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#2041 | |||||||||||
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That's my opinion anyway |
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#2042 | ||||||
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#2046 | |||
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as a non-playoff team I think its great you guys are delaying...Alan had such a tough season with injuries (even worse than mine!) and definitely deserves a shot at winning in the playoffs himself instead of relying on the AI. Hope everybody has a great run!
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#2047 | |||
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Yeah, no problems here.
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#2048 | |||
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Curious what thoughts are on those that narrowly missed playoff spots taking over CPU teams just for the playoffs? Maybe hold a lottery for everyone that missed playoffs that wants to take over a cpu team? Just feel like it would be nice to get as many as we can involved.
Food for thought. |
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#2049 | ||||||
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#2050 | |||||
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#2051 | |||||
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#2052 | |||||
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#2053 | ||||
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While the idea is good, I don't want to control Carolina. I had my chance to make it in, I was absolutely horrible in the beginning of the season and had to go on a real hot streak at the end to even get as close as I did.
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#2055 | ||||
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The way some people play in here, I dont even want to play them at all with another cpu, because then you'd have them bitching and moaning non stop in here.
Nate, you should UP the cpu teams for the playoffs! You want that cup, fight hard for it against the cpu. ;-) |
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#2056 | ||||
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#2057 | ||||||
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Speaking of settings changes, I just looked, and yeah...I'm not seeing an option for injuries. I'm hoping maybe the full settings options will open back up between seasons, but if not...I feel like we gotta try something to discourage thuggish play. Even when it's the AI's fault, it still bothers me. One option we do have is turning penalty scaling off...meaning that penalties last in real time, not in game time. At least this would increase the severity of a penalty when they are actually called, which MAYBE would make people think twice before going for those big hits or spamming their stick checks. And of course, there's still the option of going with the "hardcore" playstyle. I know it's supposed to negatively affect passing, but I think we should still look at it. Maybe play some test games with it, and see if it makes any difference. It even has me wondering what raising the playstyle to "hardcore", but lowering the difficulty to "rookie" would accomplish. I've never really understood how the two work separately to alter gameplay, as you'd think they'd be changing the same things. Ultimately, I feel like another season of what we just had isn't going to be tolerable for as long. I'm all up for radical changes. |
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#2059 | |||||
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Honestly I think we should just turn injuries off. We can try to discourage thuggish play but AI will continue to be goons no matter what...and this "hardcore" playstyle just doesnt sound like it will be very good. I'd rather see injuries turned off altogether (yeah its not realistic but neither is the walking MASH units that so many of us had) |
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