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#81 | |||||||||||
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For instance, did you know that the first 3 bosses in the Boletarian Palace are the corrupted forms of 3 knights of the round table; Metas, Alfred, and Oolan? Once you destroy their corrupted physical forms, they appear once more together in black phantom form just after the Penetrator boss. === That trailer was bad ass, the music was great too, sounds quite similar to the tone of Demon's Souls so I wonder if it is the same composer. |
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#82 | ||||||
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#83 | ||||
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There was definitely some background lore, but not what I'd call a story, with plot and such. The monumental gives you some basic backstory about greed and demons and then you're off. Don't get me wrong though - I didn't want any more story than it provided.
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#84 | ||||||
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Alfred, the Knight of the Tower; Metas, the Knight of the Lance, and Long Bow Oolan, who commanded a legion of archers. |
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#85 | ||||||
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In life Oolan, hid behind her legion of hoplites and sniped from afar with her bow, thus her demon form is a giant, spineless black blob and when you kill her you get the lead (as in leader, not the metal) demon's soul. It is fashioned into the coward's weapon, the scrapping spear, which beats the enemy not through skill, but by depriving them of the ability to defend or attack by breaking their equipment. The legions under her command also attacked from behind the safety of a shield, so they too are spineless black blobs. Phalanx is a military term in which groups of soldiers brandishing shield and spear interlock their shields in order to form a wall of protection and avoid exposing their rear and flank. It is the formation the boss holds when you first enter the chamber. ![]() Also of interest, her leather armor and white bow (the bow is made from the trees at the shrine of storms and the feathers on the white arrows are from the white hawks which you can see flying around) implies a connection to the Shrine of Storms. Either she was stationed on the base on the surface before the dead began to rise and slaughtered most of the soldiers, or her ancient ancestors were the shadow men, and the weapon was passed down through the generations. Last edited by guardian_owl; 02-02-2011 at 07:14 PM.. |
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#86 | ||||
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Awesome backstory Guardian and Supplice. I don't think I ever would have noticed that even beating those bosses a number of times.
Man, the first time I stumbled into the Tower Knight boss cut scene ... did not end well. |
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#87 | ||||
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It is also fun to see where the developers drew inspiration from. One example is if you look at the description of pretty much any of the simple, enchanted rings and items (such as your light source the Augite of Souls) you will see it is crafted by Geri, a friend of the supreme spell-crafter in the game, Sage Freke. Geri and Freki, the "ravenous/greedy ones", in Norse Mythology were two wolves which accompanied the God Odin into battle and feasted upon the corpses of those who had fallen in battle. That not only describes the essence of Demon's Souls (devouring the fallen in order to become stronger) but foreshadows how at the end of the game...
Last edited by guardian_owl; 02-02-2011 at 09:14 PM.. |
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#88 | ||||
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I am pumped, I see the eclipse in the logo. Very interesting and glad we have a trailer... disappointed it comes out in the fall as I have a few other games I am interested in during that time (batman, Skyrim, etc).
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#89 | ||||||
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I noticed the eclipses in the logo too, that and what looks like the setting sun in some areas in the trailer makes me wonder if the world tendency system is being replaced by some kind of night and day system. |
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#90 | ||||||
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#91 | ||||||
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Some new details from Gamepro. Little bit of details on two bosses, over 100 swords, and some new magic abilities.
Source |
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#92 | ||||
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I think I sunk over 200+ hours into the game with my character will probably be playing the second one for a VERY long time with another child on the way. Very much pumped for this.
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Wii U ID: Gobrin |
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#93 | ||||||
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Sorry, couldn't resist. (And I agree that a day night cycle is a hell of an idea.) |
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#94 | ||||
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a vase to hide... is this metal gear?
That will be interesting if done well... if you can blend in with regular objest when being hunted that would be cool, as long as they look the same and arenot obvious.. Yeah aday and night would be great... it reminds me of that GBA or DS game that had you go outside to charge your character and he was weaker at night... I forget the name of that game, but it sounded interesting. |
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#95 | |||
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I thought it was interesting that they released all this new info and trailer on Setsubun day. I live in japan and on Setusbun day you throw soy beans out your doorway and yell in Japanese "Demon's out! Luck/good spirits in!"
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#98 | ||||
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#99 | ||||
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So pumped. Day 1! Please have a kickass "Limited Edition" like the first one. Looks fantastic. I wonder how "open" and "explorable" the open world will really be. Are we talking Oblivion/Two Worlds II gigantic map with tons of dungeons to find? If so, omg...
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#100 | ||||
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So I wonder if there will be any bonus items if you have a Demon's Souls save file or a completed game file...
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