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#401 | |||||||||||
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First and foremost these payments are donations. The items offered are "perks". Get off peoples' nuts. It's annoying. |
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#402 | |||
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#403 | |||||
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#404 | ||||
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I'm not arguing for the sake of winning an argument. I'm just trying to provide some clarity to people who seem to be throwing money at a product that is a big uncertainty. I'm also not so arrogant that I wouldn't change my mind if there were a compelling argument made in its favor, but I haven't seen any thus far.
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#405 | ||||
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In all honest I like the idea behind this. Gaming innovation is something that is needed in the current trends. But this is something that is not going to do it. In all things it looks like a Android platform that is switching out the android market for another market system through Ouya. And the funding alone is what is going to kill Kickstarter. Once these projects start to come to see the light of day and they start to fail people will see a waste of money and that in turns make them not want to support other projects. It happens all the item in the normal retail market. Nothing against the people funding this but at one point there needs to be a limit to it. Over funding and then having projects not live up to expectations will lead to many angry people. There is nothing wrong with funding what you want, it is your money after all.
In some cases like Double Fine I can see them coming out with what they promised. They have a great reputation backing them. This new Ouya device has no one to my knowledge that could give that same amount of experience in backing that Shafer does. Not to say it will not be created. But I doubt it will live up to what people see it to be. Something that kickerstarter is showing is that people want to believe in a dream. But it hasn't shown people that said dreams will not always be great or true to what they want it to be. For me I find this another attempt at making something that someone thought would be a good idea. And it finding a niche market but fails to build real support on a massive market like current consoles and PCs. |
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#406 | ||||
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Just can't shake the fact that people are just supporting a "cause". Awesome concept, but not sure it's what you think it is. Maybe I'm just a negative douche. (I honestly hope so)
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#408 | ||||||
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Last edited by specialist; 07-11-2012 at 03:32 AM.. |
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#409 | |||||||||||
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But the $99 definitely do get one, and it's basically the same deal.
Sorry if I sound like the internet police, but seriously, grabbing a slot while you "mull it over" and then dropping out not only keeps someone else from those slots, but hurts the dev. Now, it turns out they're doing just fine, but it's the principle.
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#410 | ||||||
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The only KS I have supported is Grim Dawn because I was sorely disappointed at Diablo 3 and I loved Titan Quest. I was hesitant but pledged on the last week, and I am still wondering why the eff did I do that. But then Grim Dawn is a game, OUYA is hardware and its going to be hard sell because of an overcrowded gaming market. The best I can see OUYA is finding a cult following/niche market. |
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#412 | ||||
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I think the crazy thing is that there are 2 backers for the $5,000 or more and 4 backers for the $10,000 or more.
I mean, I want to hop onto the buzz but I'm not sure I can. My tablet does just fine with a mini HDMI and a blue tooth gamepad |
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#413 | |||||
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#414 | ||||||
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Last edited by ubdu; 07-11-2012 at 07:51 AM.. |
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#415 | ||||
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went ahead and put down $99; would have done the $30 extra for controller...but I don't really see where same screen multi-player will boom with games originated on phones and tablets. And even if ones are developed for the Ouya that support it, its not like the touch part of the controller will probably be utilized much and so using a 3rd party controller (like a PS3 controller) would work just fine.
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#416 | |||
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The techie in me loves the concept of an open games console.
The cheapskate in me loves the $99 price tag. The gamer in me hates the reality of "free" games, which is to clutter the screen with ads, nickel and dime the hell out of you for in-game items, and/or to require that you subscribe to a service. I'll wait and see. |
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#417 | ||||
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Hi, for all those who are not convinced yet, I see Ouya as a device with multiple posibilities.
As Tegra 3 is a quad core, and supports 1080p H264 decoding, the device should act also as a media player/media server/web server/torrent downloader/linux box (ubuntu)/old consoles emulator/more. I plan to have this device to play casual games with my wife (I cant hook her to the PS3 or 360). Her favourite games are on Android... And everyone will have the same device with the same specs. Thats a good thing. Software will flourish. And Tegra 3 games look really good. Specs are good. And its inexpensive as hell. 100 bucks? I'm in. |
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#418 | ||||
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To me, this seems like a glorified demo machine. Yes, there are no licensing fees, which is great, but the gimmick for this thing is that every game must have "some" free content. Aka...demos. It's only $99, yes, but with the expected price drops coming later this year, I still don't see how this is a better value over a PS3 or 360, or a PC-on-a-stick like the Equiso Smart TV.
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#419 | |||
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So, I read this thing raised $2.4 million as of this morning. My concern, like others have voiced here, is the licensing fees. This isn't just a game coming to PC or a mainstream console, it's a console itself. What are they going to do once initial interest wanes, and the next generation of mainstream consoles hit next year? I see it as something that may last until then, but otherwise, kind of a waste.
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