everyone else dies off screen and someone in the distant future fires off the crayola machine instead of fighting and beating the Reapers for good.
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Old 06-26-2012, 09:51 PM   #6378
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Originally Posted by Spokker View Post
Were the people who were responsible for Mass Effect 1 around for Mass Effect 2 and 3? I know Casey Hudson is the big man on campus, but I wonder what effect any personnel shuffle had on the series.
Well Drew Karpyshyn was the head writer of the first two and wrote the novels but wasnt with 3. We could have used him.
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Old 06-26-2012, 10:00 PM   #6379
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Originally Posted by Ink.So.Well. View Post
You can't use bullet sponges that only last a good two or three seconds bro. I'd Solo Gold on a regular basis if I didn't think it were a waste of time and consumables which is essentially what bad Gold game is with randoms. Only instead of blaming myself for screwing up I have the actions of three other schmucks to take into account as well.

Much easier to just quit altogether and stick with Silver where class, builds, weapons, etc. rarely matter and wiping is a less mentally taxing endeavor overall. It's usually more entertaining to watch lazy ass players rage quit in the lobby afterward than finishing the game anyway. Being host usually means I'm kick proof so when everyone is gone I can run another one and solo until the next group shows up. Eazy peasy less stress u see, G?
Well it's just my mindset that wave 6 gold payout with a little crazy > playing through a whole silver and being bored out of my mind :P. Eyes on the money!
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Old 06-26-2012, 10:15 PM   #6380
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Originally Posted by gotdott View Post
Well it's just my mindset that wave 6 gold payout with a little crazy > playing through a whole silver and being bored out of my mind :P. Eyes on the money!
You know I can't handle failing any game for any reason, Got. It's all or nothing for me. Maximum payout for the time I've spent or bust because I have 'fun' buying new shit to have an excuse to create new builds. Actual progression. A little somethin' somethin' besides the instant gratification brought along simply going through the motions.

If I'm going to wipe because I'm distracted by good conversation with like minded individuals or trusted players I know are great but having an off night? I'm straight. If I'm going to wipe because I'm tired of wasting my consumables on a team that doesn't care about anyone but themselves? I'm pissed.

*The juice has to be worth the squeeze, bro. [PAUSE]

It's the same mentality I bring to every competitive shooter I've ever played. I can handle losing with a decent or high k/d or winning with a terrible k/d, but neither? F*ck that noise. Why? Because I'm not having fun anymore.

Different strokes for different folks boi.

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