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#181 | ||||||||||
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http://www.bloomberg.com/news/2013-0...d-loan-1-.html
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#184 | |||
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It's still officially chapter 11 as far as I know but it is essentially a chapter 7 now. The company will be dissolved and sold piecemeal. THQ won't release any games and all their assets will be sold by the end of the month. GAME OVER.
http://www.joystiq.com/2013/01/07/th...how-up-to-bid/ |
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#188 | |||
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It's kind of funny how they were talking about no layoffs. I'm not sure how they are going to pull that one off now.
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#189 | ||||||
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It suffers the fate of all Obsidian games. Critically panned, universally accepted as a hidden gem and sales are not met which cancels any chance for the title to garner a sequel of any type. Honestly? No clue, but I sure hope they find a way to release it.
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#190 | |||||||||
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#191 | |||||||
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#192 | ||||
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All I know is that somebody better still publish Company of Heroes 2 once Relic finishes it up this spring. Don't want THQ's downfall to destroy that game.
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#193 | |||||
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A new deadline for the sale has been set, and THQ may be sold piecemeal, but only if the bids for individual assets add up to more than the highest whole company bid.
http://www.gamesindustry.biz/article...pecific-titles
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#194 | |||||||
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ing kidding right there. No doubt they're still hoping that they'll get to hold onto the company. I really doubt that the auction will result in proceeds less than or equal to the stalking horse. I mean, Saint's Row 3 sold 5 million copies and Saint's Row 4 is schedule to be released later this year (info inside of Bankruptcy documents). A game that's maybe 6-9 months from release and will sell 5 million copies (assuming it doesn't do even better than SR3) is sure to be worth a lot of money...
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#195 | |||||
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#198 | |||||
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EA published and developed WCW Mayhem, which was poorly received. To "reboot" the franchise, EA turned to AKI, developers of the WCW/NWO Revenge and World Tour, as well as WWF No Mercy and WWF Wrestlemania 2000, on the N64. AKI (currently known as syn Sophia) developed an engine that was to be used for WCW Mayhem 2, but Vince McMahon bought WCW and WCW Mayhem 2 was scrapped. The engine was recycled into Def Jam Vendetta, which was well received. They improved on the engine for Def Jam: FFNY, still a very popular game. The point is that EA has a good relationship with AKI/syn Sophia, the developers of the WCW and WWF N64 games. If EA picks up the WWE license, there's good reason to be excited.
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#200 | ||||
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I liked the character creation aspect of Mayhem, but that was it. I expect that if EA does buy THQ and gets the WWE license they'll probably make a wrestling game more like the last Def Jam (which was preeeetty shitty). It's really sad that THQ went down. I just started playing WWE '13 around Christmas and God, that game is a slice of fried gold.
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