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#2141 | |||||||||||
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Deus Ex: Human Revolution Augmented Edition dungeon siege 3 treasures of the sun Just Cause 2 Kane & Lynch 2: Dog Days Lara Croft and the Guardian of Light Order of War Supreme Commander 2 |
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#2142 | ||||||
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So far it's: Deus Ex:HR + DLC Just Cause 2 + DLC Supreme Commander 2 Lara Croft and the Guardian of Light + DLC Kane & Lynch 2: Dog Days + DLC Dungeon Siege 3 EDIT: As Drabelincoln pointed out above me, It looks like I missed Order of War |
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#2143 | ||||||
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EDIT: Punchline aside, they've made boatloads of money from them or else they wouldn't be doing them. The only value that can truly be quantified is the price the customer is willing to pay.
__________________
![]() It was a smooth ride. |
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#2144 | ||||
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If you buy Dungeon Siege 3 from outside Steam, do you get 1 and 2, or is it only if you buy the "Complete" version on Steam?
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_ ![]() A Brief Guide to Steam Sales and Library Building Brawny Gent or a Coconut Queen? PM for more info |
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#2145 | ||||
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#2147 | ||||
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What's the consensus on the Deus Ex DLC?
I'm about 10 hours into the game, and really like it, but from what I've heard of the length, do I really need more than the 25+ hours it offers? Is it more of the same, or does it change much up? |
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#2148 | ||||
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Arrrgggg when will someone let me buy battlestations: pacific? Seems to somehow be left out every time there's a squeenix sale on steam.
EDIT: I realize it's 75% off at GG right now, but a) I want it on steam, and b) $7.50 is too much for a 4(?) year old game in a relatively obscure genre that no one bought. |
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#2149 | |||||
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Daikatana for $2.50? Is it too late to get a refund from my 90s copy? Actually I think I played it at a friend's house. I still want compensation for my time though.
There's a point in the game where you travel to another place and are out of contact with your people. The DLC takes place during that part. It doesn't play during that time if you have it downloaded though. It's launched separately from the menu. You are stripped of your augmentations and weapons. You get praxis kits at a much more accelerated rate than you do in the main game, so after a couple of hours you'll be pretty powerful. One nice thing about that is if you want to play a different way and see higher tiers of stuff you didn't invest in you can do that without spending dozens of hours. Because it doesn't integrate directly into the game you can chose to play it at that point if you wish, but you don't lose anything by doing it after. I suggest that you play more and decide at the end of the weekend sale when you have a better idea. You don't need to have it installed before then to enjoy it. Or just wait until you finish the game and pick it up the next time it goes on sale when you're ready to go back if the core content was enough for you. |
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#2150 | ||||||
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#2151 | ||||||
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First there was Humble, and it was good. Broke the mould, even. Then there was Indie Royale, which overall has been very good (opinions may vary, and yes - that Dino Day pack was a stinker). Then there was Indie Gala, BeMine, IndieFaceKick, and some other one I can't remember. I could do without all - bar IR and HIB. It's like a gold rush and everybody's trying to get a piece of the action. Somebody likened it to the "budget" title range you'd get on your ZX Spectrum as a kid. When a game came out, it would be £10 for a year or so until interest died down. Then it would be released as a "budget" title - £3.99! Occasionally they'd put two-four games together on a tape once the allure of being a budget title had worn off. Which was a bit annoying as the game you wanted to play was always somewhere in the middle of Side 2 and you'd have to fast-forward/rewind until you found "the quiet bit". And then shortly after that, you'd find games on a tape that came with Crash! or Sinclair User magazine. I got Rampage from SU once, oh what a day Finally after nobody really gave a toss anymore, they'd end up in Indie Gala.* My long-and-unnecessarily-drawn-out point is that we seem to be skipping a few stages on the process. There's such a dash for cash that games are being lumped into bundles way too early. Which is what everybody else has said. So god knows why I typed all this out. Hmmm. It's Friday and I'm off work. I have coffee. Ramble ramble ramble. * - dramatisation, may not have happened |
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#2152 | ||||||
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Even you, someone that apparently hates indie games and loves to type things that are most likely sarcastic, with undertones of hate, even though it is widely known the internet is where sarcasm goes to die, must almost agree that buying an individual indie game is less worth it now than before the bundles went up. This doesn't even truly have to do with whether you like them or not. Buying an individual indie game just makes less sense when it is going to get into a bundle down the road anyway and in one that will cost less than the individual title while netting you even more games. |
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#2153 | ||||||
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One thing to note is that not everyone is aware of indie bundles, or may for one reason or another not have picked up a game from a bundle. For those that have, it increases awareness in the game and can encourage future sales, even at a higher price. |
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#2154 | ||||
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My Sniper Elite V2 demo impressions - Please check them out, and of course, download the demo yourself if you like shooting things.
__________________
-Paul Acevedo Editor, Co-Optimus and Windows Phone Central Twitter: @PaulRAcevedo |
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#2155 | ||||||
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I don't pretend to know the situation for every game and every developer who has ever been in an indie bundle but I have read a number of blogs from developers on the subject and have seen mixed things. Some say they are doing well sales wise and others don't seem to think it was worth it. It's obvious they get more exposure but I still wonder if in the long term if the indie bundle fad dies down what they'll be left with is the perceived value of indie games being permantly driven down. I mean I think that mobile apps and their ultra low pricing was already doing this to a point, but the indie bundles for the PC has to me seemed to accelerate this process. I'm not saying it's all a bad thing, I mean obviously I buy them, but I do find myself like others not willing to buy an indie game outside a bundle where without them I probably would buy some, though not the volume I get now. But for indie games who either can't or don't want to get into a bundle there's definitely going to be some lost sales there. I bought Legend of Fae last year when it first came out and I really enjoy that game. At the time I think only Humble Bundle existed and even they were much less frequent at that point. I enjoy LoF and am glad I bought it but if it were released now when indie bundles are a dime a dozen I probably would not buy it. I also think that this business of putting a new game straight into a bundle or even a game, like Gemini Rue, that's been out for a while but gets a new Steam release right into a bundle simultaneously with the Steam release is going too far. I think those games should have at least a month or so as a 'new release' before they go to a bundle. |
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#2156 | |||||
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#2157 | ||||
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Groupees BeMine Bundle 2 is really good.. and they just unlocked DLCs...
Beat Hazard Ultra! http://groupees.com/bemine2 |
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#2158 | ||||||
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#2159 | ||||||||
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I haven't actually bought too many bundles. I have one Humble Bundle, 3 Royal Indie Bundles and the first BeMine bundle. All had multiple games I could see myself playing. Edit: Oh, and the Indie Game Music bundle, since I'm a sucker for game soundtracks.
http://www.rockpapershotgun.com/2012...ve-free-stuff/ I guess I don't mind if a new game is in a bundle to promote it, but how much promoting does Humble Bundle need? |
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