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#10841 | |||||||||||
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For what it's worth, I don't even see the cheesecake inherent in Bayonetta and Lollipop Chainsaw. It was just white noise to me. I just enjoy the repartee of the characters and story. Bayonetta didn't really have anything to offer in the story department but LC has great hammy villains and it's hard not to find Juliet's bubblegum charm and her boyfriend's straight-man routine infectious. It's the same joy that made Shadows of the Damned fun, only with a GOOD expression of the gameplay it sought to make. Adventure game puzzles are very hard to balance properly. I enjoy ones just hard enough to tax me but not obtuse enough to suck the joy out of it. The right degree of struggle can make a puzzle excellent. Remember the dead Justice Minister puzzle from Ghost Trick. I would hate to find the person who, during that slow-mo launch finale, didn't, at least internally, pump their first and shout YES in triumph at it. My only regret in Ghost Trick was that the final showdown was just a total cake walk. In 999, a cakewalk was acceptable (And about the only part of that dreadful climax that actually worked well.) because failure would have prolonged that climax in a bad way.
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#10842 | ||||||
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#10843 | |||
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Some years back now I picked up a Samsung 24" and a 26" (240HD and 260HD models respective) at Tiger Direct at decent prices for the day.
Both have Cable ready tuners in them, I wanted something I could use as a TV or Monitor but had hi-res for the PC end of things. I run the 26" at 1920x1200. The monitor is gorgeous and does a GREAT job of TV as well. |
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#10844 | ||||
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BGCQ's, check the Announcements.
There is a state of diminishing returns in monitor size. The bigger it is, the further you have to sit away so it doesn't look pixelated. Also, those on a budget build should consider that the bigger size monitor, the more beefy a system you will have to have to push the extra graphics. I currently have a 1366 X 768 18.5" about 2 feet from me and I think that's the sweet spot. |
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#10845 | ||||
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I think a big part of view towards the RDR story comes from the fact that not everyone is into/understands westerns. I'm a big western lover, and they generally work with that "Well, that happened." vibe. There's a lot of subtlety, casualness, and heavy helping of cliche.
RDR spoilers; don't read if you don't want the ending ruined for you: Like I said, I love westerns, and RDR's story didn't disappoint me. I can definitely understand how some people would interpret it as badly written though, because bar the really well done newer western movies, most westerns are pretty generic and cliche. That's just how it is.
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![]() Life feeds on life feeds on life feeds on life feeds on |
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#10846 | ||||
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IndieGameStand's deal of the day is PWYW for Weird Worlds: Return to Infinite Space
And I hate to Desura this up but noted 2012 game of the year Banzai Pecan is down to $8 on Desura. http://www.desura.com/games/banzai-p...-young-century I don't think this is a great game but I liked it and some folks seemed to want to know if there was a sale so... there. |
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#10847 | ||||||
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#10848 | ||||
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Thinking of buying FTL: Faster Than Light for the full price
I checked steam prices and it hasn't gone on sale thus far, Thoughts? Should I simply wait until the winter sale? Really torn, I really want the game but can't justify paying full price |
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#10849 | ||||||||
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#10851 | ||||||
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All in all, good, not great story, and excellent gameplay. It's not my favorite game of all time, but I would still recommend it to anyone. EDIT: Wait, how did RDR come up? Is it suddenly on the PC on daily sale? |
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#10852 | ||||||||
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FTL is ok, but there's some major flaws. - Mostly, a lot depends on luck of what's generated. You can have bad luck and hit empty areas over and over, or be unable to get what you need to fight the boss. - It doesn't reward you for exploring, because there's basically a turn limit. - Once you know the "trick" to the boss, it's easier. If you don't use the "trick", the fight is many times harder. - You can lose even though you're fighting and beating the boss. Saying more would spoil a bit. - I think just removing the "maximum" turn limits would have made it a better game.
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BridgetFisher: Scribblenauts is made for consoles since its a video game BridgetFisher:Rather pay the extra to be free of being leashed to a mouse and keyboard like a dog. This is 2012 not 1980, might as well make it monochrome on pc. |
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#10853 | |||
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FTL is modeled after roguelikes. It's punishing, full of random instadeath and not balanced in the players favor. Personally, I think it's fantastic.
If you buy it directly from their webpage you get a DRM free download and a Steam key both. Extra value, but only if you're into that sort of thing. |
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#10855 | ||||||
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#10856 | ||||
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In FTL, exploration leads to random encounters which are all literally just 50/50 chances to either win swag or lose crew. You might randomly have the item needed for that encounter to guarantee a win but there is no skill involved on your part that makes that happen.
As a roguelike, it's too simple and boring to sustain any prolonged interest. |
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#10857 | |||||
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#10858 | ||||||
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999 was interesting but it had a lot of strange plot devices that I didn't care for, and I had to go to the official website's designer interview to get his feel for how he wanted things to be portrayed (and he didn't like a lot of the plot devices he ended up using either!!) I also hated how I had to repeat the same puzzles sometimes 4 times, and that it was difficult to intuitively determine just how to get the "true" ending. I thought the sequel was better in most regards (though I didn't care much for the 3d character models). The gameplay was more intuitive, I loved how the "jump" mechanic worked not just for the flowchart aspect but also in the narrative, and I appreciated that all the dialogue was voiced (both in English and Japanese). Of course, just like 999, it ended on a relative cliffhanger... Thankfully the end to the trilogy has been announced! http://www.polygon.com/2012/12/3/372...game-in-series Idiotekque: Please don't tease me with a PC port of RDR... I can't imagine how beautiful that game would look with the proper mods... We were just discussing games that had a good blend of narrative and gameplay.
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#10859 | ||||||||
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*Edit: OTOH it will likely be in Indie Royale like Altitude was which means I won't notice it until the minimum is $5+ and most of the rest of the games will be stuff that I already have or don't want. Okay I just talked myself back into buy it for $1.25 on the next big sale.
Someday it will be cheap and it will be mine. I am patient. Last edited by Motoki; 12-03-2012 at 09:46 AM.. |
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#10860 | ||||
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So last night I played Saints Row 3 for like 5 hours with a buddy. Wacky fun. I did get the infamous dildo bat, and spent a few minutes cracking up over it ... I'm not normally so juvenile, but that was pretty damn funny.
I've already got my money's worth out of that humble bundle with SR3 alone. I also finished Mark of the Ninja the other day. That was a great game, so I recommend it highly if you're in the market for another stealth/platformer game. |
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