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Why The Wii Didn't Appeal To The 'Core'
Last edited by chimpmeister; 08-30-2011 at 11:59 AM.. |
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#4 | ||||
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I will admit that I'm not your average "core" gamer, but as someone who likes a lot of niche stuff, the Wii is great for me. Not as good as the PS2 in this area, but it's never been hard for me to find something I want to play for the system.
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#7 | ||||
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How many third parties tried to make a solid core title on the Wii? Particularly early on in the console's life-cycle? Not many.
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#8 | ||||||
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My 11 year old son now refuses to play Wii games. The Wii is desperately uncool among his friends. He would rather be bored and play something he's already beaten than play a Wii game. That I think this is hogwash doesn't seem to affect his opinion (yet). I think that deep down he understands that there are still good games. But the Wii is sorely lacking in things he and his friends like. One of the big things (but not the only thing) is online, especially the ability to easily play with friends and chat with them. Also are the "core" shooter-type games. Since both are functionally missing from the Wii, it's a double strike against the Wii and, by extension, Nintendo. Nintendo's awkward-to-the-point-of-unusable online and the decisions to eschew HD and all the popular franchises that depend upon it are alienating his generation of gamers. While Nintendo has got cash in the bank and a stranglehold on
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#9 | |||||
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#10 | ||||||||
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Is Miyamoto that out of touch? HD was certainly a factor but not THE factor. Gimmicky controls (i.e. no support for a traditional controller) and lack of even a rudimentary online service is what soured core gamers on the Wii. I guess I'm not surprised at his incorrect assumptions given the gimmicky controller on the WiiU, and the 3D gimmick on the 3DS.
Since when did Nintendo have to rely on gimmicks to sell consoles? Sure they had R.O.B., light guns, track pads, etc. over the years, but they were never forced onto the gamer as the control of choice. They were all optional, which is what the WiiU should have been to the Wii.
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#11 | ||||
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But don't the "core" gamers buy Nintendo consoles no matter what? It's, by definition, what hardcore gamers do. Also, Nintendo has a loyal fanbase like no other game company. Even though the Wii was a huge disappointment for me personally I am still very interested in the WiiU and I will probably buy one eventually (as soon as there is HD Mario, Metroid or Zelda).
They have also been viewed as a "kiddie" company for quite some time now - probably since the N64 days and maybe even earlier since back in the NES/SNES days ALL video gaming was considered "for kids". Why are they so concerned with it now coming off of their most succesful product? |
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#12 | ||||
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Its awful hard to sell to the casuals twice (and I have been saying this for a very long time), since they are satisfied with what they already have. While the Wii had very good sales of the system and Wii Sports, a lot of people who bought one were satisfied with just Wii Sports and didn't buy any additional software to go with the Wii. This is not good for games sales, as these people are not interested in buying additional games beyond if maybe 1-3 additional titles. So you have a lot of people who bought the system, but not everyone who bought the system became game-buying customers like Nintendo hoped for.
The casuals who bought this system will buy whatever is hot, if they want additional products they have now moved on from the Wii, and are moving onto whatever the next big thing in tech is. They probably won't buy another Nintendo product, unless Nintendo produces the next thing that becomes hard to find. |
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#13 | ||||||
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They've been slowly eroding their core fan base for a decade. No not everyone will just jump ship after the Wii, but I think it will be a stark contrast. Then again, for some all it will take is a great Zelda, Mario or Metroid trailer in HD. Armchair analyst prediction*: The WiiU will start strong but end up doing Gamecube numbers or less. *probably way, way, way the wrong, but what the hell. lol
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#16 | ||||
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They finally get that they need the core gamer because:
1. Core gamers buy games. Casual is happy with Wii Sports. 2. Core gamers buy new consoles. Casual thinks the WiiU is a new Wii controller. 3. Core buys DLC. Casual thinks DLC is a new rap group. |
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#18 | ||||
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You folks are saying that casuals are happy just with Wii Sports, but my family and friends who are casuals and have a Wii have bought other games. Now it's probably true that they aren't so keen on spending $50 on a game (certainly not $60 - exception being Wii Fit, but that's hardware too), but they do buy games. Just Dance is an obvious case of a wild success with the casual crowd, for example. Note that Just Dance 3 (or is it 4?) is coming out at a $40 price point.
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#20 | |||
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I think the fact that they focused their resources on Wii Sports, Play, Fit, Resort, Music, Party, etc. and failed to deliver a new Pikmin, Wave Race, Star Fox, etc. as well as new franchises aimed at the core was as much of the problem as the lack of HD. Everyone who bought a Wii knew it wasn't HD when they bought it, obviously it didn't help their image among core gamers but as long as the games kept coming they wouldn't have complained. But Nintendo's direction made it clear the audience they were after and that it was going to be hard for 3rd party companies to sell games to the core on their system.
The thing that I find a little strange is how the interview comes off as if having HD will go a long ways to fixing their inability to attract core gamers. That's like saying that people will buy a TV because it comes with a remote, at this point it's just a given, not a feature to sell a system.
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