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GGT 198 knows that ORC >>> RE6

500 replies / 11226 views
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a serious thread, on serious earth, super serious

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Old 10-07-2012, 03:15 PM   #361
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Quote:
Originally Posted by panzerfaust View Post
There are already drop ships with magical heal beams, no?
My favourite part about that is how they combined the medic and the dropship so that medics could follow reapers up cliffs.

ing reapers. Of all the 1% of games where a reaper is actually ing made, exactly zero of them have reapers getting healed by medivacs. Hell, Blizzard wants to give them high-ground vision and health regen in HotS, the two things that medivacs could theoretically provide.

And yet, it still isn't as weird as hellions being able to transform into bio. Bizarre from a "how the does that work" angle, and from a "what the are you trying to accomplish" perspective. It just makes bioballs better (hellions can synergize with medivacs) and pure mech worse (where you're less likely to have medivacs, and now archons can battle hellions up).
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Old 10-07-2012, 03:19 PM   #362
Here you go hank


Quote:
Originally Posted by GUNNM View Post
No I'd rather not let people know I just unlocked an achievement for jacking off to a dog chained up like a japanese girl being walked in a park as 5 guys cum on her.
Fix'd
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Old 10-07-2012, 03:33 PM   #363
Quote:
Originally Posted by j-cart View Post
So I played about 2 hours of Leon's Campaign in RE6 in Co-Op.

Resident Evil 6 is a bad game. I think there was a sequence where we were barricaded and told to "Eliminate all Enemies" three times in a row. The over the topness was all cheesy fun like RE4 and RE5, but the gameplay was just a mix of every bad mechanic of every multi-million dollar selling game.

That R1 melee ability is godlike compared to any of the firearms/melee weapons. This makes knife swiping pretty damn useless. I also called Leon, "Action Leon." Freaking slide, roll, dodge and dive out of the way controls are hilarious for this kind of a game.
Dodging and melee were in 4 and 5, you just had to wait for the button to come up, besides there is a stamina bar for melee, so you can't just rely on melee otherwise your character will get tired. Takes 3-5 hits to kill an enemy with melee. Can kill them much faster by shooting them.

Why wouldn't you melee a zombie anyway? Not like they've ever been a threat, just gotta power walk away. I've always found it strange that if you were out of ammo in the earlier games you couldn't melee. These people are supposed to be highly trained, and yet they were helpless without a weapon.
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Quote:
Originally Posted by thatswhatshesaid View Post
umm
composting food helps the earth a lot more than a homeless person with diarrhea
Old 10-07-2012, 03:36 PM   #364
Quote:
Originally Posted by ihadFG View Post
We should invent an achievement system for looking at porn.
This is a great idea. Internet Explorer achivements. ^__^

Just Getting Started = 5 points - Commit your first illegal download.
Gone Phishing = 10 points - Got phished.
Come And Come Again = 25 points - Come two times during the same porn video.
You Spin Me Right Round = 50 points - Set your boss's homepage to Meatspin. (no I'm not typing in the address because I'd probably get banned. ^__^)
Seriously /b/tarded = 100 points = Survive a full 24 hour day of /b/ on 4chan.

Quote:
Originally Posted by GUNNM View Post
No I'd rather not let people know I just unlocked an achievement for jacking off to a japanese girl chained up like a dog being walked in a park as 5 guys piss on her.
I've earned that one too. Also earned the one where people link you to a dude having a glass jar break inside of his asshole. . . Not cool.

I'll just sum it all up, the Internet is ing SCARY!!
Quote:
Originally Posted by j-cart View Post
So I played about 2 hours of Leon's Campaign in RE6 in Co-Op.

Resident Evil 6 is a bad game. I think there was a sequence where we were barricaded and told to "Eliminate all Enemies" three times in a row. The over the topness was all cheesy fun like RE4 and RE5, but the gameplay was just a mix of every bad mechanic of every multi-million dollar selling game.

That R1 melee ability is godlike compared to any of the firearms/melee weapons. This makes knife swiping pretty damn useless. I also called Leon, "Action Leon." Freaking slide, roll, dodge and dive out of the way controls are hilarious for this kind of a game.
Sounds amazing to me. ^__^
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Quote:
Originally Posted by The Mana Knight View Post
I like how this one black guy manager at my nearest KFC rejected the chicken and told the employees to make me some new chicken. He understood how us black folks like our friend chicken fresh and not hard.
Quote:
Originally Posted by The Mana Knight View Post
I love me some fried food. I eat friend food all the time and I'm still super skinny. I can eat all the friend chicken and other unhealthy foods never getting fat.
Old 10-07-2012, 03:36 PM   #365
No but seriously.

It's a landmine, right? It walks around then it burrows and you can blow it up when someone walks over it.

But it also shoots out these really powerful missiles, so it's a landmine that can shoot, like, buildings. And the missiles are actually way better than blowing the mine up. And since it's burrowed you need a detector but the missiles auto-target cloaked units so I'd have to keep my observers way the away from them anyway.

Who the puts a rocket launcher on a landmine?
Old 10-07-2012, 03:40 PM   #366
No really, who the puts a rocket launcher on a landmine?
Old 10-07-2012, 03:42 PM   #367
Me. It works well.
Old 10-07-2012, 03:48 PM   #368
Quote:
Originally Posted by BlueScrote View Post
Apparently indignate sent me a message on XBl that consisted of shots shots shots.
That was just supposed to be between you and me.
Old 10-07-2012, 03:50 PM   #369
I hear Joel got the same message.
Old 10-07-2012, 03:54 PM   #370
Quote:
Originally Posted by whoknows View Post
I hear Joel got the same message.
That was just supposed to be between you and him.
Old 10-07-2012, 03:59 PM   #371
I hear Uraizen got a message from you that he couldn't listen to.
Old 10-07-2012, 03:59 PM   #372
Shots shots shots shots sha shots.
Old 10-07-2012, 04:02 PM   #373
Quote:
Originally Posted by whoknows View Post
I hear Uraizen got a message from you that he couldn't listen to.
So do you just spill everything that people tell you in confidence?
Old 10-07-2012, 04:05 PM   #374
I wasn't told. I heard.
Old 10-07-2012, 04:11 PM   #375
Big difference.
Old 10-07-2012, 04:21 PM   #376
Quote:
Originally Posted by whoknows View Post
Dodging and melee were in 4 and 5, you just had to wait for the button to come up, besides there is a stamina bar for melee, so you can't just rely on melee otherwise your character will get tired. Takes 3-5 hits to kill an enemy with melee. Can kill them much faster by shooting them.

Why wouldn't you melee a zombie anyway? Not like they've ever been a threat, just gotta power walk away. I've always found it strange that if you were out of ammo in the earlier games you couldn't melee. These people are supposed to be highly trained, and yet they were helpless without a weapon.

RE4 and 5 had that Japanese style gaming feel. Heavy movements, slow mechanics and the such. I enjoyed the fact that the only way to do certain moves was because you staggered the enemy. From playing a RE5 again and then going to RE6, it is a complete control change. Surprising and unwelcomed change for me. My hands were ready for some RE5 style gaming, not callofdutygearsofwarstreetfighteraddfest. I was dispatching zombies with two or three melee hits, while it was taking 5-6 shots to drop a zombie with my pistol. Well at least we got ourselves a Resident Evil that allows you to shoot and move at the same time

Now that I get this RPG Resident Evil, I can only imagine the end game is going to be hilariously awesome. I expect some people out there to bust out some Vanquish style videos. Still don't get why I HAVE to "Eliminate all Enemies" in a Resident Evil game :(
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Old 10-07-2012, 05:10 PM   #377
"points to GGT title"
Old 10-07-2012, 05:21 PM   #378
Quote:
Originally Posted by j-cart View Post
RE4 and 5 had that Japanese style gaming feel. Heavy movements, slow mechanics and the such. I enjoyed the fact that the only way to do certain moves was because you staggered the enemy. From playing a RE5 again and then going to RE6, it is a complete control change. Surprising and unwelcomed change for me. My hands were ready for some RE5 style gaming, not callofdutygearsofwarstreetfighteraddfest. I was dispatching zombies with two or three melee hits, while it was taking 5-6 shots to drop a zombie with my pistol. Well at least we got ourselves a Resident Evil that allows you to shoot and move at the same time

Now that I get this RPG Resident Evil, I can only imagine the end game is going to be hilariously awesome. I expect some people out there to bust out some Vanquish style videos. Still don't get why I HAVE to "Eliminate all Enemies" in a Resident Evil game :(
Maybe I was playing on Veteran then, because 3 hits will just get the enemy to fall on the floor, they still get up after that if you don't get them again while they're on the floor.

And RE5 was half Gears of War styled though. Just with the worst cover system I've ever played in a game. Your character didn't even put their back to the wall straight. I know the cover system isn't great in RE6, but the one in RE5 definitely came off as a last minute decision with no effort put into it.

RE4 and 5 had RPG elements as much as this one, just this time you're picking up skill points and upgrading and buying skills instead of picking up money and upgrading and buying weapons.

Walking and shooting is good though. It would have been crazy if they still didn't have that in this one
Old 10-07-2012, 05:29 PM   #379
Quote:
Originally Posted by hankmecrankme View Post
"points to GGT title"
/me Wipes booger on your shirt
Old 10-07-2012, 05:39 PM   #380
No more feeding the troll, k guys?
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